Shifting Perspectives: Awesome Moonkin gear and how to get it easily
Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them, brought to you by David Bowers and Dan O'Halloran.My druid column co-writer, David Bowers, posted a list of easily obtainable feral tanking gear. He did such a great job, I'm stealing his idea. Except I'm going to focus on easily obtainable gear for Moonkin druids. So that makes it not stealing, right?
I want to define "easy to get". I mean non-raid. Either outdoor questing, 5 man grouping or crafting. Also, this listing is extensive, so I'm only covering half the available equipment slots today and will finish up the remaining slots in two weeks. And after that, I'll cover restoration gear.
On to the good stuff!
Every item listed that drops from a quest will have an Alliance and/or Horde quest link. If you don't see an A or H after the stats, then your faction can't get the item.
Chest: Sacred Feather Vest (15 sta, 13 int, 10 spi, 14 crit, 42 dmg) [A H] is the reward from an easy L58 solo chain out of Hellfire Peninsula that can net you a chest piece you won't be replacing for quite a while. If you already did this quest and chose a different reward, you can snag a L60 Omenai Vest (28 sta, 19 int, 22 dmg, 8 mp5) [A] quest chain out of the Temple of Telhemat in Hellfire. Alternatives at higher levels: a L67 Nether Vest (28 int, 17 crit, 34 dmg) [A/H] out of Netherstorm or pick up L68 Grom'tor's Friend's Cousin's Tunic (15 sta, 21 int, 46 dmg) [A/H] which is the 11th step in a very long chain that gets you attuned for Tempest Keep and Mt. Hyjal.
If you are Leatherworker, you've hit the jackpot for once. The L65 Living Crystal Breastplate (23 int, 17 spi, 29 dmg, 55 heal) isn't bad if you're pulling double duty with healing and dps'ing, but then there's the L70 Windhawk Hauberk (24 sta, 25 int, 25 spi, [BS YS BS: 4 agi], 16 crit, 28 dmg, 35 heal). It's the best non-raid chest piece in the game for Balance druids. Only craftable by Tribal Leatherworkers and not tradable. Finally makes Leatherworking look like a viable profession.
As for instance drops, keep an eye out for the L63 Tunic of the Nightwatcher (27 sta, 21 int, 18 spi, [RS YS BS: 2 mp5], 26 dmg) from Swamplord Musel'ek in The Underbog (17.5% drop) or the L70 Starry Robes of the Crescent (23 sta, 30 int, 24 spi, 19 crit, 39 dmg) from Pandemonious in Mana-Tombs (12% drop.)
Legs: Nature-stitched Kilt (19 sta, 19 int, 12 spi, 23 dmg) [A H] are from another easy to pick up quest in Hellfire Peninsula. You cab grab them as early as L58 if you want. You can also pick up Explorer's Leggings (23 int, 22 spi, 26 dmg) [A/H] from an escort quest in Zangarmarsh at L60, Leggings of the Third Coin (34 sta, 26 int, 12 crit, 32 dmg, 4 mp5) [A/H] from a L64 quest that starts in Auchidoun (Terokkar Forest) and ends in Auchenai Crypts or Leggings of Concentrated Power (34 sta, 23 int, 23 spi, 27 dmg) [A/H] in Netherstorm at L67.
On the kill them and loot them side, Moonchild Leggings (26 sta, 20 int, 19 spi, [RS YS YS: 2 mp5], 21 crit, 23 dmg) drop from Boggrok in Heroic Blood Furnace (16% drop, req L70).
After the Nature-stiched Kilt, you may just want to hold out for Haramad's Leggings of the Third Coin (29 int, [YS YS RS: 5 dmg], 16 crit, 27 dmg) [A/H]. They are easily obtainable from a quest that asks to kill the end boss in the Mana-Tombs, which you are going to do anyway. And this nets you the 3rd best pants in the game for Balance druids at L64.
Then there are the leggings that beat even raid level pants. The Alliance version is the Kurenai Kilt (11 int, [RS YS YS: 2 mp5], 18 crit, 44 dmg) and can be obtained from gaining Revered with the Kurenai. The Horde version is Tempest Leggings (11 int, [RS YS YS: 2 mp5], 18 crit, 44 dmg) and has the exact same stats, but is obtained from getting Revered with the Mag'har.
Helm: Moonkin Headdress (30 sta, 20 int, 20 spi, 19 crit, 23 dmg) [A H] is a good one to get off the bat. Head into Hellfire Ramparts. An Ominous Letter has a 33% to drop off the final boss. From there you can turn the letter in and get the quest for this helm. Head into The Blood Furnace to collect the drops.
There isn't much after that until the higher levels, then you have a number of options. Quest rewards include Circlet of the Starcaller (27 sta, 18 int, 17 spi, 18 crit, 47 dmg) [A/H] from a L70 Elite quest out of the Netherstorm that may be done solo by some classes and Mooncrest Headdress (16 int, 21 crit, 44 dmg) [A H] from the fifth of seven quests in a L69 Shadowmoon Valley chain.
Other high level options include Moon-Crown Antlers (25 sta, 31 int, 20 spi, 16 hit, 40 dmg) from Captain Skarloc in Heroic CoT: Old Hillsbrad Foothills (10% drop, req L70) and L66 Exorcist's Wyrmhide Helm - (35 sta, 16 int, [MS: 2 dmg], 10 res, 34 dmg) that costs 18 spirit shards from either Alliance-based Spirit Sage Zran and Horde-based Spirit Sage Gartok. With its high resilience and armor, it may only appeal to Balance Druids that like to off tank or main tank. Spirit Shards drop from bosses in Auchidoun instances while your faction controls the PvP objectives in Terokkar.
You can also hit the Auction House or your guild crafters for L69 Tailoring: Stylin' Jungle Hat (24 str, 24 agi, 24 sta, 24 int, 10 mp5, 19 dmg) or the most awesome L70 Windscale Hood (16 sta, 18 int, 35 crit, 41 dmg, 14 mp5) which will cost someone a Primal Nether.
At the end of the day, the best non-raid Balance helm currently in the game is Druidic Helm of Second Sight (12 sta, 15 int, [YS BS BS: 5 dmg], 24 crit, 35 dmg, 4 mp5) [A H]. Alliance and Horde have different routes in this chain, but end up with same sweet reward.
Shoulders: The earliest TBC Balance shoulders you can get are Elekk Hide Spaulders (12 int, 16 spi, 28 crit, 25 dmg) [A/H] from a L63 quest out of Terokkar. After that you can either pick up Netherfused Pauldrons (21 sta, 23 int, 20 spi, 28 dmg) [A/H] from a L67 elite chain in Netherstorm or the Lunar-Claw Pauldrons (23 sta, 26 int, 17 spi, 29 dmg) that drop from Mechano Lord Capacitus in The Mechanar (either Normal or Heroic mode, 16% drop, L70).
If you don't mind the lack of STA and low INT, the Elekk Hide Spaulders may be the way to go with it's high crit and spell damage until the next expansion.
Bracers: The first bracers you can get out of Outlands come from Zangarmarsh at level 60. Alliance toons get Explorer's Bands (12 int, 12 spi, 14dmg) [A] and the identical Horde counterpart are Bog Walker's Bands (12 int, 12 spi, 14dmg) [H]. The only other early option is Moonstruck Bands (16 sta, 11 int, 11 spi, 13 dmg) [A/H] from a L62 one step quest to kill an easy solo mob in Terokkar.
At higher levels, available upgrades are either Mana Infused Wristguards (12 sta, 8 int, 7 spi, 25 dmg) [A/H] from a L67 Netherstorm quest that has a few prereqs or Moon-Touched Bands (17 sta, 20 int, 12 spi, 21 dmg) that drop from The Maker in Heroic Blood Furnace (15% drop, req L70.)
The last option are the best bracers in the game (including current raid drops). It's the L70 Tribal Leatherworking only Windhawk Bracers (21 sta, 16 int, 6 spi, [YS: 2 agi], 14 crit, 15 dmg, 29 heal). Almost makes me want to take up Leatherworking again to be able to wear these. Almost...
Gloves: Early on there are quite a few options to run with. You can have L61 Wild Dreanish Gloves (13 agi, 13 str, 18 sta, 12 int, 14 dmg) made for you by a Leatherworker or quest for either L63 Gloves of the Afterlife (18 int, 17 spi, 21 dmg) [A/H] in Terrokar or L64 Clefthoof Gloves (24 sta, 16 int, 16 spi, 19 dmg) [A/H] by killing a gazillion Clefthoofs, then go kill some more. And then go kill the king of the dung droppers.
In mid-levels, you can look forward to Miner's Gloves (10 int, 15 spi, 30 dmg) [A] at L65 in the Blade's Edge, Nether-Rocket Gloves (16 sta, 11 int, 10 spi, 33 dmg) [A/H] at L67 in Netherstorm, L65 Netherhide Gloves (11 int, 16 spi, 33 dmg) [H] out of Blade's Edge if you can kill a L68 non-elite dragon or L67 Harmony's Touch (18 sta, 16 crit, 33 dmg) [A/H] from a Netherstorm three step quest.
At L70 there's Grips of the Lunar Eclipse (23 sta, 25 int, 18 spi, 28 dmg) Lieutenant Drake, Heroic Old Hillsbrad 12% drop L70.
However the second best gloves in the game have a 1 in 5 chance to drop from Hungrafen in The Underbog and you can wear them at level 63: Starlight Gauntlets (10 sta, 21 int, 8 spi, [BS BS: 5 dmg], 25 dmg). If you get a pair of these early on, like I did, you won't have to worry about this slot until the expansion hits.
End Notes: If you have a gap in your armor and can't get the next upgrade, you can always hit the AH and do a search for "of the invoker" or "of the sorcerer" leather. Good fill-in armor for cheap.
Much of this information was culled from this phenomenal thread on BC Balance Loot on the official forums. Check it out if want to learn more about balancing +hit, +spelldamage and +crit gear. There is also a great Balance FAQ starting with post fourteen.
This is it for today. In two weeks I'll be back with listings for the remaining slots. And after that, I'll cover restoration druids.
I'm sure I might have missed a piece or two. If you have any recommendations, be sure to list them below.
Filed under: Items, Quests, The Burning Crusade, Guides, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 1)
Mainstay Aug 28th 2007 5:14PM
Actually Magnified Moon Specs (http://www.wowhead.com/?item=32480) is the best non-raid Balance Druid head-piece. If you're an engineer.
I've already done the majority of the quests (and I think probably sold off the greens ages ago) Just curious but like pvping for the balance set, is it worth it or is it better to just stay in your current build and wait for the balance stuff to drop from dungeons?
Pwnographer Aug 28th 2007 5:35PM
Awesome. Now do Resto druid gear.
shootingstar Aug 28th 2007 10:41PM
L70 Starry Robes of the Crescent (23 sta, 30 int, 24 spi, 19 crit, 39 dmg) from Pandemonious in Mana-Tombs (12% drop.)
Those are herioc mana tombs only.
dcisko Aug 28th 2007 5:50PM
Great topic. I had both Tunic of the Nightwatcher and Starlight Gauntlets drop in Underbog last night. That was a good run. Now I really need to run it again to help my guildies get their drops.
Khallah Aug 28th 2007 5:51PM
I suspect moonkin, given current itemisation, would benefit more from simply going after cloth pieces.
Urthona Aug 28th 2007 5:54PM
THANK YOU.
Put your ear to the ground when word of Zul'Aman comes up. Apparently there's some epics for offspecs, so Elementals, Balances, and Tankadins will be happy to kill trolls.
Look forward to the remainder of the list.
Urthona Aug 28th 2007 6:21PM
@4 "given current itemisation"
Yes. It does indeed suck that Kara does not drop more +dmg leather, which would benefit boomkins, elemental shamans, and resto shammies and droods who need to solo.
People who insist that balance druids "should just wear cloth" need to STOP thinking about moonkins, and elementals for that matter, as mage wannabes.
Our crit output is NOT intended as nuke damage, but aggro maintainance.
We have amplified crit aura when we are also have 360% armor, melee summonables, and the ability to switch to staves that increase that armor as well as our attack power in cat, bear, dire bear, and MOONKIN forms. People who insist a druid's role is simply to spam starfire aren't paying attention to how all the pieces fit together. Other classes can dump aggro, druids do not. There's a reason. Moonkin are the last line of defense if the caster group pulls aggro off the tank.
We need the armor of leather, and value +crit to maintain the next highest number in KTM. I know it sometimes means the moonkin dies, but I prefer the death of an owl over that of a priest.
Bring on Zul'Aman.
Moonkin Eater Aug 28th 2007 6:26PM
I eat Moonkins for breakfast.
jeff.bragg Aug 28th 2007 8:33PM
Great work on this, thanks!
For chest there's also the Raging Spirit Harness
Akiotena Aug 29th 2007 6:27AM
Stylin' Jungle Hat is actually a leatherworking pattern (all the Stylin' patterns involve leatherworking, actually). :)
Good stuff though. I'm excited to see the rest of the list and to see the resto gear list!
Pzychotix Aug 29th 2007 7:18AM
@6: No. Simply no.
1) You're dead no matter how much armor you have, even if you were in leather. It's not going to help you survive that 20k hit from the raid mob that's running loose.
2) If we're not talking about raid, then your group has plenty of time to get settled and control the mob.
3) Thinking that it's your job to "look after" the tank and keep up threat is ridiculous. It's almost a brain-dead idea.
As for +crit% being an "aggro" maintenance, stop being delusional. Crit doesn't give any more threat than the extra damage it brings, and certainly isn't going to suddenly rocket you up to the top of the aggro list on command. The armor bonus really is just a flavor bonus. Don't look anything into it.
Wear cloth. You have no reason to be wearing leather if you can get better stats on cloth. You are not a tank. Wear cloth.
The ONLY reason a moonkin needs leather is for PVP, and you can fill every slot with PVP leather gear.
Give it a rest people.
Nelson Aug 29th 2007 4:44PM
In Karazhan there's exactly one piece of caster DPS leather. In Tempest Keep, Gruul's Lair, Magtheridon's Lair, and Serpentshrine Cavern there is none. There is no raid endgame caster leather. If you're a raiding moonkin, you're wearing cloth.
And that's OK. In some mythical universe we have panzerkin holding aggro with massive DPS while taking damage from melee mobs and swinging their weapon to regenerate mana. But that's not how the class works now. The mechanics don't work that way, and the gear doesn't exist. You're wearing cloth.
The good thing about having no caster DPS leather is at least the mages, warlocks, and shadow priests can't complain when you roll on the caster DPS cloth.
Archangel Beth Aug 29th 2007 5:52PM
I'm surprised that Melia's Lustrous Crown ( http://www.wowarmory.com/item-info.xml?i=25570 ) didn't get mentioned. Likewise, the Wild Draenish patterns (Leatherworking) were very nice for me, and not being bind-on-creation, my spouse's hunter could get me the pieces.
In my experience as a Balance Druid, I wind up spot-healing and off-tanking often enough that I don't get to stay in Moonkin form much; I need both healing bonuses and stamina for the times when I'm hopping bear.
(...or when everyone else in the raid was feared except me and the firedog of doom decided to pounce on me till the tank came back and pulled it off.)