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9-04-2007 @ 12:03AM
Look, ten mans are GREAT for the more casual folks. They allow SOME kind of an end game for those who can't raid, or who have zero desire to find 39 or 24 other folks with the same schedules for multiple days.If you play with three people most of the time-- which would be a core group, healer/DPS/Tank-- and decide to work on Kara, then you only need to get three more people per friend to have enough and spares.Frankly, given the massive stupidity flowing from Raid Guilds, I wouldn't mind if more of them tanked. In a nutshell:"LOLz ur jelous uv leet skizl. lrn2ply, noob." *meet ten mans*Oh, wait, something that challenges THEM? NERF NERF NERF!!!! We can't manage to organize this, it's horrible!
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