Spiritual Guidance: The shadow diaries
As you might expect for someone who writes a Priest column, my main is a priest. I've been Holy for quite some time (enough that it's starting to make me feel old), and I feel like I know the Holy game play style pretty well. I even leveled Holy from 60 to 70, shortly after Burning Crusade came out, and it was a blast. And I love healing. But lately I've been hearing the call of the dark side: I want to play Shadow.But this leaves me with a conundrum. I can't really get my Shadow on without abandoning (albeit temporarily) my Holy nature. Or can I? After all, we get up to 50 characters per account; there's no reason I can't delete one of those level one alts I made to talk to somebody for a story and make a brand-new priest, destined for Shadow, instead!
So that's just what I did. I had other motivations, of course; just wanting to play Shadow probably wouldn't be enough to get me to trudge through the 1–60 levels yet again. I've never played much Horde, so I'd like to see how the other half lives a bit. I've never played a Blood Elf at all, and I'd always heard those zones were well designed. And I wanted to hang out with some people on their server, which would mean rolling a new character anyway. Several factors conspired, and Hieronymus of Draenor was born (that link is giving me an error right now, but I assume it'll go away).
What I propose to do is this. As I level my new little elf, I'll keep notes, and every so often I'll bunch up my experiences and post them as an installment in the Shadow Diaries. This is up to you, though, for every post beyond this one: let me know in the comments if you don't want to hear any more of my quest towards Shadow Form, and I'll figure out something else to post in my next Spiritual Guidance. After all, the site exists for you readers. That said, you don't have much say over this post, so I'll plow on.
As you can see from the Armory link (if it's working), I have a mere 19 levels under my belt so far. In fact, with the talents I have, it's questionable whether you can even call me a shadow priest at all yet. However, all that is set to change next level when I get to start melting some faces all up and down the Barrens. So far, I've taken Spirit Tap because it's pretty much the best leveling talent in the game, Improved Shadow Word: Pain because it doesn't suck that bad, and 3/5 Shadow Focus because I needed somewhere to dump the points and getting resisted is never fun. Imp Pain will become more handy once my fights get longer and an un-improved Pain would run out before the fight is over.
So far, my general strategy for a fight has solidified as follows. Pull with Smite, strafe away while casting Pain, and then as soon as the GCD is up stand and cast Mind Blast. Then simply wand till the mob is dead. After the fight, I recast Inner Fire if necessary (i.e. if it has less than five charges or is about to run out), and slap a Renew on myself if I'm below about two-thirds HP. I never run out of mana, thanks to Spirit Tap. Every so often a fight goes bad due to resists or adds or what-have-you and I'm compelled to use Psychic Scream, Shield, extra damage spells, and so on, but my basic casting order gets me pretty far.
I cannot underscore enough the importance of having a good wand. Never is this more true than in the early levels. In fact, for a time, my Greater Magic Wand had higher DPS than my Smite. So casting Smite was literally a waste of time; I just wanded instead, and got everything done quicker using less mana. The first thing I do every time I go back to the city to train new spells is check the AH for a better wand. Unfortunately I'm on a server where I don't have a high-level main feeding me gold, otherwise Skycaller would have been mine in a snap. 20 gold may seem like a lot when you're under level 20, but for a level 70 it's the work of 15 minutes' farming.
As far as the quests, I'm not sure I'll have too much new to say. Most of you have probably experienced Everwood and the Ghostlands already. As a quick impression, I didn't find it nearly as compelling as the Draenei areas. I'm not really sure why. Maybe it's because I've always been a big science fiction fan, and the spaceship and little bits of gadgetry strewn around those islands appeals to me more than the sorceror's-apprentice widgets that hang around the Blood Elf starting grounds. Maybe it's just because killing cats makes me sad.
Another thing I was slightly disappointed by was the fact that the culminating Deatholme questline in Ghostlands requires a 5-man group. I never saw four other people on at the same time as me in that zone, let alone four others that had the quest, were of appropriate level, and wanted to group with me. I would have liked to see what it was like. As a consequence, I ended up having to leave the area, zep it over to Kalimdor, and run to the Barrens, without any breadcrumb quests leading the way out of Ghostlands. I'm sure I would have felt a little lost if I were a new player.
But all that is behind me now! The Barrens lie ahead for a little while, and probably my first instance in the Wailing Caverns, if I end up deciding to go for that. Also, my general rule is to start buying equipment at the AH when I get to 20 or so, so I might do that; I'll probably be on the lookout for Spirit at this point, since in my view that is the paramount Priest leveling stat. This is the talent build that I think I'm going for; I've only allocated points up to level 40, but I'm not sure how much time I'll be having to play in the near future, so that'll probably get me a ways. What do you guys think of the build? And do you have any tips for an up-and-coming minion of the dark?
More importantly, what do you think of this column? Would you like to see more Shadow Diaries in the future, or do you want me to keep my latest flare-up of altitis to myself?
Filed under: Priest, Blood Elves, Features, Leveling, (Priest) Spiritual Guidance
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Reader Comments (Page 2 of 3)
altimer Nov 19th 2007 8:36AM
I finally rolled a holy priest to compliment my shadow priest as i got tired of switching specs all the time. Granted, shadows get more invites these days to raids but old fashioned high-powered lightwell fueled healing always goes ofer well.
Lenny Nov 19th 2007 8:33AM
I got a shadow priest up to level 20 in preperation for the patch that is now upon us. I know I'll play him someday but right now life mediates more attention than an alt. I'm eager to see what happens with your priest so I can compare to how I play mine.
-Lenny
ThorinII Nov 19th 2007 9:11AM
This is excellent! I haven't been on w/my priest in a while, but if I have some helpful hints, I may start.
http://www.wowarmory.com/character-sheet.xml?r=Mal%27Ganis&n=Jeesus
Galfurii Nov 19th 2007 11:14AM
Keep it up! Why did you go with skinning and not tailoring? I understand mining for the gold but tailoring has some good priest gear early.
Eliah Hecht Nov 19th 2007 11:15AM
I've just done enough alts in tailoring by now. I fully plan on going for Frozen Shadoweave if and when I get that high, but for now, on a new server, I need the gold.
That said, you may have a point; I seem to remember for priest leveling especially tailoring is worthwhile. Hm.
MostlyHarmless Nov 19th 2007 11:30AM
Ugh. YMMV, but for any serious attempt to PvP at least 4/5 Blackout is needed (don't tell me you are not going to PvP with a ShPriest...). More than 4/5 Spirit Tap is wasting your talent points to ensure something that will happen anyway while you are soloing or almost never happens in a group. I never _needed_ Shadow Focus to kill regular mobs +3 levels higher than my char (it helps, of course)
Next 2 tiers of talents:
MF, Imp PScream, 2/3 ShAffinity (if you are going to DPS rather than heal in instances - ShPriest's TPS is _insane_) or - 1/5 ShFocus, 5/5 Blackout; the latter option will require a respec @40.
ShReach (I stopped caring about wand DPS after this - SWP and MF takes care 3/4 of mob's health, wand down the rest of it, MB or Fear if the shield is down), 3/5 ShWeaving.
While gearing - grab anything that has +ShDmg on it, prioritize your gear to get a little more Spi than Int.
Eliah Hecht Nov 19th 2007 11:32AM
I'm not going to PvP. Sorry ;)
Ken Lydell Nov 19th 2007 11:34AM
My BElf pali managed all Ghostlands quests solo except for the final Deatholme one. She teamed up with a lock for that one. It certainly isn't a five-player quest.
I look forward to further posts on leveling a Shadow Priest as mine is L34. Leveling her has not been difficult. PW:S, Mindblast, SW:P, wand, refresh PW:S, wand, loot, yawn.
Stephen Nov 19th 2007 11:40AM
For Eliah (and all those dissing Imp. Mind Blast) take a look at Shadowpriest.com.
It's probably the best resource for all those budding shadow priests (and noob shadow raiders) out there.
Welcome to the dark side.
Stephen Nov 19th 2007 11:50AM
Probably a little better leveling spec for you until lvl 40. Some of the talents you picked were more endgame (Shadow Focus) or PvP oriented (Imp PS & Silence).
http://www.wowhead.com/?talent=bVZZnM0pMhRb
Eliah Hecht Nov 19th 2007 11:55AM
Ehh...I'm definitely taking full Spirit Tap, and I'm simply not certain Blackout is good to have. For PvP, sure, but when I was leveling my last priest I found it just threw me off. Shadow Focus may not be great outside of raids, but it's literally the only talent I actually want to have at that stage.
Lower down in the tree though I think I may well adopt some of your changes, especially dropping Imp PS and Silence. Is Imp VE really worth it for the solo game? Could those two points be better spent in Shadow Weaving and Focused Mind?
RaydenUni Nov 19th 2007 11:56AM
You touched on most of the must-haves.
- spirit tap
- improved wands
- mind flay
Although for leveling those aren't shadow talents, those are general leveling talents. I found I could heal in any instance sub-60 with no problem.
I didn't bother with imp MB because it ends up costing you a lot of mana. Most things died to:
MB, SWP, MFx2, wand
This also guarantees you have full mana when your battle ends.
Something to note about spirit tap, it doesn't matter if you cast a spell during spirit tap. There is a rumor that you want to end your battle wanding so you don't screw up the mana you get back from spirit tap. Not true, you may want to end the battle wanding so you get more mana, but spirit tap will give the same amount of mana regardless of whether you are in FSR or not.
Make sure you get Shadow Reach. The extra range really helps you get those mind flays in.
Also get as much VE as possible so you no longer have to shield before every battle (every little bit of mana efficiency helps). Then just change your rotation to: MB, SWP, VE, MFx2, wand.
Eliah Hecht Nov 19th 2007 11:59AM
The reason to shield before a fight is to stop your casts from being interrupted, not to keep you alive, since as a heal it has horrid mana efficiency. VE isn't going to help with interruptions.
Is VE more efficient than, say, Renew?
MostlyHarmless Nov 19th 2007 12:23PM
@24/28: Wha?... :( Well, there is always 40-49 bracket - respec with Blackout and PvP then if for nothing else than to feel grossly OP :)
Blackout is useful for kiting mobs in PvE, it can be a hindrance on the mobs you want to run toward you - MF range is shorter than the rest of your spells.
Imp VE is worthless. Concentrate on dropping mobs before you need healing :)
Pick up the full ShAffinity while levelling to 29 with your 'free' points then.
@26. Next thing you will suggest to see is Shadowpriest.com Wiki to find out that ImpMB is next to worthless (measure any and all talents against +1%dmg). We know that by heart - thankies. MB is a mana hog and rotation that includes it is not sustainable at low levels, even with SpiTap ticking. Ergo, Imp MB is totally worthless for lowbies.
Here's a subtle hint - if a) you don't need to renew VT on any of the mobs you have SWP ticking on b) you don't need to renew SWP on any mobs you have it ticking on c) your SWD is on cooldown d) you don't need to add/renew VE on any mobs you have SWP ticking on d) you have nothing to do but don't want to lose precious MB GCDs in your MB-MF-MF-?-MB rotation - make a macro to wand once.
Ooglie Nov 19th 2007 1:00PM
Well, my advice is to get over that "Maybe it's just because killing cats makes me sad" business and really go to the dark side. Relish in the tiny "reeer" sound they make when they die and /laugh at each little kitty death.
MostlyHarmless Nov 19th 2007 1:08PM
Well, to add a little more after re-checking the @40 build - I cannot stress the importance of ShAffinity more than I did. I like Silence as it helps to pull casters - but I tend to PvP a lot, so it skews my opinion of the talent. 5/5 ShWeaving is a raiding spec - 3/5 is more than enough for solo/5-mans.
Mindflay is the bread-and-butter-and-plate-and-table-and-sink spell so, 3/3 Focused Mind is a must.
Regarding the wand choice, Skycaller is garbage, Gravestone Scepter http://www.wowhead.com/?item=7001 is available at level 18 and will stay with you (+1 ShDmg!) for a long time - until Jaina's or if you get lucky and find/buy an 'of Shadow Wrath' wand.
MostlyHarmless Nov 19th 2007 1:31PM
Pardon, I remembered stats incorrectly.
Gravestone Scepter: 29 Shadow DPS, +1 Spi, +5 ShRes.
It doesnt apply ShWeaving but benefits from the ShWeaving stack.
Nightwatch Nov 19th 2007 1:48PM
I just dinged my Shadow Priest to 40 (armory: http://www.wowarmory.com/character-sheet.xml?r=Farstriders&n=Fionvar ) and have some pointers. I found that by level 30, using a spirit heavy build, I was using my wand a lot less, and still hardly ever running out of mana and dropped Wand Spec.
I very heartily recommend that SPriest's take tailoring, some of the instance items that used to be spirit friendly (the Illusionary Rod for example) have been nerfed in the latest patch to have more crit, or have MP5 which is, if i get my theorycrafting, right, different than the mana back from Spirit Tap. There are still a few very good Spirit items, but why hope for a random drop when you can make it yourself?
I also recommend any Shadow Priests in their mid 30s to head to Dustwallow Marsh ASAP. I figure the volume of new quests there are about the same for the Horde, and those new quests give very nice exp, monetary, and decent gear rewards. I was able to go from 35 to 40 in 2 days worth of casual playing and only spent 25-30 of that time questing in STV (where many of the quests have been made easier). It is very reminiscent of Outlands questing in both rewards as well as quest type (quests where you have to collect X number of items actually have a decent drop rate).
Daedhir Nov 19th 2007 3:40PM
My main is a 70 shadow priest.
For soloing, I'd highly recommend both points in improved Vampiric Embrace. Silence is, at best, situationally useful, so I'd probably leave that out until later. You could take that point and 1 from Shadow Weaving and put them into improved VE, and I think it'd be helpful.
However, I must say, it really doesn't get to maximum fun for PvE until you can get some of the higher level talents. With the new experience model, you're best off just getting into your 60s as quickly as you can. At 50, you get Vampiric Touch (which is *beautiful*, if for no other reason than it's another DOT in your arsenal.) In your 60s you first get Shadow Word: Death, which is super fun and really mana efficient. (And you'll be really glad you have improved VE for this, I can tell ya.. That way, you can Death mobs not just as a killing blow, but even sometimes as an opener -- VE will heal up the backlash damage quite nicely.)
In my (completely unbiased, of course!) opinion, you've just picked out one of the best, most fun to play specs in the game. Keep the column up, it's a great idea.
Extremitus Nov 20th 2007 6:58AM
I have a 63 shadow priest and I have to recommend a respec if you can stand the cash. For starting levelling you really want 5/5 spirit tap, 3/5 blackout, 2/2 Imp SWP and MF for your level. I'd follow that on by taking 5/5 wand spec, upping blackout to 5/5, 2/2 Imp Psychic Scream, 5/5 Shadow Weaving, Vamp Embrace, 2/2 Imp Vamp Embrace, 2/2 Shadow Reach, 5/5 Darkness, Shadowform. You'll be 45 and taking down 49s in BGs no problem at the same time as being an insanely fast grinder with no down time. First Aid is a must, Alchemy/Herbs seems a better call than Mining/tailoring - just for the +shadowdmg and +int pots you can get. Either that or Tail/Ench for the Wizard Oils.
Me and Richie (who posted earlier and is a guildmate of mine) have had a long talk about spell order. I favour trying to use PWS as an emergency tool, he is more of a fan of casting it in every combat. I feel like I can have the option not to do this because I'm Sta/Int geared where he is Int/Spi, and I use Psychic Scream much more intensely than he does. In any event Shadow Priests are fun and fast to level. Just remember to not make people force you into a healing role for instances - you can offheal/dispel fine but as you progress (and certainly once you get shadowform) you'll find yourself drinking after every pull because you don't have the efficiency of a Holy/Disc build.