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11-24-2007 @ 7:05PM
@5 - sorry! i didn't make a higher res version of the image because it was just for the article, so I made it exactly to size.@6 - correct. but there are occasions where it is necessary to defend en masse because a band of 10 simply isn't enough to fend off a zerg. in that case, defense is virtually non-existent.@7 - that's how the current queueing system works. however, if it fails to find a match, a pre-made team will be matched against small groups (parties of 2-5) that have queued together and some PUGs thrown in.@8 - uh... QFT? =D@12 - Balinda is a caster-type mob and goes down fairly quickly. All her spells except for Arcane Explosion are interruptible. She also doesn't move around once tanked. Galvangar fears, whirlwinds, and cleaves. Generally, just a harder fight overall.
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