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12-01-2007 @ 11:05AM
Blizzard being the #1 "Let's do the same mistake again, and again, and again"-company of the world, they will find a new glorious idea that will make the gold sellers rejoice. Blizzard, when will you learn that gold is SHITE. There are other ways to make people stay in the game. Reputation grinds, or grind for BOP items (much like Glowcap, only have them BOP) instead. But we all know, Blizzard will never do that. And the reason is quite easy. As long as you need gold, there will be gold sellers, that employ gold farmers, that supply Blizzard with money with their accounts. Blizzard would never kill off a cash-cow like the gold farmers.
12-01-2007 @ 11:50AM
There is some sort of currency in nearly every MMO out there, maybe even every game, so eliminating gold is gonna make the game even more boring than grinding money and rep.Three main things i see in WoW are, leveling, PVE End-game and PVP.Without the need for gold i wouldnt need to do anything extra to pay for my skills, my professions, my repairs or new items.So im pretty much just having eveything given to me for free, and doing leveling, instead of working the cash/rep for it and also doing the leveling.Dont know about you but a game where theres very little challenge outside of the comabt system isnt fun to me.Also the PVP and PVE. I spent alot of time in the game, and if i had the skill probably enough to do raids everyday to get somewhere as good as SSC and arena long enough to get a good rating.If i only logged on to do that id get bored of it quick, because all the uber raid bosses and great arena teams arnt alone gonna keep me happy playing the game because eventually id find that boring and repetative if it was the only thing i had to do to play the game.Where now doing abit of PVP between grinding, and gathering mats and money between raid days keeps me in the game through the time sink, but i still get to do the fun stuff.Also PeeWee, Blizzard didnt add currency/rep into the game once they realised that goldfarmers would be a huge source of income. It was in the game from launch, when Blizzards goal for subcribers in there first year was 250k people. I wouldnt want to risk that low number (compared to actual subscribers now) by having gold farmers running around, so makes you goldfarming point kinda silly, seeing as the money was always there for farming.
12-01-2007 @ 12:17PM
Look, basic economy lesson for you:There is money in the game. You need money for all sorts of things, not just flying mounts. Potions, regents, enchants.. whatever.If people have lots of money, inflation will make normal items cost more. So a potion of healing will cost more if there is lots of money in the system, rather then if it's a small amount.If people end up getting to level 80 and have nothing to dump there cashflow into, potions and other normal AH stuff will skyrocket, since they can be sold for a outrages amount without any problem, since a large majority of players have that sort of cash. This will end up in a server economy crash, where a small part of the server has huge amounts of gold, and the other parts have little or no gold.Having a gold drain at endgame balances out the system, so that people who have lots of money get a item that has no real value besides looks and speed and people with little money can still buy the needed items for there professions at a price that is not outrages.There is no way to remove this system, unless you put in a whole new economic system where gold, for AH activities repairs and everything gold related, is replaced by another thing.
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