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9-05-2007 @ 10:03PM
It's very simple really. Blizzard is going to have to accept the fact that the same thing over and over just isn't going to keep people playing. No matter how they enjoy the game.Time and time again it's been suggested on sites such as WoW Insider and the official forums: We need more variety. We don't want yet more grinding for combat gear one way or another.Give us a well executed (ie: Instanced) Player Housing system. Trophy display, extra space for banked junk, decorate according to our taste, etc. New profession possibility related to interior design/decoration.Give us mini-games. Blizzard have shown they can come up with some cool stuff, such as the Mini Steam Tonks. They were simple and still based on the combat system, but damn they were fun! Card games, other gambling games, sports games, all converted and styled to fit in the Warcraft-verse (As Blizzard have done with numerous things)Give us Naval content. This could well be an entire expansion here, and I'd sure as hell que to buy it if they designed and developed some really interesing new content related to Naval Warfare/Seafaring. Certainly opens up all sorts of new Profession options+links.All I know is after 2 years of much the same, it's really becoming stale *very* fast.Now to Blizzard's credit, WotlK does have some plus points. Northrend was always going to be an expansion just like Outland, I don't begrudge Blizzard that. It's an area a lot of players want to see, so a good choice. The PVPer side of me is VERY excited about Siege Weapons and Destructable buildings. All depending on how they're executed of course.But again, it's mostly much the same as TBC. 10 more levels, more factions to Grind, more gearing up. Before we do exactly the same thing at level 80 as we did at 70: Either raid, PVP or a mix. Not much else to WoW really. And that folks is the problem.
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