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11-30-2007 @ 10:30AM
Fightning in the middle is not universally stupid. There are a number of benefits to doing so.1. Control: The team that controls the middle generally has control over the battle. Like the center four squares in Chess, the middle area of WSG is a gateway to all other things.2. Positioning: People in the middle are in a uniquely adaptable position. They can intercept enemy flag carriers who have broken through the defenses, or move to act as blockers for allied flag carriers. A single person in the middle can even skillfully impede an oncoming zerg.3. Distraction: The thing that differentiates a person who is an asset in the middle and a person who is a liability is entirely dependent on whether or not they will break away from the battle to accomplish one of the three roles listed. The assets are on your team, and the liabilities on the other. One or two people can keep an entire cadre of enemies distracted while your flag carrier runs right by.There was a well-founded stigma against people who fight in the middle to the exclusion of all else. However, to ignore the powerful role a player can fulfill by being in the key strategic area of the middle is silly.
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