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9-20-2007 @ 7:10PM
"if there are 9 classes and say each can be played in 2 different ways with one instance every 10 levels...that's 9x2x10=180 instances Blizz"Actually, it would be 9x2x(X/10), where X=Max Number of levels. In this case, X=70. So 9x2x(70/10) = 126. I think.Anyway, the idea of individual instances seems like an amazing idea with nearly impossible implementation. What I would to see would be dungeons similar to Diablo - where they are randomly generated. Blizzard could use such a system to create instances for a single player, where all the mobs generated were weak to that player's spell or damage type. A mage's dungeon would mobs who received extra damage from fire, ice, and arcane spells. As the dungeon progressed, the mobs clump together in tighter groups, making individuals responsible for crowd control and avoiding a aggro. The final boss would be selected from one of nine, each tailored to the class fighting it. This way, instead of designing individual dungeons, it would be the bosses that blizzard focused on for the players.
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