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Reader Comments (Page 1 of 1)
10-26-2007 @ 4:32PM
Karl said...
@7...Yes, you're correct about all crafting costing you money, but some professions are not profitable later on. I use Engineering and Enchanting as examples. Here's why:
Blacksmithing, when taken with mining, is a self-capable combo (as with LW and Skinning) that can pay a very nice profit with end-game craftables selling on the AH. Tailoring can make a very nice sum of money (since the expansion, especially). Alchemy...I make so much money with Alchemy and Herbs that I honestly think I should just hire an army of Alchemists/Herbalists working for me at all times, but then realize they would understand they could make money on their own, the greedy jerks.
Engineering (the least profitable) has one major flaw to it. You need to be an engineer in order to use the items that you craft. Were it not for that single fact, engineers would possibly make more than many other professions. You must rely on Mining and Skinning/LW and sometimes Alchemists to make parts for you for almost any Engineering craftable. The craftables you make are tons of fun, but unlesss I can sell it, I just put a lot of money into an expensive toy.
Enchanters make a very small profit margin. It ranks with trying to be a professional, "Locked Chest Picker." Most people get the mats needed for the enchant on their own. Then they seek out someone who can enchant their gear with those mats, leaving them a tip. Now, while not always a small tip, the tip does not compare to me selling my Blacksmithing craftables for 100s of gold, which sell very well, depending on the item. Even enchanters with rare recipes, such as Mongoose, etc. that can expect a hire tip, would go broke if this was their only method of making money. The best money they get is by selling the mats from disenchanting...of course this means that they don't require the mats any longer for leveling their profession. Think that through to the end an you will find that they spent a lot of money on the enchant materials just getting to the 375 profession skill. "A LOT" of money, and an equal amount of time.
Now, there are people that are the exception to what I am saying (I actually leveled my enchanter as an alt, and had more mats than most others did when they started, which in turn reduced my cost and time). Overall though, I don't feel the Engineers and Enchanters would claim to be rich by most profession standards. Comment and correct me if I am wrong though. I'm always willing to listen to others opinions about it.
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