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11-30-2007 @ 12:28PM
The whole concept of "casual" vs. "raider" came about because PvE progression required a commitment of time, effort, skill and supplies that only those willing and able could match. Let's say you have a guild of 15 people. Five of them are into endgame PvE, and are chomping at the bit to hit Karazhan. Three are PvPers, and do nothing but Arenas and Battlegrounds all day, and go "PvE, lol" when anyone mentions raiding, since they have Season 3 epics by now. One is into RP and never leaves Goldshire. Two are leveling lowbie alts, their old raider characters collecting dust at 60. Another three are on every third day, playing a little bit between schoolwork and exams. And one hasn't been seen in three months. The five that are into endgame PvE have two choices: find an alliance and go raiding, so as to keep hanging out with the others, or join a raiding guild that shares their goals and interests. What right does the remainder of the guild have to complain? Not like they ever shared those five's interests anyway!
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