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BlizzCon and Druids: Feel the love



I may write about Pallies and Shammies, but my main is a Drood. When Onnix and I were leveling from 60 to 70, we discovered that our battles went much faster when I was specced Moonkin rather than Tree. While I had happily grown up a healer, I had always found soloing rather slow when I was Resto. One taste of the Boomkin and I was hooked. The problem? Currently, the gear for the Balance tree is sparse. So I started leveling up a Pally.

BlizzCon showed that Blizzard understands the plight of healers and DPS specced hybrids and they are going to do something about it. While they are very happy with the Feral spec, they will be showing Restoration and Balance some love.

The juicy details are after the jump.

Free Spell Damage for Healers!

It never really has made sense that someone who is ubergeared and speced to heal has to respec or go to an alt in order to do the solo PvE content. Blizzard's developers have confirmed that they will be incorporating free Spell Damage into gear for healers. While this change will not make healers be as good at DPS as an equally geared Mage, they will definitely be at least as quick at downing mobs as the poorly geared alts healers are currently switching to in order to enjoy soloing. This should be great news for Restoration Druids.

Spirit Revamp

This is long overdue. Currently, Spirit just doesn't do enough to warrant it being on so much gear. While the Mana bar will not regen as fast as the Energy bar, the changes to Spirit will improve Mana regen more than it is now. They are also talking about adding another aspect to Spirit to make it even more valuable to Mana users. Personally, I'm hoping for some kind of Spell Power increase the more Spirit you have. The improvement of Spirit as a stat will help both Trees and Oomkins.

Tweaking the Tree

Blizzard agrees that the Tree Form, while achieving the unique healing role they envisioned, still needs some improvement. Plans for the future include being able to remove poisons and curses in Tree form. There is also some talk to be able to use Barkskin as a Tree, which seems like something Captain Obvious would suggest. I hope that if they don't allow Trees to use Barkskin, they at least increase the survivability of that form. Update: Seems Trees can already use Barkskin. It's been a while since I've been a tree. I guess Captain Obvious has been at work again. Thanks, Ryan!

Balancing the Boomkin

Blizzard agrees that the Balance tree needs to be tweaked to take the OOM out of Boomkin. Along with mana efficiency, they also see the dearth of PvE items for Moonkins as a problem. They will be introducing more gear for the Moonkin spec as well as fixing the mana issues in some undisclosed way.

Arena Representation

Blizzard has been watching the low percentage of Druids in Arena teams for a while. They have seen, however, that as Druids refine their skills, they are showing up more in Arena teams. We Droods know that our class takes a little finesse to use all of our skills and spells to the best advantage and Blizzard sees that the Arena problems may just be a larger learning curve for our class. We are still underrepresented and Blizzard is evaluating the situation to see if we need some Arena PvP utility tweaking or if we just need to L2Play.

Feral Fun

The Feral tree is working pretty much as intended. The bug with the Night Elf cat form range will be fixed and the range for both races will be tuned, otherwise it doesn't seem that they will be doing much for the Feral spec.

Overall, I am very excited about the changes for Druids. Do you feel the love?

Filed under: Druid, BlizzCon, Wrath of the Lich King

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