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11-25-2007 @ 8:16PM
Absolutely, you nailed it. In fact, very few characters I know see themselves as 'heroes' or saviors -- They're adventurers trying to get the job done. (Quests are just too regular to be truly heroic.)As a side note, I'd adore the chance to see, probably via an instance, a truly heroic quest. Say, an outdoor instance where you encounter a village in the path of some horrible monstrous force, and you've got a time limit for your band of adventurers to keep the monsters out of the village, etc. Kind of a WoW version of the Warcraft 3 level that had you defending a village from the undead until reinforcements could arrive. That would be cool, and it would feel heroic in a way the 'go here, kill X number of creatures, retrieve X of this item' system never could.
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