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10-04-2007 @ 7:53AM
I think that wow should have an intuitive loot system. This would mean no more D/Eing of things no-one can use. (unless it's a shard run) Basically, when you enter an instance the game creates a loot table for that instance off the types of classes attending. This means that only loot that can be used by those attending the run will drop. No more plate drops when no-one is attending. No more wand drops when no caster is attending.. The loot tables is sorted by 1: weapons/accessories and 2: armor for the types that can be used by those attending. The game rolls to choose the table for the boss item then rolls for the loot in that table. It rolls again if it is a boss with more than one piece of loot.To improve it further it could increase the chance of certain drops by number members on a run with a type of armor. Eg: If it's a 10 man and 5 people attending are wearing plate then there is a 50% chance that if it the armor table, that a piece of plate armor will drop.It could be improved even further but this basic change, I believe would solve a lot of our multiple runs of boredom to get a set piece only to have it drop something useless to all..
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