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11-01-2007 @ 3:59PM
These are design failures, not exploits. If they ban a rogue for stealthing through a dungeon to loot chests, then they have to ban all skinners for farming the animals in the Black Morass for leather, or all paladins for tanking 10+ equal level mobs, or all locks for fearing. If they don't want rogues doing that then they just need to put mobs by the chests, or have the chest spawn guards or something. The Tempest-Smith needs to have a global cooldown, that's it. These are not exploits. Exploits are when you skip trash mobs by altering/reloading game files and walking through walls, or manually toggling your internet connection while pvping. You can't give a customer (we pay for this service) tools, and then ban them for using those tools, not if you plan on keeping said customers.
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