Patch 2.3 and you: Elemental Shaman edition
Earlier today, the up-close-and-personal Enhancement shammies got some boosts, and Elemental improvements were promised for patch 2.3 as well. And here they are! Eyonix delivers:- Being a level 70 elemental shaman myself, I'm particularly excited as currently I feel the class is in good shape, but in need of a few minor tweaks. I'd say the one I'm most pleased with (especially after seeing the results of change on an internal build) concerns lightning overload. When 2.3 launches it will have a 4/8/12/16/20% chance to occur, though the additional spell will cause half damage, still ending up being a noticeable increase to overall dps
- Also, the additional spell will cause no threat whatsoever.
- [Regarding] the mana spring totem. Previously it restored 12 mana every two seconds at maximum rank, for your entire party. As of patch 2.3 it will restore your groups mana by 20 every 2 seconds.
This equates to 50mana/5 for each member of your party without the talent points in restorative totems. - The second change impacts water shield. This spell will no longer cost any mana to cast (which also means the five-[second] rule will not be affected) and the mana granted per globe has been substantially increased. Additionally, the spells duration has been shortened to one minute and at the end of its duration it now grants mana for any remaining globes.
- Elemental Focus will now reduce the mana cost of the next two damage spells by 40%. Now before theorycrafting begins, this is actually a buff except in cases where your chance to land a critical strike with spells was extremely high.
- Frostshock will no longer be subject to diminishing returns which I'm sure players will find useful, especially in pvp.
- Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.
The lightning mastery talent's cast time will now be reduced by .1/.2/.3/.4/.5 seconds. So, casting time for the spells ends up being the same as before. (All of the above from this Eyonix post) - We're increasing the additional mana granted by water shield for both the Tidefury Raiment and the Totem of the Thunderhead. (Eyonix)
In other Shaman news, Eyonix has said basically "no cc 4 u", at least until Wrath:
- If we give shaman a cc abillity it won't be until Wrath of the Lich King.
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Reader Comments (Page 2 of 2)
Tony Oct 28th 2007 5:18PM
Played some on the test server and atleast it feels like we have been nerfed alot.
Cant understand why they nerf elemental shamans we are ok in raids but nothing more now we will be kinda useless.
Was hoping for something that could make us more usefull in arena aswell but ofc that didnt happen..
This really is crap...
drmarzel Oct 29th 2007 12:18PM
I agree with jaded's math. LO gives a +10% damage bonus which brings overall damage to 1712 with the new patch.
Not really a damage buff, but does help with threat and mana efficiency (since the mana cost of LB is being reduced). PvE dmg should be about the same with less threat and more mana, but PvP will probably suffer with lower burst potential.
mike Nov 9th 2007 5:04PM
70 Shammies suck....no cc low mana pool weak Dps must wear cloth to get any boost. Warlock fear dot minion..
etc etc all other classes can kick thier butts.Our shocks cooldown is way way too long. one LB, one Shock
warlock fear, minion, dot, curse, drain life, fear...
shammy dead.....warlock lol (hes happy).
Patch 2.3 JOKE....Warlock Happier =( Thanks for the boost.....please get real..im a shadow priest now!!
Trollia Nov 23rd 2007 12:18PM
I´m a Shaman and as such my guild consider me to be a waste of space, and am tired of it.
When it comes to damage, warlocks, mages, druid, paladins is considered better
When it comes to healing paladins, priest and druids is considered better
Of all the classes in WoW no one is so badly treated by Blizzard as the Shaman. A Paladin has at least 2 good talent trees. The Druid has them all.
The Shaman, well all of the talent trees give a mediocre result. Except maybe the restoration tree.
The last talents in the elemental tree is compared to other classes is extremely poor.
Mail, it´s not easy to find good armour or weapons for elementals or restoration. While warlock, mages and priests can become tailors and get awesome armour, there is not a similar alternative for a Shaman. And please don’t say LW. And have anyone seen a good dagger or mace for an elemental shaman except for pvp rewards?
Shaman is a forgotten class; it seems that Blizzard does not care at all.