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11-15-2007 @ 3:13PM
I agree that the multi-trap situation was a result of allowing traps while in combat. Making this a fix, not a nerf. However, I wouldn't call it an exploit. FD to get out of combat and strip before real death to avoid repair bills, that I would call an exploit. I will miss this ability to multi-trap when solo questing and I get a bad pull. But, PvP is most likely the reason they fixed it.To answer #1's question, yes and no. FD to come out of combat only affects boss fights, from what I have read. If this is so, yes it will stop them from FD'ing and stripping before a whipe when fighting bosses, but no it will not with a bad pull whipe on non-boss mobs. I can't think of a time I used FD for this purpose. I am an engineer, so I always used FD when a whipe was unavoidable, waited for reset and tried to use jumpers on a rez class player.
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