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8-08-2007 @ 11:57AM
The general system used by the WoW CCG is actually fairly strong; I've been more impressed, but I've also seen a lot worse. CCGs based on existing properties often make concessions to the property, and this CCG is no exception, but it plays pretty well. Like almost every modern CCG, it owes a ton to Magic: The Gathering, but it still feels kinda unique. (Although my friends and I can't help but use MTG terminology to refer to various game concepts.)The game has some questionable design elements (most of the cards in the game can, by definition, not be used with each other), but I had a little fun with it. That said, I don't know if the game has much audience at all outside of WoW players. (Although the WoW brand may actually scare off some potential players who aren't WoW players.) Also, there's some good humor here and there, and not only in the flavor text. (Thunderstrike's "special ability" is being disenchanted.)
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