Learn2raid: A beginner's guide, part 2
Getting Ready to Raid
Step Two: Preparation
Now that you've answered some questions about yourself, you're ready to prepare to raid. Preparation for getting into raiding requires more than just making the decision and applying to 45 guilds in the hopes that one will accept you. Take the time and do your homework. It will save you a lot of trouble – and the anguish of possible rejection - in the long run.
Gear: First, make sure you research your gear. Do you have the best possible gear for a casual player in your class? If you don't do you know where you can get it? There are a couple great resources on gear for your class and spec out there on the net. I have bookmarks to WoW-loot.com and WoW Wiki listed on my bar, but honestly, I found that the best way to research gear was looking at players I knew.
When I decided to get into raiding I looked up the Armory page of the best mage I knew, a Horde mage who had been obliterating me for years in
Spec: This is a big one. I know for my main character, I have had just about every spec possible, but when I made the leap into raiding, I decided to research raiding specs. WoW Wiki has a lovely guide on the various specs out there. Take a look and take your time. If you can help it, you want to minimize your respeccing costs, so pick a spec that will last you. Also, realize that some guilds will ask you to respec for their needs, but if you don't have the gear for a certain build (i.e. you're a resto druid and they want you to tank, but all your gear is + healing) then the respec won't do you much good. Let the guild know when you can, and when you cannot be flexible with your build. Honesty is very important here. You will be expected to be in top form for the spec you choose.
Attunements and Keys: Now that you know you have the best gear you can and your spec is chosen with care, it's time to build up your access to end game content. The first and most important attunement is Karazhan, and this will require you to run four instances, one of which is in Tempest Keep. This means that in order to get your Karazhan key you will need to have a flying mount. But its 1000 gold you say. Yes, and this is one of those items you are expected to get if you want to raid. Without a flying mount you won't get into Tempest Keep, which means no runs in The Eye for you.
Once you start working toward your Karazhan key, the next step is to start collecting the heroic keys. As I mentioned earlier, each guild will require you to have some if not all heroic keys before you apply. I say get them all. This way you can start collecting gear from heroic instances, and that will also help your chances with acceptance into a raiding guild. Remember, the better equipped you are, the most useful you will be. The more useful you are, the more likely you are to be accepted.
Mods: Like them or not, mods are a part of raiding. There is plenty of debate of which mods are best for their purpose, but in general most guilds will ask you to get the same ones: CT_RaidAssist or oRA2, CT_RABossMods or DeadlyBossMods, KLHThreatMeter or Omen, and usually Decursive. In addition they will most likely use some sort of VoIP program (at least until Patch 2.2), either Ventrilo or TeamSpeak. Download both so that you are able to be as flexible as possible. Once you have your mods downloaded and installed, make sure you take the time to get familiar with them. The middle pulling Attumen is not the place to be learning how to configure your Main Tank windows.
Guild: Finding the right guild is tricky business, and it requires a bit of research on your part. Knowing what kind of guild you are looking for and when you want to raid (you did do your introspection, didn't you?) you can then look for groups that will be a good fit for who you are. The realm guild recruitment channel is a good place to look, and if that is a bit empty on your server (I know it is on mine) then check out the recruitment forum. Better yet, the realm general forum will give you a great idea of which guilds have the type of reputation and personality that you are looking for.
Any raiding guild will have a website of their own, and by reading through their guild charter and their public forum, you can get a sense of who they are and if they are right for you. On the other hand, if the website is not maintained, or full of posts that seem somewhat fishy to you, take is a bad sign and move on. Picking a guild is much like picking a family, something we don't get to do in real life, so pick carefully. This is not the time to apply, you are just looking around to see what the guild is all about.
If you get the chance, group with a member of the guild on a run. Ask them questions. A strong guild will have members that can answer some of your raiding questions or direct you to someone who can. If the instance run goes well, if they know their business and you are satisfied this is the guild for you, then we move on to step three.
Next time Learn2raid will look at Application, with tips and tricks on how to apply successfully to a raiding guild. After that we will look at the terminology you will need to know in order to raid, and what your first raid will look like. Until then, enjoy that rep grinding.
Filed under: Analysis / Opinion, Raiding, Guides







Reader Comments (Page 1 of 1)
rick gregory Sep 23rd 2007 6:57PM
Good overview... Good series in fact.
One thing to remember about gear is that crafted items can be VERY good. Tailors have several sets for damage and healing (Frozen Shadoweave, Spellstrike, Whitemend, etc.), Leatherworkers can make the Primalstrike stuff for themselves and things like Cobrascale gloves and boots for others. BS can do some v. nice things, both armor and weapons.
Also, a full on raiding guild is not the only choice - there are casual raiding guilds that sacrifice progression for time. My guild, for example, is running 2 groups thru Kara and started Gruul recently. Not impressive by raiding guild standards, but if you're a new 70, you could get good quest and instance blues and be a credible member of something like that.
Honestly I can't see a guild that's farming SSC taking in someone in greens and blues with no raid experience, but maybe that's me.
Dave Sep 23rd 2007 7:54PM
Uh.
Looking at someone's PVP gear is a pretty craptacular way to figure out what good raiding gear is, same as spec. Maybe it works for some classes, or more specifically some specs, but it doesn't work for the vast majority of classes out there. Anyone who's obliterating you in PVP, ought to be geared specifically to blast PVP enemies, which has a different gear requirement than being able to not die in a raid and maximize your DPS over the course of a batter. PVP is all about the 3 shot win burst DPS. Raid DPS is all about maximizing it over the long run. If you pop your wad in 5 seconds against a raid boss and have to wand it out when you're out of mana and blew your cooldowns, you're not going to be anyone's friend. Do the same thing in PVP and you're everyone's favorite Arena mage.
As for keys, almost no raiding guilds are going to want you to have to be run though all the keying instances and non-heroics. Maybe there are some that aren't quite on anything but attempting to get more Kara runs going, but anyone doing Gruul+ is going to be moving on without you. Most raiders seem to like to RUN heroics when they're not raiding, not key someone up for them.
Picking a guild however, is easy. If you have to know these things, you need a guild that's just starting on Kara or is looking for people in their D3 set, crafted epics or heroic gear. No greens, seriously. You want a leveling guild if you're still in greens, they'll run the L70 instances with you. Your new guild will again want to run the heroics, and theoretically if you're able to run heroics, you're at least in all blue gear. No sane guild that's plowing through SSC/TK right now will take anyone who hasn't already been raiding long enough to get at least some of their T4 or comparable gear.
Above everything, you just need experience in the raiding system if you're going to raid. No matter what you do, if people think you're competent they'll want you to raid with them. If you buy your character on ebay and have a full set of epics, that won't really help you avoid making stupid mistakes. Chances are (at least on my server) that if you didn't "friend" into an established raiding guild, you're going to end up having to switch guilds at least to get to the 2nd tier of guild progression at some point, so why stress about your first raid guild? (don't put the guild on a pedestal, to paraphrase 40yr old virgin). If things work out awesome and your guild happens to kick ass and you end up in Black Temple with the same guys, that's awesome. It's sure far from the norm though, history says you're gonna have to apply again, and apply again or get into your next guild with some of your buddies from the last guild, etc.
Sirg Sep 24th 2007 1:41AM
I find most raiders I know arrogant and full of themselves, just because they've spent way much more time in the game than a casual player. For them a casual player is a noob. Few raiders I know still know to have fun in wow. All their mind is focused on purple text - items, tokens, medals...
I think most people take it to seriously and start behaving quite foolishly, forgeting they started from level 1, used common or greens, felt huge excitement at their first blue item, laughed after the 1st wipe, and so on.
This article is very good, yet I wanted to point out the other issue - raiders behaving like total jackasses with so called lesser players. I've seen a mage in full tristfal robes in heroic Steamvaults, behaving like a fool, wiping out the group just to have fun by ruining other people's game. Gear means nothing.. what you do and how you behave with others is everything, at least in my book.
Mercutio Sep 24th 2007 2:25AM
Its worth finding a good site dedicated to your class too, if only for an idea of what (on paper) is the best gear you can get with minimal effort. The likes of Shadowpanther.net for rogues are an excellent resource for helping with gear.
Jellodyne Sep 24th 2007 10:47AM
1. Get a headset. Download Vent and/or Teamspeak. They're free, just get them. Once the voice patch hits, you may not need them but then again you may still.
2. Get KTM or preferably Omen. If you get Omen make sure it's set to publish to KTM, since there are still a lot of people in the dark ages.
3. Learn to use your raid frames. Start a raid (you only need 2 people) and open the raid window. Drag out 'group 1' or if you like drag out the 'class' indicators -- that's a raid frame. OK, now go get Pitbull, CT, or my favorite X-Perl and get better raid frames. Default party frames don't cut it in a raid, and Blizzards default raid frames barely do.
If you're a pally get PallyPower to make raid blessings totally simple. Your group doesn't want to stand around all day while you figure out who gets what again.
Rudi Sep 24th 2007 11:53AM
I would like to reiterate that crafted gear is on par or better than T4-level drops. A mage can easily be geared for 25-man content without ever setting foot in Kara (Spellstrike Hood, Natasha's Ember Necklace, Spaulders of Oblivion, Cloak of the Black Void, Spellfire Vest, Bracers of Havok, Spellfire Gloves, Spellfire Belt, Spellstrike Pants, Shattrath Jumpers, Seer's Signet, Band of Dominance, Starkiller's Bauble, Scryer’s Bloodgem, Blade of the Archmage, Lamp of Peaceful Radiance and Nesingwary Safari Stick (plus 14 Veiled Noble Topaz's and 3 Runed Living Rubies)).
PyroAmos Sep 25th 2007 10:42AM
armory, inspecting people, ect are fine and dandy, but they arn't going to help you much. We discovered a an arcane mage pugging who did really good dps in almost all blues, cause he was really smart, and knew how to maximize his spec/gear. We reqruited him, and he ended up being one of our strongest mages, as arcane spec. after he got geared in kara and junk, he was hitting top 5 dps in 25 mans... the point i'm trying to make is, most people can't do arcane or the gear he used and still do even moderate dps... just copying someone who is really skilled doesn't help you much, you have to do some real research into how your class does damage, with whatever spec your going with... unless you understand how your class works, just copying someone who is good wont do you much good, since you still wont be able to play it correctly.
Much better than going to armory and looking up ppls specs, is talking to them... find out why they put those 2 points in that talent that looks useless, instead of in that one that looks good. This will do multiple things, 1) give you good ideas on talents/specs you want to go with, 2) teach you a good amount about how to maximize the talents you take and 3) it will help you make friends with good raiders, show that your interested in increasing your performance in a raid environment, making your chances of getting in a decent guild higher