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Reader Comments (Page 1 of 1)
11-17-2007 @ 7:09PM
JTrain said...
I don't remember reading it anywhere, but the generals seem significantly nerfed in 2.3. Back in the day, a bad pull resulting in marshals joining the fray meant guaranteed defeat. Now, it seems that if we have 15 or more players in the room, we could burn the general down fast enough even if one marshal was still around. Anyone else notice this?
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