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12-07-2007 @ 3:12PM
GJ Elizabeth. Luv me some KYL.While learning about major mover and shakers in the World of Warcraft is a great way to learn the overarching motivations and scaffolding of raid progression, I was wondering if you could aim a little lower next time. Like: Instead of picking one NPC or figure from lore, what is the "lore" of a Dungeon, and the bosses within it? I think everyone knows VC is about the corruption of Stormwind's Nobles, and the retaliation of a master architect and union leader. About how the Defias Brotherhood hired gnolls and goblins to help mine and fashion a enormous battleship, with the intent to attack Stormwind. For instance(pun not intended), What is the lore of the bosses and events of Sunken Temple? Of Maraudon? Of the Razorfen Dungeons? A cumulative synopsis of the quests associated and the story that we're invited to take part in would make those zones much more interesting to play, and more educate players how one dungeon fits into the grand scheme of the World. Just a thought, of course. Is it just me, or do the dungeons of TBC seem to have a LOT less quests and lore associated with them? All of a sudden there's a crazy tauntless ogre in Shattered Halls. All of a sudden there's a giant Ancient of War in Botanica. Huh?
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