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10-19-2007 @ 7:56PM
Oddly, I agree with a lot of the things being said that don't necessarily seem like they'd agree with each other.Yes, I thought this event was way too easy. I've ran it a handful of times on my warrior with a single pair of boots from Kara, some questing greens and ZG bracers (seriously, I never found an upgrade for DPS bracers from 60-70!), as well as my mage that's also in a mix of quest blues, dungeon blues and a few greens, and I think a couple of rep items. The only fight we had any issues at all on, was where our healer "fell out of his chair" and let people die. (true or not...) at the same time, I like the rewards you get. They're themed, they're USEFUL for once and aside from the brooms having a very small time limit.. it's all good stuff for the non-raiding player. Raiders probably don't care, but for all the rest of the game cares raiders live in their own segment of the game that has very little to do with the "rest of us" except that if they didn't exist, hardly any people would buy our overpriced herbs, flasks, pots and other junk we put on the AH. UNfortunately, I think the items being purple sets of amazingly bad alarm bells in the irrational mind of the wannabe awesome raider. It's not the good raiders that care, they're in good gear and the haloween stuff is pointless to them anyway. It's the bad raiders that desperately wish they were awesome who have the most problems. They see purple colored loot (good or bad!) and instantly get in a fit if someone doesn't have to work as hard as they did to get it. These are the same people who whined for 3 months about their hard earned MC gear being worthless at L61 when they hit outland. It's not the usefulness or the quality of the items, it's just the simple color used. If Blizzard had made these items all blue, there would be far less complaints by idiotic people. (and simultaneously, I think there would be less excitement by non-raiders as well, since the items aren't REALLY that great).I think the game needs more events like this, with moderately useful rewards... but at the same time I think they need to make the encounters more than a single boss in a single instance that's infinitely repeatable by a handful of people with a few hours to kill. (my group made 20 kills in 3hrs swapping alts in and out, and all of the stuff we wanted except a helm for a paladin dropped).I think the developers at Blizzard (or whoever's in charge of them) needs to realize that Non-raiders like a challenge. They don't necessarily mind huge questlines with a lot of steps to get something done with a good reward at the end. If you've got a two-week event, there's no reason to NOT put in several questlines that have multiple steps, multiple bosses to defeat and multiple items to dredge up. Maybe they're things that if you can do a few parts you get a couple of decent blue items. If you can run the whole thing (maybe at a cost of 10+ game hours of time and 4-5 dungeons worth of running around) you get a pretty decent epic that's suited to your class/spec or a mount that sticks around. Not daily repeatable tedious BS for tickets like brewfest, not a single boss in a single instance that's not even difficult for the majority of players, but something that at the end makes you feel like you did something worth spending your time on. And yeah, we know everyone's "getting ready for the expansion!!!!!!!!!!" at Blizzard, but is it that difficult to have a team that works on making the game fun -right now- as well that can do more than add semi-pointless stuff you're tired of doing an hour after you start?
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