Build Shop: Warrior 41/20/0

Welcome back to Build Shop! This time we're checking out an Arms Warrior Poleaxe build (41/20/0), and what a good time to do it, thanks to the newly implemented changes to the talent trees in patch 2.3. The Arms tree for warriors has a long and illustrious PvP history, and it's just gotten even stronger. Moving Death Wish out of the Fury tree clears Warriors up to go deeper into Arms to pick up those last few talents and is a very welcome change for me.
This is an Arms build mostly focusing on PvP using a Polearm or Axe, but shift those 5 specialization points around depending on what weapon you're using.
This is an Arms build mostly focusing on PvP using a Polearm or Axe, but shift those 5 specialization points around depending on what weapon you're using.
Arms (41 points)
I'm not looking to stay in Battle Stance very long, so I'm skipping Improved Charge for this build. I also don't have too much use for Heroic Strike so I'm passing over the improved version, but if you're going to use it you should snag it.
Deflection 2/5 & Improved Rend 3/3 - I'm going with Improved Rend and 2 points in Deflection for some extra Parry rating. While I still think Rend is an underpowered ability, it works well with Blood Frenzy further down in the tree. I don't want to have to depend on Deep Wounds to keep that 4% damage buff up, so since I'm using Rend it might as well do 75% more damage.
Iron Will 5/5 - As this is primarily a PvP focused build, I want to maximize my chances of retaining control of my character. With 5 points, this increases your chance to resist stuns and charms by 15%. If you've got an Orc warrior with this talent, you're talking about some serious stun resistance.
Improved Overpower 2/2 & Deep Wounds 3/3 - Overpower has been the bane of my rogue's existence ever since she first went up against a Warrior. Rogues, feral druids, and hunters usually have a significant chance to dodge, so make 'em pay. A talent that increases your chance to crit one of your attacks by 50% is a no-brainer. Deep Wounds helps keep that 4% damage buff from Blood Frenzy up, and does a fair amount of damage itself. Since it's a bleed, it'll help keep those pesky rogues from re-stealthing, too.
Two Handed Weapon Spec 2/2 & Impale 2/2 - You should be using a two handed weapon if you're speccing heavily into this tree, so take this and get another 5% damage. Impale is another favorite of mine -- I love anything that increases crit damage and lets me see those big numbers.
Poleaxe, Mace or Sword Spec 5/5 - Toss those 5 points into whatever spec you need depending on your weapon. Mace spec is quite popular, though with 2.3 the proc chance is going down and the rage gained from the proc is going up (by 1). I'm not sure how big a deal the reduced proc chance is going to be, but a 3 second stun is still lovely when you get it. If you're looking to maximize your crit chance, go with Poleaxe spec.
Death Wish 1/1 - Until patch 2.3 this was in the Fury tree, and to get it you had to give up some of the deeper Arms talents. Obviously this is no longer the case, and you should absolutely get this, as it grants 20% more damage for 30 seconds and makes you immune to fear. Pop this tactically when you're dealing with a Warlock and it gives you 30 seconds to kill him without the hassle of being chain feared.
Improved Intercept 2/2 - Intercept is a fantastic ability, and if you've got this talent and a couple pieces from a PvP or Arena set, you can literally halve the cooldown from 30 seconds to 15. This provides a ton of mobility for warriors and helps keep them from being kited. If you're serious about PvP, I can't recommend this talent enough.
Blood Frenzy 2/2 & Second Wind 2/2 - I recommend taking Blood Frenzy and keeping it up on your target as long as you can. An extra 4% damage is nothing to scoff at. Second Wind is another favorite of mine -- anytime you're stunned or immobilized you gain rage and health, and you're likely to be stunned quite often if you PvP a lot, so this one is worth it.
Mortal Strike 1/1 - Pretty much the reason you are this deep in the Arms tree. An instant attack that halves incoming heals on your target. This is your big attack, use it when you can.
Improved Mortal Strike 5/5 - This seems underwhelming at first (reduce cooldown by 1 second and increase damage by 5%), but if you're using MS every time it's up, the cooldown reduction alone means you can use it 20% more often. Couple that with the 5% damage increase, and you're essentially increasing your Mortal Strike damage by 25%, which is far more impressive. This was one of the talents you had to give up before patch 2.3 if you wanted Death Wish from the Fury tree.
Endless Rage - You gain 25% more rage from dealing damage. More rage means you can use more of your abilities, and that means your enemies die more quickly. You could skip this if you wanted and get Sweeping Strikes from the Fury tree, but I'm taking this, since I'm looking to maximize my rage generation.
Fury (20 points)
There's not much that's overwhelmingly great in the Fury tree with this build, but there are some very solid buffs to skills you'll use a lot. Here's my suggestions.
Cruelty 5/5 & Booming Voice 5/5 - Increases chance to crit by 5% and increases duration / area of effect of your shouts by 50%. These are my favorites, but you can take any combination you'd like to get you through the first two tiers of the Fury tree.
Commanding Presence 5/5 - Buffs your battle and commanding shout, so you get either 25% more attack power or health, depending on which you're using.
Enrage 5/5 - As you stack resilience this gets a little less effective since you're lessening your chance to be crit, but you still will get crit when you PvP. Gaining an additional 25% damage bonus after you've been crit makes it worth it. Take the crit and then make your enemies suffer.
That wraps up this edition of Build Shop, but I'll be back again next week! What do you want to see on Build Shop? Send me an email with your builds or what you want to discuss about your class, and we'll talk shop.
Filed under: Warrior, Build Shop






Reader Comments (Page 1 of 3)
wowtard Nov 13th 2007 4:08PM
This build makes me cry. Terrible.
aerosaucer Nov 13th 2007 4:10PM
I was under the impression it was universally agreed that the Arms talents from 35 to 41 were pretty lackluster, and even after the 2.3 changes 33/28 or 33/25/3 were inarguably better for all applications. Why didn't you do the build shop on builds people actually use, instead of one that most warriors would recommend NOT be used?
Buckshot Nov 13th 2007 4:10PM
Best build ever. I have 2 of these.
aerosaucer Nov 13th 2007 4:13PM
Also, with a poleaxe spec, you can depend on deep wounds and don't need to use rend (not that I would personally use rend on any other weapons spec, either). Even if your gear isn't that good, you should have at least 33% crit chance, so it's highly likely you will land a crit in your opening salvo.
Unless you stacked agility instead of crit rating, which is NOT recommended.
Preebs Nov 13th 2007 4:13PM
31/30 still has yet to fail me.
meh.
kevin Nov 13th 2007 4:15PM
anybody who specs 3/3 imp rend instead of 5/5 deflection should be shot
Buckshot Nov 13th 2007 4:15PM
Unless you are some type of prot or pve server warrior, this is the build to use bar none. Second wind and improved mortal strike are great, endless rage needs to be bumped to 50% more rage per hit. Solid 2 hand dps and uber hits, leaves the tanking to pallies and pets.
Sonvar Nov 13th 2007 4:28PM
@1&2
I don't play a warrior so I'm not claiming to say whether this is good or bad but could either of you at least explain why going 41 points into Arms is bad and what could be done to improve it instead of just stating you feel its horrible.
wowtard Nov 13th 2007 4:19PM
I'm going to be nice and post an actually decent 2.3 pvp build.
http://www.wowhead.com/?talent=LG0xdNbog0dbZVVzmMGRo
Buckshot Nov 13th 2007 4:19PM
and you should sub deflection for improved rend, it will help you out more in the long run, since now you have a possiblity of being disarmed.
Khanmora Nov 13th 2007 4:19PM
Always max Deflection :( This build makes me a sad panda. Anything beyond Second Wind is pretty useless (trust me, I tried it when 2.0 released) those talents are much better spent in fury if you are going for a strictly pvp build.
With the new changes to the talents, I expect to see more people running with MS and Last Stand. Or mace spec and concussive blow. However for pvp only specs you are still going to see Arms/Fury mix with no one speccing Endless Rage.
smallpox4u Nov 13th 2007 4:20PM
This is a horrible build. Even after 2.3 your pvp spec should still be the same as it was. Way to give horrible warriors a bad spec.
Plutonium Nov 13th 2007 4:25PM
You don't know much about how warriors work, or the game mechanics overall do you?
1. Enrage still procs the same amount not matter how much resilience you have. Blizzard changed the mechanics so that an attack that WOULD have crit but didn't still triggers on-crit abilities.
2. The fact that you didn't take piercing howl for a "PVP" build... horrifies me.
3. Improved hamstring. Try it some time. You'll love it. Enough said.
4. Sword spec is what serious PvP warriors will be using now. Axe spec is hurt by increasing resilience but sword spec is all about more attacks and that's what you need in this era of mounting resilience and falling crit chance.
5. I knew you were clueless about warriors the moment I read that you took improved rend. Awful.
Basic Nov 13th 2007 4:29PM
Axe spec is for pve. Sword burst damage is not mitigated by resilience. The absence of anger management and tactical mastery are gaping holes in this build.
I'm further confused by your statement that you won't be in battle stance a lot, but you choose improved overpower and pass on tactical mastery! Unless you stay in battle stance whenever there is a rogue or feral druid present you're not going to make any use of that improved overpower! ...and in that case you're missing out on intercepts... TM is a must have talent!
Buckshot Nov 13th 2007 4:30PM
skip 1 in enrage and pick up piercing howl.
Ruzgob Nov 13th 2007 4:31PM
Improved MS is a very minor increase in MS damage, and any warrior not in full greens won't have a problem generating rage, so Endless Rage isn't worth it. 33/28 or 33/25/3 are much better PvP builds, and that won't change in 2.3
P.S.: For PvP, take 4/5 Commanding Presence and put the other point into Piercing Howl. It's invaluable for PvP.
A Man In Black Nov 13th 2007 4:34PM
Nothing about 2.3 made Endless Rage good.
Fluffbandit Nov 13th 2007 4:35PM
http://www.wowhead.com/?talent=LV0xdIboxhdbZVxzm0xRZc
I debate the use of the disarm reducing effect now. I put the extra points back into 2 handed weapons, but I could probably be convinced otherwise. This is my pvp spec, and I just can't imagine losing tactical mastery. Instant overpowers requires rage when you switch. And you WANT to use overpower.
Some of the decisions in this article are in the face of everything I've ever learned for a warrior pvp. It would take me a very long time to explain why, because there are MANY.
Rodney Nov 13th 2007 4:40PM
This build is pretty bad. Imp rend is a joke and should NEVER be used. It's not only a waste of 3 talent points but also a waste of 10 rage if you use rend. Pick up more parry if you don't like HS. 41 points into the arms tree will never be worth it with things like imp slam, imp execute and flurry that are in the fury tree. Those alone would save and or produce nearly as much rage as the 41 point talent does. I can't believe you didn't pick up piercing howl, works wonders in bgs and arena. You don't actually have to land it on the target and you don't have to even target all targets. It's great for pets or mobs that are chasing you and now with a good amount of plus hit nobody will resist. Anyway, I could go on forever about how bad this build is but I think the warrior community already knows.
Heraclea Nov 13th 2007 4:40PM
Don't spec Endless Rage or Imp. MS. It only encourages 'em.
Something like this build:
http://www.wowhead.com/?talent=LMhxbAioM0dbZE0zV0gR
picks up a number of more useful talents. There are so many other places to put those 6 points going into Imp. MS and Endless Rage - Imp. Slam, Piercing Howl, even Tactical Mastery are all more useful than them.