The Care and Feeding of Warriors: Exploring the PTR
The Care and Feeding of Warriors just wanted to point out that the Headless Horseman dropped my beautiful hat last night. This doesn't have a lot to do with today's column, which is about warriors in 2.3 and beyond. Matthew Rossi is actually dancing with glee, which makes it damn hard to type.Before we get rolling I wanted to link to this site. He doesn't always have complimentary things to say but I find the candor refreshing, and it's nice to see this post. Yes, a paladin/warrior team does well in the arenas. No, it's not the end of the freaking world. Quite honestly, anything that gets paladins and warriors to cooperate is a good thing in my opinion. There are some good posts back in the archive there on PvP builds, various spec issues, patch notes and so on. And this post about Black Morass and Shattered Halls mirrors my own views exactly. If you're interested in warriors, especially arms warriors, you should go give it a look see.
Now, to discuss the warrior. Specifically, the future of the warrior in 2.3, as I managed to port my horde warrior over to test this week and played around with specs as much as my limited gold allowed (getting an initial free respec helped). Things to tell you up front: a 41/5/15 arms/fury/prot build can tank heroics with average tanking gear now. I'm talking Latro's Shifting Sword as a tanking weapon average. I did heroic Mana Tombs and heroic Sethekk on test with minimal issue (the warlock pulled aggro a couple of times, nothing earth shattering, I got it back) and so far as I could tell without being able to use a threat meter because I forgot to install one, Mortal Strike is getting the threat bonus they promised from Tactical Mastery.
So it seems to me that, if things continue as I've experienced them, we may be looking at the return of the Arms warrior as the default, cookie cutter spec. And to be honest, I don't know if I like that idea.
I've argued before that protection spec needs some work, that one of the reasons that warrior tanks are relatively hard to find (for PuG's, that is, you'll find plenty of protection spec warriors doing raids and guild runs) is because not many players are willing to reduce their effectiveness in every other aspect of the game from PvP to soloing/grinding/daily questing in order to tank for PuG's that are like a roulette wheel. Will this be that awesome PuG where we tear through Blood Furnace with ease and everyone does exactly what they should, or will it be the one where the warrior forgot to bring his shield and the warlock can't remember what button he bound Soulshatter to and keeps confusing it for Seed of Corruption? After a while, it can get frustrating. It's clear that Blizzard understands that there's an issue and is trying to address it with the new Tactical Mastery changes.
In general, I am in support of this change. I like the idea of being able to go heavy arms or fury and still tank an instance when my guild needs me. If my experiences on the PTR bear up, that will be possible. (I'll be discussing how fury plays out in my next column... what I got to see of Zul'Aman suggests that fury DPS is not suffering much for having lost Death Wish) But I do worry about cookie cutter syndrome, and I worry more that protection didn't really get enough of a bump in the opposite direction. We're making arms and fury viable tanks again, and that's a good thing, but have we gone far enough to make protection viable outside of tanking?
2.3 seems aimed at increasing the viability of what could be called 'offspecs' like the Enhancement tree for Shamans and the Retribution tree for Paladins. And it could be seen as an attempt to increase the raid viability of arms and fury warriors to make them more viable tanks as well as giving fury more passive threat reduction. But I'm not convinced that the changes to protection will do much to make protection more viable outside of raid tanking. In fact, why would you spec protection if you're not a raid tank, when arms or fury will be able to tank even a heroic and can output significantly more DPS for PvPing or what have you? With the advent of daily PvP quests, there's going to be even more incentive for warriors to adopt a spec that can provide them with utility across the board instead of speccing deep into a tree that masters the most demanding aspects of tanking when not many warriors need that level of depth to tank.
To be fair, this could be needless alarmist talk on my part. I've been known to see the worst case scenario in any situation. I know I expected my fury spec to take a significant dip in DPS with the loss of Death Wish and didn't really think Sweeping Strikes would be that useful, but so far I've found the SS/Whirlwind combo to be breathtakingly effective in those situations that call for it. If you ever get in a crowd of alliance clothies and manage to pop a rampage/ss/whirlwind combination, you'll see what I'm saying. Sure, you won't kill that many, but you'll hurt a whole lot of them. It's probably that most warriors will stick to what they like doing most, be it PvP, PvE DPS or tanking instead of trying to find a magic bullet spec that will do all things. It's clear that even after the patch, there is no disputing the fact that a properly geared protection warrior will win the mitigation sweepstakes hands down and be the kings of warrior tanking, easier to heal, best threat generation.
I'm interested in hearing from other warriors, both those who have managed to test things out (especially hard number crunching) on the PTR, and warriors who are still just waiting for the changes to go live. If you could spec, say, 41/5/15 or 5/42/14 and tank heroics effectively, would you consider going deep protection a waste? Or does the change to Devastate incorporating the sunder effect into the ability and the idea of losing Shield Slam mean you'd never leave prot? What are your plans for the patch, and do you think you'll be tanking more or less?
Filed under: Warrior, Patches, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors






Reader Comments (Page 1 of 1)
Buckshot Oct 19th 2007 12:14PM
I hope to salvage my 41/20/0 builds. I don't do any real tanking and just need big pvp and pve damage. I will sometimes equip shield and 1 hand for pseudo-tanking. Don't want/need protection tree on my warriors.
Aldrel Oct 19th 2007 12:40PM
At least Kalgan will be rocking his S3 sword a week into 2.3.
Maarick Oct 19th 2007 2:22PM
i didnt read the article, but i know warriors will be reading this, does it bother you that palidans, who are better healers then priests, have the exact same amount of armor on their season 3 arena set? superclass pally just bothers me in general i guess
maarick 70 warlock
Gauk Oct 19th 2007 4:28PM
My 11/4/46 protection warrior can't wait for the 2.3 patch. I'm dissapointed that the threat for Devastate is not changing, making Sunder Armor X3 then Devastating generate more threat than the intended "just spam Devastate" effect, but I can deal with it. However, the new Devastate and Whirlwind is going to significantly increase my dual-wield 5-man DPS ability(hey, it's hard to find people keyed for heroics at 4am.) I'm excited about the increased usefullness to Shield Slam both in Heroic Mech and in PVP.
41/5/15 was the build I always wanted while leveling, but it just didn't cut it for tanking instances(the most challanging and rewarding part of the game for me), so I leveled as protection from 40 and on. At least people now leveling their warriors will be able to solo and tank effectively in Azeroth. Who knows, you might even hear "lf arms war tank for bot."
Swapping Sweeping Strikes and Deathwish is pretty confusing. Sweeping Strikes + Wirlwind + a big 2hd was already possible, it just required a little bit of stance-dancing.
I wouldn't worry about the viabiity of protection. It will still be superior for tanking to any other spec at the same gear level, making it a personal choice for each warrior instead of a requirement to tank 5-mans.
Abolition Oct 19th 2007 9:38PM
I've been wanting to roll a warrior. If I can really go 41/5/15 and successfully tank 5 man heroics, I'll have to roll a warrior.
Curious as to what spec you were using, or what would be the best spec to pull this off. I want to be able to in 5 mans, but still be viable in bg's and solo pve.
2.3 Talent Calculator -
http://talents.utimer.ppvh.eu/?p=vt&i=41227
Heraclea Oct 28th 2007 2:28AM
I am too heavily invested in 1h weapons to spec deep Arms, and I've always thought there was better synergy between Fury and shield tanking: both use one 1h weapons as well.
My planned spec is very similar to my current spec:
http://www.wowhead.com/?talent=LZVVzmxxRVuiocxx0h
It moves one more point from Comm. Presence into Imp. Whirlwind, and sacrifices Imp. Execute for the new Weapon Mastery, and is otherwise unchanged. I figure I can tank as well or better come the patch, and still DPS well enough, even without the bleeds from Arms. I take Toughness instead of the shield talents: it's on all the time.
Konnan Nov 7th 2007 4:11AM
@Abolition
http://talents.utimer.ppvh.eu/?p=vt&i=41227&b=905c52203520105d2125105u32501103n seems like it might do the trick.
I've stopped playing for personal reasons, but even before that I was verging on it because Bears out-tanked, out-dpsed and were viable 5-man non-heroic healers; all in a single build... I re-specced pure Arms/DPS (31/30/0) but even that gave no joy when the same Bear went Cat... :-)
After 2.3 I might consider re-activating my account to play with a build similar to the one I linked.