Run or rez?
Charlisse of the Defias Brotherhood server had a bad run in with a priest in a 5 man pickup group. When the group wiped, Charlisse and the priest ran back from the graveyard, but other group members didn't release and demanded to be rezzed. The priest refused. His argument was "I had to run and so do you." His refusal to rez the ones who didn't run back resulted in the entire group disbanding.Charlisse was upset that the priest wouldn't perform one of the duties that is expected of him. The priest was upset that lazy players didn't run back, thus costing the entire group more wasted time if he rezzed them to regain the lost mana.
What do you think? Should all players run back from a wipe or should a rezzer rez?
Filed under: Priest, Analysis / Opinion, Instances






Reader Comments (Page 1 of 4)
RogueJedi86 Sep 4th 2007 6:05PM
If everyone's dead, everyone runs. Simple as that. If the rezzer survives, and others are dead, the rezzer rezzes. Makes perfect sense to me.
Juneau Sep 4th 2007 6:06PM
Normally I run back anyway, but if there's a resser in a group, then they should ress. Unless it's a Druid, then it's stupid to demand a ress in that situation.
Derelict Sep 4th 2007 6:10PM
Run.
1) You depend on the rezzer being able to find his way back inside the zone (I often can't ... directionally screwed in RL).
2) You leave the rezzer alone to face any respawns / hidden assassins / etc that the party may have missed.
3) More downtime if you don't run.
Unless the rezzer lived, you should be running.
D
Stephen Sep 4th 2007 6:10PM
Everyone dead, everyone runs (unless you explicitly ask the rezer if they mind rezing, i.e. bio break during run back, etc.)
Anything else is pure laziness.
Karan Sep 4th 2007 6:10PM
In my guild, the rule is that if it is a wipe, everyone runs back. If the rezzer is alive because of whatever (soulstone, leashed mob, etc), then he/she rezzes as necessary.
After a wipe, if the rezzer gets back before everybody else, he/she can choose whether to rez anybody lying around. But everyone has to run. This applies to everything from Deadmines to Black Temple
Brendan Sep 4th 2007 6:12PM
What'ever, really.
And how is this an article?
Hidden_Agenda Sep 4th 2007 6:12PM
If the rezzer can safely rez themselves via a Soul Stone, Anhk, etc... Then they should rez everyone else if they are able to do so without pulling trying to reach a downed man.
However, if the rezzer has to run back, only a fool should expect sit on their rear while the priest runs back.
Cosmina Sep 4th 2007 6:12PM
Not running is infuriating. Do you really wanna anger the person who is almost directly responsible for your repair bills?
I'm not saying i take liberties with people a lot, but if you don't put in the effort to run back, or at least ask me nicely if you can get a rez BEFORE i hit release, then don't expect me to put anywhere near 100% effort into my healing of you.
Lazy asses.
Carmen Sep 4th 2007 6:12PM
In our guild, it's generally a rule that everyone release and run if the healer dies...if the healer gets back first or has a soulstone, then they can still rez. Whatever's fastest, no biggy. If the healer's not dead, then I can understand waiting for a rez.
As a priest, I find that I get annoyed if I find one or two people that haven't released after I die. If everyone dies and runs back and gets back at the same time, it definitely wastes less time and mana when you just have to re-buff instead of having to rez everyone AND re-buff.
Rich Sep 4th 2007 6:13PM
Wipe = Everyone runs
Yitz Sep 4th 2007 6:14PM
When I'm the rezzer (I play a priest and a pally mainly, so this is the usual case), I'll rez everyone - no point in everyone running if only one person has to. Same reason /follow is handy - no need to duplicate effort.
That said, if I'm *not* the rezzer, I'll run out of solidarity, but maybe just because I know what that lonely run is like. In other words, I'd posit this is a good place to use the Platinum Rule - do unto others better than you expect them to do to you. If you're the rezzer, rez everyone. If you're not, run with the rezzer out of solidarity. But I don't expect everyone else to act like this...
Fletch Sep 4th 2007 6:19PM
There's absolutely no reason for anybody not to run back if the entire group wipes. Not only is it lazy, but it wastes the group's time when the rezzer has to spend even more time drinking.
Baluki Sep 4th 2007 6:29PM
Run. Run run run. Run!
Jebus.
Horixon Sep 4th 2007 6:30PM
I think it's absurd when people refuse to run back after a wipe. It is disrespectful to make the guy that is working hard to keep you alive run back, while you sit around and complain.
ywain Sep 4th 2007 6:33PM
I'm a priest and if there's a wipe, I expect people to run back. Simple. Often I'll check them on the map and if as I get close to the instance, they havent' moved, I'll go in and type "getting a drink while you run back".
Yes, you can argue that one of the primary functions of the healer is to res people but, on the other hand, it takes longer for a priest to run back, drink, res, drink again and then res the rest than it does for everyone to run back at the same time.
Beside, screw the lazy sods who won't run.
Epiny Sep 4th 2007 6:34PM
I expect atleast half the group to run back with me. If they don't I bring up the point that it takes longer to run back, drink, rez, drink, buff, drink. Then if they just ran with me so I could buff. If that doesn't work then I leave.
Seraya Sep 4th 2007 7:03PM
What comment 1 said, barring the classic bio/food breaks after a wipe. If the rezzer survives the fight, he/she should rez. If not, everyone who died should make the corpse run.
Jim Gaynor Sep 4th 2007 8:22PM
There is no reason whatsoever that a rezzer should have to run solo while the rest of the party gets a "free" bio/drink/snack break.
Not unless the rest of your lazy asses sit around post-rez while *I* go take my post-wipe bio/drink/snack break.
Not running with the rezzer is, in my opinion, right up there with breaking CC, pulling before the rogue can sap, and not letting the tank get aggro. It may not be middle-of-combat, but it shows a failure to understand group dynamics - and is usually indicative of a selfish player ("you're here to make the game fun for ME").
In general, I've found the groups that fail to run are often the same groups that have dps-meter addicts who can't focus-fire and are too busy trying to get crits to take aggro off an overworked healer.
In short - don't run? This healer drops - because you've shown you're not the kind of people I want to play with.
Juliah Sep 4th 2007 6:42PM
Yep -- what #1 and just about everyone else has said.
Freehugz Sep 4th 2007 6:44PM
Am I the only healer that abuses his "I choose who lives and who dies" privileges?