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11-09-2007 @ 11:38AM
Crafting has always sucked in Wow and was intended as nothing more than a money sink. The only real way to fix it is to have multiple pieces of gear for each slot equal to the last seasons arena gear in iLvL. This gear should be incredibly expensive to make, but almost entirely farmable for casuals and solo players except for a few key components like nethers. This encourages the people who have maxed professions and rare recipes from exalted faction and raiding to actually make items for other players. People who play 20 hours a week plus are going to get their gear already, give casuals the "free epics" from playing however they want.And BTW enchanting is a horrible profession. It's the only one in WoW that actually forced you to sit in a city and sell your warez while everyone else was out running stuff or farming materials. It is somewhat mind boggling that the new profession coming will have sellable AH "enchants" yet enchanters still don't have scrolls or any other way to sell other than spamming trade.WoW's economy is incredibly broken, goods are priced at random and an item's price often has nothing to do with the rarity. This is mitigated greatly by the BoP system but when the solution to remove money from the players is to add a 2k mount on top of a 5k charge for the skill? Yeah.
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