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Reader Comments (Page 1 of 1)
10-09-2007 @ 1:24AM
rcwills said...
old way:
1 str = 2.4 ap
2 ap = 2 ap
1 agi = 1 ap (plus crit)
1 feral ap = 1 ap
new way:
1 str = 2.2 ap
2 ap = 2.2 ap
1 ap = 1.1 ap (plus crit)
1 agi = 1.1 ap
1 feral ap =1.1 ap
strength is slightly worse than it was before, but it is still always better than attack power because of blessing of kings.
The strength vs agility curve will get a big adjustment in the direction favoring agility.
This is a buff, not a nerf. I view this as a band-aid attempt to fix feral druid itemization by not penalizing druids for wearing end game rogue equipment. Its not perfect, but this helps. Feral weapons will never scale like warrior/rogue weapons, but at least we have more proper selections for armor.
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