Kaplan talks Wrath with Eurogamer
Recently Blizzard guru Jeff Kaplan sat down to talk with Eurogamer.fr about the upcoming expansion, Wrath of the Lich King. Now, I don't know about you, but I have been positively drooling for any information we can get from the Blizz devs ever since the announcement was made at BlizzCon.
The interview asks some pointed questions about the problems encountered with TBC and what Blizz might have learned from them. How about the daunting attunement and access difficulties that hardcore players encountered when they first loaded the expansion onto their computers? Kaplan points to how they realized that access to the instances needed to be tweaked and they did so with recent patches. Blizz would like to have world events that include the whole server again, much like Ahn'Qiraj (and I couldn't agree more, as long as the guild that opens the event doesn't do it on Monday morning like they did on Elune), and they are looking to avoid with Wrath what Kaplan "personally consider[s] a mistake in the Burning Crusade."
In addition to world events and the possibility of unlocking an attunement for all a player's characters once one of them has achieved it, Kaplan also says they are looking into improving the trade skills with Wrath. He points to leatherworking as an example of a trade skill that received little lovin' in TBC. Essentially leatherworking became obsolete as players entered Outland and received dropped items that were superior to anything they could make. "In the Wrath of the Lich King, we want everyone to be satisfied with the trade they choose and we want it to be rewarding. Therefore we're going to analyse[sic] everything we did with The Burning Crusade and previously to work out what was good and what was missed out."
Eurogamer next asked Kaplan why Blizzard has taken so long to add the additional character customization features -- tattoos and barber shops and dance instructors, oh my! -- into WoW when players have been clamoring for them for quite some time. Kaplan replied with a reference to the massive amount of development resources required to add character customization into the game. Blizzard has always said their focus is on adding new content into the game, and so I suppose they had to wait until they had sufficient hands on deck to get those lovely new hairstyles and wicked ink into the game.
When Eurogamer asked about Death Knights, it was Chris Robinson's turn to chime in. The new class will draw their powers from runes based in three schools of magic, Blood, Unholy, and Frost. As we've seen before, Robinson reiterated that players will not have to consume a character in order to create a Death Knight. Once a player completes the requisite questline, the Death Knight will be unlocked for creation as a separate character. Still no specifics on what level the Death Knight will start out as, but the range given is still between 55 and 70. I've heard 55 bandied about quite a lot, first at BlizzCon when Tom Chilton spoke about the new class, and now in this interview. My guess is that we will see the Death Knight start at that level, or somewhere very close to it.
Also of note is that Wrath will introduce large-scale non-instanced PvP into the game, on a grander scale than anything we've seen previously. I'm particularly intrigued by this since the battleground instancing system has brought order to the PvP system, and the world PvP definitely needs some TLC. I greatly hope that we will see some epic server-wide battles, and no, I'm not talking about the battle over Sentinel Hill.
[thanks Spimmy!]
The interview asks some pointed questions about the problems encountered with TBC and what Blizz might have learned from them. How about the daunting attunement and access difficulties that hardcore players encountered when they first loaded the expansion onto their computers? Kaplan points to how they realized that access to the instances needed to be tweaked and they did so with recent patches. Blizz would like to have world events that include the whole server again, much like Ahn'Qiraj (and I couldn't agree more, as long as the guild that opens the event doesn't do it on Monday morning like they did on Elune), and they are looking to avoid with Wrath what Kaplan "personally consider[s] a mistake in the Burning Crusade."
In addition to world events and the possibility of unlocking an attunement for all a player's characters once one of them has achieved it, Kaplan also says they are looking into improving the trade skills with Wrath. He points to leatherworking as an example of a trade skill that received little lovin' in TBC. Essentially leatherworking became obsolete as players entered Outland and received dropped items that were superior to anything they could make. "In the Wrath of the Lich King, we want everyone to be satisfied with the trade they choose and we want it to be rewarding. Therefore we're going to analyse[sic] everything we did with The Burning Crusade and previously to work out what was good and what was missed out."
Eurogamer next asked Kaplan why Blizzard has taken so long to add the additional character customization features -- tattoos and barber shops and dance instructors, oh my! -- into WoW when players have been clamoring for them for quite some time. Kaplan replied with a reference to the massive amount of development resources required to add character customization into the game. Blizzard has always said their focus is on adding new content into the game, and so I suppose they had to wait until they had sufficient hands on deck to get those lovely new hairstyles and wicked ink into the game.
When Eurogamer asked about Death Knights, it was Chris Robinson's turn to chime in. The new class will draw their powers from runes based in three schools of magic, Blood, Unholy, and Frost. As we've seen before, Robinson reiterated that players will not have to consume a character in order to create a Death Knight. Once a player completes the requisite questline, the Death Knight will be unlocked for creation as a separate character. Still no specifics on what level the Death Knight will start out as, but the range given is still between 55 and 70. I've heard 55 bandied about quite a lot, first at BlizzCon when Tom Chilton spoke about the new class, and now in this interview. My guess is that we will see the Death Knight start at that level, or somewhere very close to it.
Also of note is that Wrath will introduce large-scale non-instanced PvP into the game, on a grander scale than anything we've seen previously. I'm particularly intrigued by this since the battleground instancing system has brought order to the PvP system, and the world PvP definitely needs some TLC. I greatly hope that we will see some epic server-wide battles, and no, I'm not talking about the battle over Sentinel Hill.
[thanks Spimmy!]
Filed under: Blizzard, Expansions, Interviews







Reader Comments (Page 1 of 1)
dekulink Oct 8th 2007 8:50PM
I'd like to hear what their current plans are for the races available to be a Death Knight. I am really hoping it's not every race.
draeth Oct 8th 2007 9:26PM
@1 I'm pretty positive that its going to be available for every race.
I'd like to see something new happen with world events and world pvp, specifically I want better rewards for raiding major cities, It would be cool to have some legendaries or something epic available to those who have downed Thrall or Sylvanas etc.
Also tattoos would be pretty sweet, my warrior would be all sleeved up lol
Magnetite Oct 8th 2007 9:56PM
Picky, I know, but the [sic] isn't needed after analyse - that's how the rest of the (non-US) world spells it.
Otherwise a very interesting article. I love the idea of more world events - my enchanter still has some of the dusts/essences/shards from the hand-in rewards for opening AQ!
runako Oct 8th 2007 10:15PM
I'm hoping it was ironic
Krianna Oct 8th 2007 11:15PM
3- too picky. The Brit colonies are the ones who mostly use that spelling. And both Bliz and WoWinsider are US companies.
I'll be very interested to see if they manage to get all the trade skills up to where folks are happy with it!
Sharlos Oct 9th 2007 12:04AM
@5.
Doesn't change the fact that it wasn't spelt incorrectly.
Now back to topic. Anyone else kinda getting annoyed with all their recent WotLK info? And how it is all a rehash of stuff we already know?
gozerthagozerian Oct 9th 2007 12:57AM
The (sic) is hilarious because it was inserted by a writer who routinely makes grammatical and spelling mistakes.
Amanda Rivera Oct 9th 2007 1:31AM
Friends,
The British spelling of the word "analyse" is unfamiliar for those of us here on this side of the Atlantic. For this reason I used the term [sic] to indicate that it was faithfully rendered. You mention that the word was spelled correctly, and this is technically true if you are not working within US rules of spelling and punctuation. It is also true, however, that the "[sic]" in question was also used correctly, as intended.
http://en.wikipedia.org/wiki/Sic
I appreciate the attention to detail you show my work.
Arturis Oct 9th 2007 1:34AM
@gozerthegozerian
You just indirectly referenced about 95% of the writers on the Internet. (and I am fairly sure the other 5% are PR/Marketing/Legal writers)
Now if you take a moment to correct the spelling and grammar of every comment that gets placed on this site with the same zeal you use to attempt to put Amanda in her place, *that* would be not only impressive, but useful. Though I doubt you would make many friends that way.
-Arturis
BenMS Oct 9th 2007 4:46AM
Gosh... leave it to WoW Insider posters to bang on about one tiny little part of an article.
My question would be.. sure, we've been clamoring for tattoos/hairstyles for a while, but I personally don't know anyone who has been up in arms about the lack of Dance Instructors. Maybe it's me that's wrong.
Ashwin Oct 9th 2007 12:22PM
I don't see why you guys are whinging, I mean the British keep on correcting anyone who dares to say anything in American English, I know this from personal experience.
gozerthagozerian Oct 9th 2007 12:38PM
@Arturis
L2Proofread. If you aren't willing to take the time to read over what you've written, you shouldn't be writing for an audience.
Shadgalaul Oct 9th 2007 1:06PM
/facepalm at the grammar converstion.
Kim Oct 9th 2007 5:48PM
Pardon me if this has been answered elsewhere, but if a Death Knight will be a new character, will we need to delete a current character if we are at the server max for our account? Yikes! Which of my beloved alts would I sacrifice? :)
Moshnerd Oct 10th 2007 12:40AM
analyse [sic]
centre [sic]
colour [sic]
favourite [sic]
honour [sic]
encyclopaedia [sic]
programme [sic]
plough [sic]
Good day!
=D