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9-28-2007 @ 11:52AM
Soloability was one of the main reasons why I dropped Prot and quit tanking. (The other was impatient DPS in pickup groups.)Even specced Protection, tanking on a warrior felt like racing against motorcycles on a bicycle. If you got a really good team, the motorcycle riders agreed to give you a ten foot head start. The enemy was not the monster, to whose downfall your own contribution was slight. The real enemy was your teammates. You had to counter the effects of their turbo DPS powers by tricking the monsters to believing you to be the larger threat, even though you usually stood right above the healer, in single digit percentages, on the damage meter.To call this role the role of a "warrior" is so wrong as to constitute a form of false advertising. Paladin tanking looks like fun. And pally tanks seem to have no problem just plowing into the mobs and holding their attention without fussing with tabbing through multiple targets while minding sheeps, saps, and traps. So now I am fury. I make a really lousy tank, not because I lack the armor or weapons, but because I lack artificial threat inflation. I still don't have the solo efficiency most other DPS classes have. I don't get taken on teams, because I lack crowd control. But at least I feel like a warrior now.
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