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Reader Comments (Page 1 of 1)
10-12-2007 @ 1:44PM
Bonni said...
Paladins pull aggro all the time, and will continue to do so (now even more so). This is due to the spike nature of paladin damage, and the way a paladin must gear for high crit/burst in order to sustain dps (ie. Vengeance). Blessing of Protection and Divine Shield do not effect nor wipe aggro, they place you in an immunity phase similar to iceblock, and your position in the aggro table returns to the same place once the immunity drops, you may drop from stopping DPS but not because of the spell. Additionally, berserker stance and battle stance have had a built in passive threat reduction for a very very long time (to prevent them being viable dps tank stances). I'd love to be in warrior world, go ahead and toss threat reduction for the paladin(not the group) on Sanctity aura (our zerker equivalent).
With regards to the Blessing of Salvation buff, this would be acceptable if it were not for the fact that the buff is extendable to every other dps class in your raid as well. This means that the buff is for all intents and purposes a wash. Paladins will still have to watch aggro closer per dps, than all of the other dps classes in the raid due to the difference in passive threat reduction. That is of course unless you are proposing that no other dps class should get blessing of salvation?
Paladin DPS is in not based on spell damage now, it's been proven over and over that AP/Crit are the best stat point usage for raising Retribution DPS due to the large white damage factor, the melee base for SoB/SoC, and other scaling factors in the tree. The problem is that to maximize this you must pretty much ignore anything that will upgrade the spell portion of your damage. Itemization just doesn't allow you to up both. Ret paladins also wanted something similar to the shaman AP to spell damage talent to help with this problem, but we didn't get that either.
The patch is a large buff to paladin dps, I agree with that. The problem is that we won't be able to USE that dps because of the threat problems we're seeing already.
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