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11-09-2007 @ 11:21AM
The true death of a salesman happened when they allowed everybody to take 2 professions. Nethers are a step in the right direction but I don't think it is going to get any better than that. The fact is, unless you are one of the lucky few to get a rare pattern, you aren't going to make money with your profession. Nethers were profitable when they were new but now you figure if it takes an hour to run a heroic (usually less than that for most) and you have a 1 in 4 shot at the nether (since there is usually one person who isn't interested) then you make about 12.5g per hour on nether craftable gear in the long run (nethers on my server go for about 50g).As much as I loved the original crafting system in SWG, I don't think something like that would ever fit this game. It was super complex but also rewarding to those who chose to master it. Big business owners were the richest people on the server, just as it is in the real world. But in WoW most of the rich people are those who play the auction house like a stock market, or rogues who farm mana tombs all day everyday. Being an average crafter just can't compete.
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