Breakfast Topic: What one buff would you give your class?
The reason I almost always choose druids in the multitude of MMORPGs I play has less to do with RP and more to do with versatility. I love hybrid classes, especially the more offensive ones that can still heal (hello shammie alt!) So when it comes to what's missing from my class, it's hard for me to put my finger on it. Hybrids tend to do so well, but to give them another major ability could water down other classes.
Many fellow druids believe this class is missing some serious crowd control ability, though we have it in limited forms through Cyclone, Entangling Roots, Force of Nature (aka treant pets), Hibernate (beast and dragonkin only) and off tanking in bear form. I'm not sure we need a Priest level AE fear or a Rogue sap. Other players have called for more aggro tools for druids, especially Balance druids. But the class is built to survive a beating and isn't as squishy as those with better aggro management abilities.
I'm stumped on what buff I would give druids, but I'm interested to see what our readers would give their own class. Let's hear it.
Filed under: Analysis / Opinion, Breakfast Topics, Classes, Buffs






Reader Comments (Page 1 of 3)
Tomtim Aug 19th 2007 8:11AM
I'd give pallys a taunt spell and a better way to pull mobs.
Shrimpkebab Aug 19th 2007 8:22AM
Druids need a ressurection without cooldown imo so i can be main healer without any support, perhaps as a talent in the resto tree in WOTLK.
antilucid Aug 19th 2007 8:32AM
Add to the balance tree a way to extend the duration of Cyclone to make the spell more reliable for crowd control.
Auriea Aug 19th 2007 8:39AM
Shaman a crowd control spell. They are the only casters without one.
Braz Aug 19th 2007 8:42AM
Warlocks - Remove the resilience applying to DoTs change.
Priest - Return the higher percentage bonuses on shadow weaving, and allow the bonus to apply to shadow and arcane damage for other players.
Warriors - Remove the stance switching system, allow all abilities to be used at any time.
Hunter - Ability to tame any beast, not just lame ones (i.e. add Basilisks, Chimeras, Wyverns, Gryphons, etc.).
Shalkis Aug 19th 2007 9:15AM
Mage: Repeal the damage tax.
Nessie Aug 19th 2007 8:51AM
As a Warlock -- I'd want an AoE Disease Cloud that isn't channeled. And it would syphon life from anything caught in it.
If it were a talent, I'd make increased points cause a slowing effect.
phlipy Aug 19th 2007 9:10AM
As a warlock: Make all my fears instants and Cd-less
- well I am quite sure this is coming soon...
Tinil Aug 19th 2007 11:40PM
Roots should be useable indoors. There, that would help a TON. Especially balance druids (They can recast anytime without changing forms or stopping healing), since they would have a semi-reliable CC that would open up SO many chances to work in 5mans. No reason not to since mobs can root indoors. Don't want a druid CCing a mob? Make it a caster or ranged mob, their roots don't work.
Gomaz Aug 23rd 2007 1:07AM
Shammies could use crowd control or an anti crowd control (possibly the tremor totem).
zeem Aug 20th 2007 12:32PM
Mage: you know what I'm going to say - GET RID OF THE TAX PLEASE!
Priest: A form of CC to use in between psychic scream, improve the holy tree
Paladin: A real pulling ability
Nightwatch Aug 19th 2007 9:27AM
I'd really like my Pally to have a Nature Resist Aura. We have a resist for nearly everything else, why not Nature?
hankd Aug 19th 2007 10:04AM
@1: Pallys have a taunt, and both holy and prot pallys can pull (holy shock and avenger's shield).
I think prot pallys need a little HP love, I think ret pallys need some threat mitigation, and I'd love my prot warrior to have a little more DPS... not a lot, he's just hard to solo with right now.
Thisbe Aug 19th 2007 9:37AM
I play a Holy Paladin and the two buffs I think the class needs are in the other two trees. For Protection, there needs to be a better way to become uncrushable.
If I had to pick one and only one buff though, it would be in the Ret tree. Ret Paladins need an threat wipe, or at least reduction talent. My suggestion would be to tie it to Divine Shield, make a high level Ret talent give DS an Aggro wipe.
WatcherZero Aug 19th 2007 9:54AM
Priests: Holy form
Shaman: Cyclone
Warlock: err, nothing I want
Druids: Boomkin fade, more magic mitigation for feral tanks.
Hunter: Nothing
Paladin: More HP for prot
Rogue: Nothing
Warriors: Nothing
Most classes couldnt really have something more without terribly breaking them really :P
Thedon Aug 19th 2007 10:05AM
For Druids :
Mitigation of Crushing Blows by some mechanic
Pots and Procs in Forms
Ability to use Windfury Totem and have Melee Haste be effective
PROPER scaling DPS
Adam Aug 19th 2007 10:07AM
Like #2 said: Druids need a out-of-combat, no cooldown, no reagent ressurection spell.
Thumpah Aug 19th 2007 6:27PM
Duel hunter pets...
Geo Lara Aug 19th 2007 10:29AM
I would:
Give ret pallys a spell like avengers shield, a flying 1h or 2h mace a-la Thor.
For Shamen:
Remove the casting time for form (really, whats the point of having it as a cool talent that people respec out of at lv 40 anyway). An AOE that's not totem based - maybe similar to cyclone for druids.
For warlocks:
A way to get your felguard or imp to shut the hell up. Seriously, my felguard is getting on my nerves - especially when farming for motes.
Zghuk Aug 19th 2007 11:10AM
Priests: Holy form
sounds nice, I think the Holy Ultimate needs a big improvement, most priests are something like 30/30/0 because of the bad ultimates... :-(
Shaman: Cyclone
may be not the druid's cyclone but something other... 6 sec duration isnt funny...
Warlock: err, nothing I want
right
Druids: Boomkin fade, more magic mitigation for
feral tanks.
ferals are ok, moonkin needs more spells... your action bar as moonkin has only 5 spells... omg...
Hunter: Nothing
Nothing? Are you sane? Hunter needs more buffs in damage and a improvement of survival talents.
Paladin: More HP for prot
may be...
Rogue: Nothing
rogues could get a haste buff or a melee buff.