Retribution gets passive threat reduction!
I don't think I've ever used an exclamation point in a headline before, but this deserves it. It appears that Paladins' Retribution tree will be getting some passive threat reduction, as of patch 2.3. Posted just recently in the official forums by Eyonix:After further patch testing and some serious discussion, we've decided to add threat reduction deep in the paladin's retribution tree. As a result, fanaticism will now reduce threat caused by all actions by 6/12/18/24/30%, in addition to its current effect of course.
How does that sound? 30% passive threat retribution seems pretty darned solid to me. Let's hear it for Blizzard -- looks like they do listen to what their customers want after all.






Reader Comments (Page 1 of 4)
Comito Oct 1st 2010 7:45AM
Started Retribution only a year now during WotLK, reading back over what pala's been through is pretty amazing! Glad that I officially joined playing a pala in the past year where retribution seems to be well from doing there DPS roles!
Seems they've evolved over 2 expansions to what blizzard may have intended from the start, finally completing to compete in there respective roles competitively against more straight roled classes....
Dugrigen Oct 16th 2007 2:41PM
Excellent!
2.3 sounds like it's going to be a good one.
Sylythn Oct 16th 2007 2:45PM
Nope - not April 1st...
Wow...oh this is so cool...yay! I'm going to go celebrate now. If only we didn't have to wait until WotLK for the itemization we needed...oh well, I'm up for a challenge. :)
Razhlok Oct 16th 2007 2:45PM
Whatever keeps the retnoobs from QQing is fine with me. Seriously.
Now its time to lobby for a healing and tanking tree for hunters! ;)
twh Oct 16th 2007 2:46PM
This is very, very good news... and I'm not even Ret!
Also, be a dear and ignore the few tools that are actually complaining about this because they want to OT as Ret. They're going to ruin it for the rest of us.
This is not something to be picky about.
Aurondil Oct 16th 2007 2:49PM
I am very pleased with this change. I'm not Ret and have no intention to ever be Ret (Tankadin FTW!!!), but I'm very happy to see my Paladin brethren getting the tools they need.
On another Paladin note, Drysc confirmed a rumor from a while back regarding Precision: as of the next PTR build, it will affect Spell Hit as well as Melee Hit.
Source: http://forums.worldofwarcraft.com/thread.html?topicId=2366553309&pageNo=2&sid=1#29
There goes my 0/46/15 build...
Zulu Oct 16th 2007 2:51PM
Thank god, now the only non-viable spec in the game is with the Melee-Loving Huntards.
Shame though, I liked out dpsing mages who would cry about me being a retnub. It almost weighed out the massive repairs from pulling off of tanks.
YPEELS40 Oct 16th 2007 2:51PM
lol.. more dps specs is not what the game needs now... maybe a tanking shaman? i dont know.. time will only tell once i raid with a few ret pallys
kAyOss Oct 16th 2007 3:02PM
wow sounds like all other classes should cry as hard as the pally's did
Acceptable Risk Oct 16th 2007 3:08PM
I didn't even realize Paladins needed much threat reduction. I didn't think they really did enough DPS to need it. Guess I was wrong.
Also, it seems to me this now pretty much ruins Retribution Paladins for tanking. Though, I suppose once you get that far into Ret, you're probably not intending to tank much anyway.
Paul Oct 16th 2007 3:08PM
Kinda off topic, but I get the feeling that Blizz's biggest regret was creating the priest and warrior classes.
As hybrids classes become more and more usable, Blizz has to find more and more clever ways to keep the Priests and Warriors from getting angry about getting muscled in on for their roles.
My guess is that over time, priests and warriors will become more and more hybrid classes like pallies druids and shamans are (although i guess the priest already has shadow, but it's kinda a one or the other thing given that shadow form doesn't allow healing).
I don't know, maybe a lot of progress has already been made, but that's just the feeling i get from all these improvements for hybrid classes.
Adese Oct 16th 2007 3:12PM
@5
Yeah, I know what you mean. I'm probably going to stick with the standard 0/49/12, but drop Reckoning for Combat Expertise. I can't really justify increased run speed + 3% spell resist (not sure if it works on bosses, PvE in general, etc.) vs 3% spell hit.
PLex Oct 16th 2007 3:15PM
GG for useless dps pallys in useless guilds who allow them to raid uselessly. Any pally who is ret @ 70 and thinks they are going to raid should be banned from life.
Kal Oct 16th 2007 3:17PM
#10: Warriors are already hybrids. So are priests. Both have two viable roles in raids and are useful in pvp. They're not considered hybrids, but they might as well be.
Paw Oct 16th 2007 3:17PM
That's it. Nerf pallies!
Oh wait...I have a ret pally alt!
Station Oct 16th 2007 3:18PM
@ 12: Such vitriol. I'm a big fan of letting other people raid and spec how they want, as long as we kill the boss. If someone wants to raid retadin, its their 15 bucks a month. If their guild doesn't care, why should you?
Mayo Oct 16th 2007 3:18PM
I must admit, I'm surprised. After all the QQing, I guess some ret paladins really took the mature suggestions to heart and presented a valid, logical case to Blizz devs, either via PTR feedback or on the forums.
Impressive.
andregalan Oct 16th 2007 10:01PM
Truth: The thing that kept Ret Paladins from being raid-viable was not their DPS output, but their threat.
Retribution relies heavily on critical hits chained one after the other ad infinitum. It stacks up the threat extremely quickly.
Ryuhou Oct 16th 2007 3:23PM
Perfect, the threat reduction was muchly needed, I for one hated having to stand back every now and then for the tanks to get more threat on a target. The only bad thing is that Bliz put the threat reduction in "Fanaticism" which isn't the most useful skill in the world. -_-
Paul Oct 16th 2007 3:28PM
@17, well, now it is :)