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Reader Comments (Page 1 of 1)
10-22-2007 @ 1:36PM
MIrina said...
Infection,
That really sucks--I can't state just how surprised I was in some conversations last week. A guild requested to join us so that they would have enough people to run Kara (I was almost able to have a 25-man up and running without them joining). Since they raided on our times, and wanted to progress, we said "sure, as long as you play by our rules, follow our raid schedule, etc." I was getting a group together (yay for going to sleep at 1a during a workweek) of their new 70s to get Kara keying started, and their old GM says to me "You all actually help get your guild keyed for Kara? We just let them PUG it." Vent got dead silent--there were 3 officers in the channel at the time too...and the only thing I could think of was "then what's the point of being in a guild if your own GM won't help with keying and feeds you to the PUG wolves?"
So dude, I feel your pain. To me it's part of guild responsibility. If you don't have enough people to run kara, then why the heck WOULDN'T you help your members get keyed? Yea, there's the chance that once people get geared, they'll move on, but such is life. It's something I'm not stressing about at this point (I'm a prime example, I left my last guild for some things that somewhat match up to what you said, but I had also picked up my T4 shoulders 2 days before I /gquit).
I see my guild as being one big (sometimes not happy) family. We all help each other out. Whether it be keying, mats for crafting, gold for respeccing, whatever. We're there for each other--and to me, that's the true meaning of a guild.
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