BigRedKitty: Identity Crisis
Each week, Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.
This week's collection of random blatherings, idiosyncratic spoutings and outright falsehoods concerning the Auction House and how you can gear yourself for raiding for less than 1000 gold has been shelved in light of a critical situation. We received a short email asking us a simple question:
"Are hunters a hybrid class?"
Before we could slam our auto-typed macro to respond, "The primary purpose of a hunter is to provide massive quantities of sustained, ranged DPS," the fellow continued,
"I just don't think people understand how important a hunter's trapping skills are. Yes we do lots of damage, but getting locked into the mindset that dealing damage is our sole purpose is detrimental to our capabilities. Our class as a whole is not critical to any instance or raid and our individual ability to provide crowd control can either grant us entry or bar us from many instances.
"As a large voice in the hunter community, it would be appropriate for you to recognize this fact, adapt your column and blog to spreading this word, and put the idea in everybody's mind, not just the hunters, that our talents in the area of crowd control make us a hybrid class. If we are identified as hybrids instead of DPS, perhaps we'll get more invitations and respect."
Needless to say, we were floored. Several questions immediately sprang to mind, not the least of which was, "Why in the heck do these letters always arrive on a Tuesday?" BRK loves getting emails but if you're going to come up with a thesis question for us, send it on Thursday so we have time to formulate an appropriate response. As it is, we're flying by the seat of our pants and our executive assistant is going to scream her head off at us for sending this to her so late for review.
But we do have an answer to this emailer's question. Shall we pull up a couch or can we Tony Soprano this and just sit in a chair?
Crowd control, we have proselytized, is one of our many additional duties.
The traditional triumvirate of a party is the Tank/Healer/DPS make-up. The tank holds the mob in place, healer keeps the tank alive, DPS destroys the mob. Rinse and repeat. Notice how crowd control is not even mentioned.
But why not? Nobody heads into an instance just planning for the three basic party-functions. You cannot go to an instance with these three, but you cannot succeed without crowd control.
"We're going to Botanica so we really need a Warlock."
"We're going to Shattered Halls so we really need a Mage."
"We're going to Strat Dead so we really need a Priest."
Isn't that what most parties plan? Determine the instance requirements for crowd control and fill a space in the party with a class that can provide the most capable skills to meet those needs.
But can't a hunter do all of those crowd controls? We can trap the demons in Botanica, we can trap the humanoids in Shattered Halls, we can trap the undead in Strat Dead. We can trap mechanicals, elementals, beasts, just about anything. Hunters are qualified to do all those jobs!
"We're going to Botanica so we really need a Warlock or a Hunter."
People should be saying that, shouldn't they! You need crowd control, call us. Don't sit in Looking for Group hoping an appropriately-keyed druid comes online when you want to run heroic Sethekk Halls, just grab one of the 214 hunters sitting around, hoping to do something, who can trap those birds on every pull.
"Hunters are a hybrid class." Try saying it. Roll it around on your tongue, let it seep into your subconscious. How does it feel? Good? Yeah, it is kinda good.
But what's the trade-off?
Nothing in WoW is free so there's got to be a downside, something to counter the happiness that trickles down your spine when you think of all the instances you might get to run if the entire population of your server considered hunters a hybrid class, capable of fulfilling any crowd control role. BRK has thought of one small potential stumbling block:
Most hunters stink at trapping.
The general consensus is that playing a hunter is ez-mode. Let's accept that postulate but define it more accurately. Hunters are ez-mode because we have a built-in tank -- our pet -- and we have a built-in healer -- our Mend Pet spell. So as a single entity a hunter is a complete Tank/Healer/DPS package. Leveling a hunter isn't the hardest job in the game because as long as we keep aggro on our pet and we keep our pet healed we're not going to die.
Trapping is a totally different thing.
Our crowd control spell, Freezing Trap, is on a cool-down timer. We can't just pop one off any time we want. If a mob resists our trap and the cool-down hasn't completed its cycle, we're in a mess of trouble. Trapping requires timing, skill, and the cooperation of the entire party to pull off. Chain trapping requires patience, strategy and an ability to see the entire battle and analyze safe-zones to repeat our trapping.
All Polymorph requires is a macro. Break the sheep? Macro. Break it again? Macro.
Break our trap, we all die.
If we start spreading the gospel that hunters are a hybrid class, if we state that our crowd control skills are on a equal importance-level as our DPS, people are going to expect us to be able to Do It All The Time. That worries us because there are a lot of hunters who Cannot Trap At All.
"We are a hybrid class!" we announce to the world.
"Yeah, but 90% of you guys couldn't trap a statue," will come the flamers. And they will be right.
Have you ever met a mage who couldn't Polymorph and Fireball? Probably not. Have you ever met a rogue who couldn't Sap and do their Iron Chef impersonation with their daggers? Probably not. Have you ever met a hunter who not only couldn't trap but barely knew the difference between a Freezing and a Frost Trap, and then repeatedly smashed their own trap with Auto Shot? More often than you'd like to remember, we'll bet.
At this time, it is our opinion that attempting to establish an idea of the Hunter as a hybrid class is a mistake. We think it's putting too much of an expectation on our class to say we all know how chain trap effectively and not have the rest of the world laugh in our face. If we were invited to parties based upon some expectation that everyone in our class would be able to chain-trap flawlessly, how many horrible hybrid-hunter experiences would it take before people would just stop inviting hunters altogether? By declaring ourselves hybrids, we think we'd get fewer invites than we already do.
But there is something we can do about this! We can help each other. We have held Chain Trapping Clinics for hunters, even for level 70s, to show them how to chain trap. We write blog posts describing the basic concepts, we link to other hunters who have created beautiful graphical presentations on advanced chain-trapping. We encourage you to do something for your community, too. If you know how to trap, pass that knowledge on. Offer your services to your guild and your friends.
"Fellas, I'm holding a quick chain-trapping class at Refuge Point in an hour. If you want to see how it's done and get some practice in, be there."
You'll me shocked at the response you'll get. Hunters will come out of the woodwork to see a Real Hunter do his stuff.
We are not a hybrid class. Our business card remains, "The main purpose of a hunter is to provide massive quantities of sustained, ranged DPS." However, the next time you're asking for a spot in a Shattered Halls run, you should definitely slip in, "And I know how to chain-trap, too."

This week's collection of random blatherings, idiosyncratic spoutings and outright falsehoods concerning the Auction House and how you can gear yourself for raiding for less than 1000 gold has been shelved in light of a critical situation. We received a short email asking us a simple question:
"Are hunters a hybrid class?"
Before we could slam our auto-typed macro to respond, "The primary purpose of a hunter is to provide massive quantities of sustained, ranged DPS," the fellow continued,
"I just don't think people understand how important a hunter's trapping skills are. Yes we do lots of damage, but getting locked into the mindset that dealing damage is our sole purpose is detrimental to our capabilities. Our class as a whole is not critical to any instance or raid and our individual ability to provide crowd control can either grant us entry or bar us from many instances.
"As a large voice in the hunter community, it would be appropriate for you to recognize this fact, adapt your column and blog to spreading this word, and put the idea in everybody's mind, not just the hunters, that our talents in the area of crowd control make us a hybrid class. If we are identified as hybrids instead of DPS, perhaps we'll get more invitations and respect."
Needless to say, we were floored. Several questions immediately sprang to mind, not the least of which was, "Why in the heck do these letters always arrive on a Tuesday?" BRK loves getting emails but if you're going to come up with a thesis question for us, send it on Thursday so we have time to formulate an appropriate response. As it is, we're flying by the seat of our pants and our executive assistant is going to scream her head off at us for sending this to her so late for review.
But we do have an answer to this emailer's question. Shall we pull up a couch or can we Tony Soprano this and just sit in a chair?
Since before the expansion, before Naxxramas, before Molten Core, before Warcraft was beta, since the time of the invention of the transistor, since before the discovery of electricity, BRK has advocated the position that the primary purpose of a hunter was to provide massive quantities of sustained, ranged DPS. Everything else we can do is a secondary or tertiary vocation. A Hunter, we trumpet, is a DPS Class, hallelujah, pass the gravy and bring us more ammo.
Crowd control, we have proselytized, is one of our many additional duties.
The traditional triumvirate of a party is the Tank/Healer/DPS make-up. The tank holds the mob in place, healer keeps the tank alive, DPS destroys the mob. Rinse and repeat. Notice how crowd control is not even mentioned.
But why not? Nobody heads into an instance just planning for the three basic party-functions. You cannot go to an instance with these three, but you cannot succeed without crowd control.
"We're going to Botanica so we really need a Warlock."
"We're going to Shattered Halls so we really need a Mage."
"We're going to Strat Dead so we really need a Priest."
Isn't that what most parties plan? Determine the instance requirements for crowd control and fill a space in the party with a class that can provide the most capable skills to meet those needs.
But can't a hunter do all of those crowd controls? We can trap the demons in Botanica, we can trap the humanoids in Shattered Halls, we can trap the undead in Strat Dead. We can trap mechanicals, elementals, beasts, just about anything. Hunters are qualified to do all those jobs!
"We're going to Botanica so we really need a Warlock or a Hunter."
People should be saying that, shouldn't they! You need crowd control, call us. Don't sit in Looking for Group hoping an appropriately-keyed druid comes online when you want to run heroic Sethekk Halls, just grab one of the 214 hunters sitting around, hoping to do something, who can trap those birds on every pull.
"Hunters are a hybrid class." Try saying it. Roll it around on your tongue, let it seep into your subconscious. How does it feel? Good? Yeah, it is kinda good.
But what's the trade-off?
Nothing in WoW is free so there's got to be a downside, something to counter the happiness that trickles down your spine when you think of all the instances you might get to run if the entire population of your server considered hunters a hybrid class, capable of fulfilling any crowd control role. BRK has thought of one small potential stumbling block:
Most hunters stink at trapping.
The general consensus is that playing a hunter is ez-mode. Let's accept that postulate but define it more accurately. Hunters are ez-mode because we have a built-in tank -- our pet -- and we have a built-in healer -- our Mend Pet spell. So as a single entity a hunter is a complete Tank/Healer/DPS package. Leveling a hunter isn't the hardest job in the game because as long as we keep aggro on our pet and we keep our pet healed we're not going to die.
Trapping is a totally different thing.
Our crowd control spell, Freezing Trap, is on a cool-down timer. We can't just pop one off any time we want. If a mob resists our trap and the cool-down hasn't completed its cycle, we're in a mess of trouble. Trapping requires timing, skill, and the cooperation of the entire party to pull off. Chain trapping requires patience, strategy and an ability to see the entire battle and analyze safe-zones to repeat our trapping.
All Polymorph requires is a macro. Break the sheep? Macro. Break it again? Macro.
Break our trap, we all die.
If we start spreading the gospel that hunters are a hybrid class, if we state that our crowd control skills are on a equal importance-level as our DPS, people are going to expect us to be able to Do It All The Time. That worries us because there are a lot of hunters who Cannot Trap At All.
"We are a hybrid class!" we announce to the world.
"Yeah, but 90% of you guys couldn't trap a statue," will come the flamers. And they will be right.
Have you ever met a mage who couldn't Polymorph and Fireball? Probably not. Have you ever met a rogue who couldn't Sap and do their Iron Chef impersonation with their daggers? Probably not. Have you ever met a hunter who not only couldn't trap but barely knew the difference between a Freezing and a Frost Trap, and then repeatedly smashed their own trap with Auto Shot? More often than you'd like to remember, we'll bet.
At this time, it is our opinion that attempting to establish an idea of the Hunter as a hybrid class is a mistake. We think it's putting too much of an expectation on our class to say we all know how chain trap effectively and not have the rest of the world laugh in our face. If we were invited to parties based upon some expectation that everyone in our class would be able to chain-trap flawlessly, how many horrible hybrid-hunter experiences would it take before people would just stop inviting hunters altogether? By declaring ourselves hybrids, we think we'd get fewer invites than we already do.
But there is something we can do about this! We can help each other. We have held Chain Trapping Clinics for hunters, even for level 70s, to show them how to chain trap. We write blog posts describing the basic concepts, we link to other hunters who have created beautiful graphical presentations on advanced chain-trapping. We encourage you to do something for your community, too. If you know how to trap, pass that knowledge on. Offer your services to your guild and your friends.
"Fellas, I'm holding a quick chain-trapping class at Refuge Point in an hour. If you want to see how it's done and get some practice in, be there."
You'll me shocked at the response you'll get. Hunters will come out of the woodwork to see a Real Hunter do his stuff.
We are not a hybrid class. Our business card remains, "The main purpose of a hunter is to provide massive quantities of sustained, ranged DPS." However, the next time you're asking for a spot in a Shattered Halls run, you should definitely slip in, "And I know how to chain-trap, too."
Daniel Howell continues his quest to make Freezing Trap the "Official Trap of the 2008 Olympics" as the hunter-pet duo extraordinaire known to lore as BigRedKitty. More of his theorycrafting and slanderous belittling of the lesser classes can be found at bigredkitty.blogspot.com.
Filed under: Hunter, (Hunter) Big Red Kitty






Reader Comments (Page 1 of 2)
Preacherman23 Sep 5th 2007 3:21PM
One of the best columns I have ever read! Good job and please hunter friends learn what he is talking about. To go to a group and be able to chain trap correctly is a wonderful thing!
john Sep 5th 2007 3:27PM
yeah, which is why as a priest there are only 2 hunters on the sever that i will run a heroic with. and they has been trained to kite by this priest that will break a hunter trap first pull to see how the hunter responds. and i will leave while the boastful hunter yammers on about their skills.
and just cause you have the talent improved traps doesn't mean that you can now cc with the best of them.
Malentra Sep 5th 2007 3:32PM
I disagree with the premise that the majority of hunters (at least at level 70) do not know how to chain trap effectively. Although this may hold for *new* hunters, my experience is that most hunters have figured it out by max level.
Hunters I have partied with are *expected* to be able to CC their assigned mob effectively. I've rarely been in an instance where the hunter *could* CC the extra mob and wasn't assigned it. (those examples are restricted to OP tanks able to tank 2-4 elites at the same time in the instance)
This especially holds in heroic-mode instances. If you bring a hunter (BM excluded) he better know how to trap because chances are, it will be required at some point in the instance. Additionally, in heroic mode, the pet can't really offtank anything in a pinch, so the hunter's side-utility of keeping healers/casters alive with their pet is a non-factor.
However, I find this has no bearing on the base argument at all. Why would the ability to both CC and DPS require the label 'hybrid' in the first place? Hybrid typically describes a class that can do more than one of the three roles you mentioned: tank, dps, or heal. Shamans are hybrids becasue they can dps or heal. Paladins are hybrids because they can tank or heal. (and dps..so I don't get flamed) Druids are hybrids because they can do all three. Priests are hybrids because they can heal and dps, and even Warriors are technically hybrids because they can dps or tank. Mages, Warlocks, Rogues, and Hunters are *not* hybrids because we only dps.
If CC was considered a sufficient condition for the label 'hybrid', then ALL classes would be hybrids, and the label would lose its meaning.
So I'm at a bit of a loss here at point of the topic at all. Is it about the hybrid label, or about the 'fact' that hunters in groups are perceived to be bad at trapping. (which is false in my experience, *especially* post-TBC)
Gemma Sep 5th 2007 3:39PM
How do you stretch a simple, common sense idea into this long column. Are players really that clueless that we need to feature the idea in great detail that hunters have the ability to utilize thier traps in group situations? Let's extend a little credit to the average player and assume we don't need to feature an article about how important polymorph is for mages.
Koll Sep 5th 2007 3:49PM
I like the part where he calls 90% of Hunters morons. lol IT'S TRUE!
Ghen Sep 5th 2007 3:47PM
As a tank looking for DPS and CC alot I can say adding "I know how to chain-trap" or even "I'm not trap specced, but you'll never have to worry about my marked mob" would definitely make me think twice about hiring the mage or warlock in your place.
A good hunter that can trap, use their pet, scatter shot, silence, and misdirect consistently throughout an instance are impossible to find. Harder to find even than your normal: LF2M need healer and tank!
I've grouped with tons of hunters and I could name a grand total of three that knew how to play their class beyond just dealing damage.
Baluki Sep 5th 2007 3:49PM
As always, very informative and thought-provoking.
On WoW Insider (I think) a few months ago, a columnist suggested that the "holy trinity" isn't Tank/DPS/Heal at all, but CC/DPS/Heal, and since then I've felt that this way of thinking is much more accurate to WoW than the traditional way. Really, what's a tank except an entity that keeps the mobs from hitting everyone else? Just like Polymorph or Freezing Trap, but as a more versatile, playable class.
But anyway, you're absolutely right: Hunters are DPS with CC abilities, but that doesn't really mean they're a Hybrid class.
Playing a hybrid class means that your class is capable of numerous roles, but you spec to only be good at one, and then everyone expects you to fulfill all of them. I hear "hey, can you heal for us?" all the time, to which I usually say "no" when I mean "very very poorly", and then people give me a "l2p".
Please ignore the previous paragraph, since it was just rambling and bitching. :)
Domaci Sep 5th 2007 3:50PM
A few points:
#1 Surv hunters are hybrids. MM and BM Hunters are DPS with trap abilities.
#2 When Blizz made kara I think they knew what they were forcing Hunters to do. Unless your guild wants to bring in 3-4 priests you will need hunters for CC. (locks leading to ilhoof). Hunters will not only be forced to get a mob into their trap on command, but will need to have the skill to trap the mob twice more on new groups, once more on more seasoned high-dps groups.
#3 The trap clinic sounds awesome! I think I'm going to do it on my server. Someone has to help make a turn around, so we'll lose the community name of "Huntards".
Slayblaze Sep 5th 2007 3:51PM
In one of the previous topics here, the author argued that blizzard had effectively introduced a 4th part of the 'Holy Trinity' of Tank/Heal/DPS, with that 4th part being CC. I believe the discussion was more about what truly makes up a "hybrid" class...but it was along the lines of CC being more important in WoW than in any other privious RPG, and really a requirement in addition to the Big Three.
In that sense I suppose you might define Hunters as a Hybrid class - but it's still a bit of a stretch.
I totally agree that Ranged DPS is the hallmark ability, and that everything else is just icing on the cake (not to mention gimmicky - like traps in general). Traps should be used as a failsafe fallback if the worst happens. The party should never have to wait for the Hunter to get into the proper position to place his trap, then put HM up, then move himself into position for the pull - all before the pull even happens. Its too much waiting around on the Hunter. The Hunter just needs to put the mark up and pull...traps are secondary and can be placed after combat has started if need be. Otherwise - just start blasting away with gun/bow. In most cases the mob(s) will be dead in the time it would have taken to get into proper position, lay a trap, monitor cooldown, watch for breaks/resists and whatnot.
Just DPS and start shooting for pete's sake!
Khatib Sep 5th 2007 4:19PM
So I guess that means mages are a hybrid? They can sheep, they can dps, hell, they can even CONJURE CONSUMABLES!!!! OMG HYBRID!!!
No, hunters are not a "hybrid" class. They a dps class, and yes, they are a *utility* class. But not a hybrid.
Kahja Sep 5th 2007 4:00PM
lol hunters.
Justin Sep 5th 2007 9:07PM
BRK says, "We are a hybrid class!"
Why do you keep using that word? I do not think it means what you think it means.
By using your logic, all classes are hybrid classes. So, that really makes none of them special. You should stick with your original statement that hunters provide DPS. If you want to profess that hunters have some mad CC abilities, fine, I agree. But hybrids? Psh
Rob Sep 5th 2007 4:21PM
Yes, we (hunters) all (90% at least) need chain trap clinics. My guild did BF recently, 1 mage, 1 priest, 3 hunters. We got to..whatever that big ugly blobish floating blobs name is, that room. Anyway when you pull the lever, out mobs come, in grps of 4, 4 times. So you have a minute or so to deal with group, then onto next group. We wiped 5 times. 5 times. We had 3 hunters. We had a priest. We had a mage. We wiped 5 times. We'd trap decently the first time, but then all hell would break loss. Usually some of those first mobs would break due to something or another. And forget about chain traps. I'll admit, i got to 60 easily (really easily), not kiting, trapping decently. BM spec is the giant "I win" button. So, yeah, we huntards need more work. Here's the thing, nobody (or very few) knows how to play the class well. So learning is limited to columns like BRK and the official forums. Makes it hard. I'd be glad to teach ppl but I'm not all that good. And when 30-40% of your server population plays a class that they don't even know how to play properly, it makes it hard to get into grps to learn how to do group play properly (unless you have a great guild which always plays together).
Domaci Sep 5th 2007 4:23PM
@#9
You said:"I totally agree that Ranged DPS is the hallmark ability, and that everything else is just icing on the cake (not to mention gimmicky - like traps in general). Traps should be used as a failsafe fall back if the worst happens. The party should never have to wait for the Hunter to get into the proper position to place his trap, then put HM up, then move himself into position for the pull - all before the pull even happens. Its too much waiting around on the Hunter. The Hunter just needs to put the mark up and pull...traps are secondary and can be placed after combat has started if need be."
Let me straighten your ignorance out a bit. A good hunter can keep a mob trapped all damn day. This is MORE-than-viable CC. You don't Hunters Mark a mob you are going to CC, why would you need extra attack power against a CC'd mob? You do not "wait" on the hunter to get into place. A good hunter drops his trap while you are still figuring out what to mark, thus lowering his cooldown on the next trap.Traps are ok for emergency situations, but some idiot is going to hit it in those situations anyhow so it's pointless. That's why we can Feign Death I think. When other morons break our junk we can just play dead and let them die.
You obviously are not a hunter to say the things you did, and if you are a hunter please do all PuG's on your server a favor and uninstall now.
I'm sorry to be so blunt, but the comments you made were just absolutely ignorant!
Tuberon Sep 5th 2007 4:24PM
I will disagree that CC is needed in all things. Being a prot paladin, I generally work better with more things hitting me.
On the other hand, you should do a youtube video series on chaintrapping.
bennet Sep 5th 2007 4:29PM
@5: If you want scatter shot and silence you need an MM hunter. If you want the sturdiest possible pet you need BM. If you want the most irresistible, longest-duration traps the hunter needs at least some points in Survival. If you're looking for all of that at once...I'm amazed you can find any hunters to fit the bill.
I agree that hunters aren't a hybrid class (I'd probably limit that distinction to druids, shaman and maybe paladins), but I do think their CC abilities are often undervalued. It took some wheedling to get my guildies to let me show them chain-trapping, but after a couple of pulls they were hooked.
And trap-setting doesn't have to be slow - in a group that works well together the hunter can be ready to go by the time the MT has picked his first target.
Domaci Sep 5th 2007 4:30PM
"On the other hand, you should do a youtube video series on chaintrapping."
I think I'll do this, just as soon as 2.2 comes out (build in video recording for OSX, woot!)
Freehugz Sep 5th 2007 4:39PM
Pretty sure its common knowledge that the 3 roles in an mmo are CC/Healing/DPS
Hunters are NOT hybrids, they dps, wear one set of gear and do not switch roles. They do what all the other dps classes do: DPS and CC when they can.
I like how hunters overvalue their class. It makes me lol
Freejack Sep 5th 2007 5:00PM
I always thought a Hybrid was a class that balances physical damage with magical damage, or does roughly equal amounts of each.
Freejack Sep 5th 2007 5:15PM
according to http://www.wowwiki.com/Hybrid_classes
Hybrid classes are classes which carry elements of the three core types: tank, healer, or nuker. Realistically, no character can tank, heal, and nuke at the same time, but hybrids are frequently flexible enough to serve in one role or another (no matter what spec they have), if they've collected the gear required to serve that function.
Druid
The Druid is a hybrid of scout, tank, healer, and nuker.
Hunter
The Hunter is a DPS class with tank abilities. A good puller class.
Paladin
The Paladin is a hybrid of tank and healer.
Priest
The Priest is a mixture of a healing and DPS class with buffs as well.
Shaman
The Shaman is a hybrid of healer, melee DPSer and nuker.
Warlock
The Warlock is a nuker with tank abilities. A decent puller.