Shifting Perspectives: The human druids
Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them, brought to you by Dan O'Halloran and David Bowers.Druids weren't always night elves and tauren, you know. Well, in World of Warcraft they were, but centuries before the first snowflakes started to form in the clouds of Blizzard's creative minds, the authentic human druids actually walked around casting regrowth, shapeshifting, and spamming moonfire.
Or did they? How much of the class that we know and love in WoW is actually based on the real life druids of old? How did the word "druid" come to refer to our fantasy fighters rather than some ancient wise men in robes?
To fill up the abyss of my ignorance on these historical druids, I turned to the ever-accessible Wikipedia (via Answers.com), and their special section on celtic mythology and religion. To my surprise, however, I found that even the best scholars have gaping holes in their knowledge of the ancient druids. Since the druids' teachings and traditions were passed on orally, the only surviving records of them were written by their enemies, the Roman conquerors, and later the Christians, who objected to their beliefs and customs:
Druids' oral literature (sacred songs, formulas for prayers and incantations, rules of divination and magic) not one verse has survived, even in translation, nor is there even a legend that can be called purely Druidic, without a Roman and/or Christian overlay or interpretation.Modern scholars do know some things, however. For example, just like the druids of Azeroth, the druids of Western Europe performed multiple roles in their group. They were healers, priests, scholars and judges all rolled into one (and we think we have it tough trying to heal, tank and dps!).
They were not nature-worshippers, since they had a developed set of polytheistic beliefs, but they did revere the natural world, particularly the sun and the moon, tree groves, hilltops, lakes, streams, plants, and fire. Their main holy days revolved around the cycle of agricultural life, from the arrival of spring, to the end of the harvest.
One note of interest for us as WoW players involves the etymology of the word, "druid," of which each syllable has a special meaning:
*deru- [3] is reconstructed as meaning "to be firm, solid, steadfast". Thus, the word acquired specialised senses meaning "wood", "tree", and things made from or analogised to trees and wood. Other modern words (here, in their English forms) that trace to deru include: tree, truce, true/truth, troth/betroth, trust, tryst, tray, trough, trim, tar, durum, duress, endure, drupe, dryad, dendrite, philodendron, and deodar.Many of these terms and ideas apply particularly well to the druid class in WoW, particularly when we have to be solid and steadfast enough to tank, wise enough to shift to the appropriate form, and ... well... Tree form anyone?*weid- [4] is reconstructed as meaning "to see" and, by extension and figurative use, also refers to seers, wisdom, and knowledge - especially secret knowledge or wisdom that requires a kind of deeper sight (or "second sight") to ascertain. Other modern words (again, in their English forms) that trace to weid include: twit, guide, guise, wise/wisdom, wit, witenagemot (the "wit" portion), kaleidoscope (the "eid" portion), view, visa, visage, vision, review, revise, improvise, supervise, history/story, and veda.
But I digress. Other than such scanty information, the remaining accounts of interactions druids are of unknown validity. Some of the Romans and Christians human sacrifices and rites to predict the future, but how much of that is true is impossible to determine.
But that doesn't stop people from making things up about druids! And not only Blizzard either. In the 18th century, the famous poet William Blake was one of the first to head up new groups of druids trying to reclaim the past. As time went on, they appropriated more and more ideas and imaginations under the neo-druidic banner (most notably saying that the druids built Stonehenge and other such monuments, when in fact these had been built earlier).
In the 19th century, a guy named Edward Williams changed his name to the much more druidy-sounding Iolo Morganwg (good luck pronouncing that) and went on to mix-n-match different ancient sources with his own "wouldn't that be cool" fabrications, and presented it all as the real thing just as archeological and historical methods were developing and getting ready to prove him wrong. The whole movement that spread from him and his ideas doesn't actually have that much to do with the real druids of ancient times. As the British Museum website puts it:
Modern Druids have no direct connection to the Druids of the Iron Age. Many of our popular ideas about the Druids are based on the misunderstandings and misconceptions of scholars 200 years ago. These ideas have been superseded by later study and discoveries.[1]Neo-druidism is much more like other modern pagan movements, focusing in on their genuine spiritual approach to nature rather than the actual polytheism or long-gone cultural understandings of the ancient druids. One description of the 18th century ceremonies they used to start finding their way on this path struck me as basically just church in the woods with lots and lots of sacred whiskey. A "druid's prayer" written around that time even bears striking similarity to monotheistic Christian prayers. It seems that anyone who wants to be a real life modern druid has to basically look at the very little we know of ancient druids, and combine it with their own related ideas in whatever way is very meaningful to them and their particular association of other like-minded people.
So, how did we get from forgotten culture and modern spiritual movement to a shape-shifting fantasy class in a computer game, you ask? Wikipedia doesn't tell us, but it seems reasonable that all of this creative ideological exploration that went on under the term "druid" brought the word into common use without any strict definition of what it meant. People who heard about druids only got a romanticized sense that they were ancient people who were somehow connected to nature in a spiritual way, and from there it isn't a long jump to think of them as earthier versions of the wizard.
"Shaman" and "priest" are examples of other professions that follow the same pattern. Each one has lots of meanings that people can't sort out very well, and thus are ripe fruit for plucking right into a fantasy context, like that of Warcraft. It would be hard to see the same kind of jump happening with other words with more specific or practical definitions -- could you imagine "Teacher," "Doctor," "Judge," or "Pastor" classes being added to WoW? Yet when it comes down to it, that's basically what real druids were.
Perhaps this is why humans cannot be druids in World of Warcraft, despite the original druids being very human indeed. The idea of what a druid is has changed so much that we no longer see it as something humans really are: it is a magical fantasy for us, a reflection of something we see within ourselves, perhaps, but not without. Druids must either have floppy ears or stiff horns, as well as a powerful connection to their fantastical past -- because we as human beings have really moved on, and live squarely here in the present.
Filed under: Human, Druid, Lore, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 2)
Cadychan Dec 29th 2008 1:57AM
Fantastic article. Thanks for making me look like an idiot as I imagine middle-aged men in robes 'spamming moonfire.' XD
But seriously, great article. Very insightful.
Catacomb Kid Aug 10th 2009 1:03AM
cool stuff
Deathknighty Jan 7th 2010 1:13PM
You know, with the advent of Worgen Druids, we actually will have a bunch of Human-out-of-combat-if-they-feel-like-it Druids. Interesting. :P
Zuty Sep 11th 2007 8:31PM
Nice read.
Bur. "oral literature".
~Zuty
Tiforix Sep 11th 2007 8:38PM
I think the primary reason in WoW for the Druid races was the connection to nature. In WC3, the Night Elves had a special kinship with nature, which is something inherently Druidic. It barely needs explanation: it simply makes sense. Humans have no such connection to nature (they can't even be Hunters, who have a sort of kinship with nature through beast taming). Humans are either melee fighters or magic users. And using magic is not the same as drawing power from natural forces.
As for Taurens, it sort of fits, though I think that race was given Druids primarily for Horde/Alliance balance reasons. To their credit, Blizzard has done a reasonably good job of making Tauren Druids credible.
nobbie Sep 11th 2007 9:04PM
Recommended read:
"The Druids: Celtic Priests of Nature (Paperback) "
http://www.amazon.com/Druids-Celtic-Priests-Nature/dp/0892817038/ref=pd_bbs_sr_5/105-9018813-4558835?ie=UTF8&s=books&qid=1189558898&sr=8-5
Jiert Sep 11th 2007 9:32PM
Great read!
Would love to see a Paladin version.
/clap
Beo Fraser Sep 11th 2007 10:12PM
Iolo Morgawnwg - "ee-olloh Morgann-oog."
:-) Cymraeg YYE (Welsh FTW)
slayerboy Sep 12th 2007 12:02AM
A few years ago I did a lot of self-research on Druids, Paganism, Shamanism, celtic history, and a lot of different mythologies.
One thing that bothers me when I think of druids as I know and have learned about them, I don't see them as shape-shifters. Shamans, however are the real shapeshifters, at least in Native American history/lore/research. Rather, if the game were to follow the true background of Shamans and Druids, the two would be switched, and the druids would be the elemental casters and shamans would be the shapeshifters. But given that "druid" fits night elves better than "shaman", and is more accurate to WoW lore, I can look past this.
As far as Romans and Catholics and their writings of Druids/Pagans? Let's just say religious holidays are all centered in one or another around Druid/Pagan celebrations. It is because of organized religion that Paganism has gotten a bad name and been associated with Satanism to a certain degree.
slayerboy Sep 12th 2007 12:07AM
Also, as far as Paladins/Priests(Holy) go, well there's no doubt what they are a reference to IRL. I mean the Human starting area has a church....rather an "abbey".
But let's face it, we all know that there are certain elements of WoW that share a lot of similarities to real life. There are a lot of things in WoW that aren't as they would be in real life. It's a game. I just have always been bothered by the whole term druid and shaman and how they always seemed like they should have been swapped IMHO.
PyroAmos Sep 12th 2007 12:22AM
paladins are the knights templar, that formed from the warriors of the crusades to the holy land. later they were betrayed and broken up by the catholic church due to their increasing power and differing beliefs from the church and went underground as the illuminati. Some say it still exists, some say it assimilated into the free masons, and yet more say its gone now. pretty simple history. Basically the catholic church went to fight them and they bubble-hearthed.
Roxton Jan 16th 2008 5:36PM
Apart from the last comment, which raised a smile, you really need to L2History. The title Paladin has no direct connection with the Templars, who in their turn have no direct connection with the Illuminati OR the Freemasons. While I hate to break it to you, Dan Brown is not necessarily correct, despite the "FACT" section at the beginning of his books. However, it is true that the Catholic Church turned on the Templars, though probably not for the religious reasons that they maintained. And the Templars simply disabandoned. There was no Friday the Thirteenth, as maintained in certain reputable books. The real reason for Thirteen being unlucky IS related to Catholicism, but concerns the Reformation in England.
Off-topic FTW
Spheroks Sep 12th 2007 2:38AM
http://www.amazon.com/21-Lessons-Merlyn-Study-Druid/dp/0875424961/ref=pd_bbs_sr_1/002-6140195-7428014?ie=UTF8&s=books&qid=1189579015&sr=8-1
21 Lessons of Merlyn, great read, every other chapter has historical explanations/references
slayerboy Sep 12th 2007 4:17AM
@9
yep, I used to have that book....lots of interesting stuff in there. I lost it in one of the several moves. Think I'll have to look into buying it again.
bonse Sep 12th 2007 6:26AM
@6 bare in mind that Warcraft isn't the first fantasy system that has had shapeshifting druids, Dungeons and Dragons has them and has had for a long long time, it doesn't however (or didn't, may have changed) have shamans. I would hazard a guess that there are earlier links with druids shapeshifting, however as the pointed out, this has very little to do with historical druids.
As for the shamans, wasnt it more to do with the spirits within animals rather than the animals themselves? in wow more like hunter's eyes of the beast than druid catform. Anyway, good point.
Thank you for this article, I enjoyed it a lot
Krianna Sep 12th 2007 8:04AM
*relaxes* Oh, good, I was afraid I'd get another "oh, the secret tradition of the Druids says--" speech! I've nearly come to blows with folks who *insist* they've read Ancient Authentic Druid Writings on teh internetz.....
(Without offense to whole-hearted Wiccans, they tend to be the same ones who decided in high school that they were "real witches" now. Anything to be different.)
I would just add that there had to be something similar to Christianity in the makeup/tenancy/something of the religion, given the speed that my ancestors converted. (As the Romans learned, the Celts weren't easy to control. ;^p)
Krianna Sep 12th 2007 8:14AM
Hey, Pyro, not quite. Paladin is an old Roman title. It's associated with the Catholic Church, but not with the Knights Templar.
http://en.wikipedia.org/wiki/Paladin
Also made famous by the Legend of Charlemagne and here:
http://en.wikipedia.org/wiki/Orlando_Furioso
Addie Sep 12th 2007 10:54AM
@12/Krianna *nods* most of them overlayed pretty well. Christmas vs Midwinter for instance. Midwinter is about hope for the spring... this is as dark as it's gonna get, all up hill from here and so on. Jesus wasn't born in the middle of the winter but the ancient Christians plopped their holiday down there to make it easier to convert. The themes are very similar... brilliant PR move. (greatly simplified and trying not to stir up any messes...)
Karl Sep 12th 2007 11:04AM
@12. The celts were easy enough to control, it was just that the weather sucked so bad... :) J/K.
Its true there is not much out there about Druidic culture. The lore and fantasy created by the Arthurian legends is pretty damn good to read. If you want a good story, read the Mysts of Avalon series.
Poster #6 did make a very good point about the shaman. They were the shapeshifters from American Indian lore. It also seems that Blizzard knows this too, since the creatures you can shift into as a Druid are similar (except the cheeta of course). But Ravens, Bear, Jaguar, and Wolf were common spiritual focuses in American Indian lore. Well, they did give Shaman ghost wolf...
Addie Sep 12th 2007 11:05AM
...and I have to admit to reading the comments before the article. Good article David *grins* you're getting to be one of my favorites.
My druid is named Adendra 'cuz of the dendr sound in the middle.