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9-29-2007 @ 4:18PM
Once you've leveled a character through all of the starting zones and then once through the rest of the game, what exactly would you be missing out on if you have someone else level for you? The 1-58 portion of the game is rather poorly designed in many places (winterpsring especially, having to go to far remote locations for quests wastes huge amounts of time for very tiny XP gains and worthless quest rewards, not to mention 5+ hour instances with 3 quests and mediocre rewards that are instantly obsolete when you hit 58 and start Hellfire quests). There's nothing rich and exicting about doing the same crappy quests again the 5th time you've done it, so I can totally see using powerleveling to get some of it done. The majority of the fun in the game, is definitely at 70. For most people, the game doesn't even start until then. The 1-70 is all about solo play and grinding your ass off until you get to play with the big boys at 70. Then you get into the real fun which is the group play, the raids and arenas. And for the most part, almost every single class has to respec at 70 to be effective (mages go to fire, warriors go prot, anyone who can heal goes to holy/resto, etc) so it's not like you REALLY learn a lot about playing your class before 70 anyway. A tank can spend 70 levels as arms/fury learning how to hack and slash, and still need quite a few instance runs to figure out how to really tank at 70. To me, it's two separate games honestly. In the next expansion, I'd easily pay extra money to get a pre-leveled character at or near 70 for the classes I don't have there yet. (I'll hopefully have 6 classes at 70 by the next expansion, depending on how well this xp thing works out...)
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