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11-02-2007 @ 8:36AM
Have a read up on instance griefing and instance hijacking. That's one reason to keep raids in guild only.Then there's the driving forces behind DKP. With end game raiding, particularly when you're pushing into new territory, it can be many runs before you see the loot you need drop. In a pug the loot rules can't be as fair as a guild DKP system.Finally there's group coordination. This goes a long way to making a successful run. It takes time, and just can't be found in pugs.
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