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9-07-2007 @ 8:01AM
I think woodworking has a definite place in WoW.Bows, arrows, shields, staffs and the eventual totem weapons would all be crafted by this profession. Additional less useful items could include items similar to the practice dummy from engineering, items such as the voodoo masks, improved campfire skills or even craftable totem-like mini buffs. Wood gathering would be similar to Mining in that you carry an axe, find a tree with a spawnpoint in it. You hit the tree for a few wacks, take a piece of wood. Repeat for a few more pieces, then off you go. Wood would then be "refined" by milling it, something which can be found in a lot of the towns already, or even added to a blacksmiths area. Ooo. Here's an idea, Wood Working can create battle standards. they behave similarly to Totems, but have no hit points. they only buff, no debuffing ones. Effects would include +% to hit rate, or hit points, things like the battle standards in the battlegrounds do. To limit them, these rescipies would be few and far between, and have a long cool down, say 10 mins, but it would definetly be marketable.
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