Map of Utgarde Keep, and what we know about it

A. This is the main entrance, and as I said before, it consists of Vrykul metalworkers and forgemasters. The big firey graphic is the Forge, which has three "walls" that only open up after the mobs are defeated there. After you clear all three walls, you head around to the left, and find...
B. Dragonhandlers and "Trained Proto-drakes," which appeared to be Blue Dragons. Draw your own conclusions there. This area is a stable type of place, which explains the stalls.
C. This little arena is the first boss, Prince Keleseth, a Warlock that spawns skeletons to fight with him.
D. I didn't get past the first boss, but clearly it looks as though the dungeon's location changes here, either heading outside onto the mountain, or inside into some kind of natural caverns.
E. And at the end of the caverns is the second boss, Skarvald the Constructor. Obviously, according to his name, he may be overseeing some kind of construction on the "unfinished" part of the dungeon.
F. Finally, you continue around the dungeon to the last boss, Ingvar the Plunderer. There is a quest, given at the beginning of the dungeon, to defeat him, and given his name, he's likely a main figure within the Vrykul.
G. And afterwards, it looks like you'll be able to cut back, and (according to what I saw at BlizzCon) drop down back into the entrance area. Doesn't seem like a long instance at all-- took us maybe 10 minutes to clear to the first boss, so the whole thing probably runs about 30-40 minutes total.
All in all, should be pretty fun. Note that this is only half of Utgarde Keep-- we already know there is another instance in Utgarde, called the Catacombs, which hasn't even been seen yet. And this is only the first instance in the first area in Northrend-- there's lots more to come.
Filed under: Analysis / Opinion, Blizzard, Instances, Quests, Expansions, BlizzCon






Reader Comments (Page 1 of 1)
draeth Sep 14th 2007 2:26PM
yay for 30 min dungeons!
Urthona Sep 14th 2007 2:30PM
Yay for dragonkin.
Henning Kilset Sep 14th 2007 2:45PM
Ahem.
As you might know, a WIKI is based on peeps with knowledge updating the not-so-updated knowledge contained within it. Hence, in writing this article, would you mind also updating the Wiki article in question (including the map) with the information provided in the article?
:)
Otherwise, thanks for the update.
Bart Sep 14th 2007 6:12PM
Since these Vrykul sounds Nordic/Germanic, I hope they have such accents as well when they talk. I hope they sound like the guys from The Big Lebowski.
"Vee believe zin nozteen, ja, vee believe in nosteen Lewbowski"
"Veeres the money Lebowski!"
Of course the Lebowski part would be replaced with the name of whoever aggroes him
Fletch Sep 14th 2007 6:22PM
I'm glad they're continuing one of TBC's greatest innovations: dungeons that loop back on themselves so you don't have to run for 10 minutes to get out when you're done or, even worse, have to hearth out.
Aowyn Sep 14th 2007 6:50PM
"All in all, should be pretty fun. Note that this is only half of Utgarde Keep-- we already know there is another instance in Utgarde, called the Catacombs"
Isn't this map the Uthgarde Catacombs & the other one is called Uthgarde Pinnacle?