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10-16-2007 @ 12:30PM
It's a little different in AV because there's plenty of NPCs to tank, and in EOTS, you can at least prove a big enough nuisance that they need to kill you to accomplish their goals by hanging out at the central flag and making sure nobody can take it until you're dead.But sadly, for arenas, there's not much reason to bring a prot warrior. Mortal Strike or other max DPS builds are greatly favored for their usefulness. A Prot spec warrior in arenas is like an unkillable fly. Thunderclap is nice, they can still sunder their targets and disarm and hamstring, and the shield slam effect can be useful... but arenas are about fast kills, surgical crowd control, and (if you bring healers along) timely healing. The whole premise behind a protection warrior is that he only delays his own inevitable demise as long as he can and keeps the bad guys busy long enough for the rest of the team to do their thing. Players who know better will focus on squishier targets and just save you for last.
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