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10-12-2007 @ 2:35PM
The buffs coming in 2.3 will definitely be nice, and long overdue in the case of some (undispellable seals, CS back at 6 seconds, etc.). As someone who sees different Paladin specs as encompassing their own, entirely different playstyles (Holy does little, if any meleeing, while Ret is all about melee and very little casting), and as one who prefers to melee, I've set myself on an almost exclusively PvP path. This means I set my Paladin in a small, relatively inactive guild with friends where I have no pressure to spec in a way I would dislike. That being said, we almost never do any PvE content together.The new PvP system has treated me well. I'm nearly at the point where I'm in all-epics again, and I can pump out the damage numbers in certain situations to back it up. On the rare occasion that I do run a dungeon, the threat cap becomes abundantly clear. Those saying threat is not an issue with Ret are either poorly/improperly geared (lolspelldamage), lack skill in playing the spec, or have never been around a Ret Paladin worth his salt. Suggesting that Ret Paladins wait until the expansion for a number of their more pressing issues is a poor solution. By then, the Death Knight class will be available and many (probably myself included) will have rerolled.I wouldn't go all doom and gloom yet. The PTR hasn't even been up for a full day, and things are always subject to change. As I said in a forum post, people need to give it time. Copy your characters when you can. Go and run dungeons. Pull aggro and wipe horribly. Use the PTR suggestion UI to point out this still-gaping flaw. Take screenshots. Worst case scenario, 2.3 goes live as-is and I'll lop more heads off than usual in PvP.
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