The Light and How to Swing It: The paladin epic mount quest for Alliance
Dinging level 60 isn't nearly as fun as it used to be. You're probably already in Outlands, smashing faces with Tier 2-equivalent gear and looking forward to your flying mount. But wait! You've still got one thing left to do in Azeroth. Yep, it's time to head back through the Dark Portal and get your epic charger.
The Alliance and the Horde have vastly different questlines for their epic chargers, and I've got to say, the Horde one is tons easier. The Alliance one is so time-consuming that it might just be easier to shell out the gold for a regular horse/ram/elephantything. But for those who really want the status symbol, The Light and How to Swing It Presents:
Getting your epic charger (Alliance)
First off: if, as you're approaching 60, you can get your hands on Runecloth, Arthas's Tears, Arcanite (actually, start transmuting your own Arcanite a week before doing the quest if you're an alchemist), Stratholme Holy Water, an Azerothian Diamond or a Pristine Black Diamond, hang onto it. You'll need it later.
Your local paladin trainer will tell you that it's time to go see Lord Grayson Shadowbreaker in the Stormwind Cathedral District. Shadowbreaker will give you two quests: Emphasis on Sacrifice is supposed to prove your loyalty to the Light, and The Work of Grimand Elmore will help you get your horse's "barding", whatever that is. Emphasis on Sacrifice is easier, so let's go do that one first.
For Emphasis on Sacrifice, you must bring 150g to High Priest Rohan, a priest trainer in the Mystic Ward of Ironforge. In return, he'll give you his Exorcism Censer, which you can take back to Shadowbreaker. Shadowbreaker will then give you the quest Exorcising Terrordale. Head to Terrordale, the city just west of Plaguewood in Eastern Plaguelands. You need to use the Exorcism Censer on green circles that you'll find on the ground. Be prepared to face 1-3 spirits every time you use the Censer. After 25 spirits, you can return to Shadowbreaker and start work on Grimand Elmore.
Grimand Elmore is in the northwest portion of Stormwind's Dwarven District. Like Rohan, he needs something from you -- but in addition to yet another 150 gold, he's looking for mats. Specifically, 5 Stratholme Holy Water, 10 Arthas's Tears, 40 Runecloth, and 6 Arcanite Bars. The Runecloth should be the easiest part. If you don't have it on you, go farm it from the various humanoids in Eastern Plaguelands. The Arthas's Tears should also be easy -- they're practically worthless when it comes to alchemy, so they won't be that expensive in the AH.
The Arcanite Bars will be tougher. If you're a miner, you've probably come across some Arcane Crystals while leveling. Send those, along with a Thorium Bar, to a friendly alchemist. If you're an alchemist yourself, buy the crystals and the bars off the AH and make the Arcanite yourself over six days. If you're neither ... well, it's either the AH or an alchemist guildie for you. The 6 bars will run anything from 40 to 80g in the AH.
The Stratholme Holy Water is going to require you to go into Stratholme. You'll probably need a group to clear out enough mobs to get to the crates that contain the Holy Water. Dwarves can use Find Treasure to tell the real crates (with Holy Water) from the fake crates (with poison and roaches and rats.) While you're in the area, snag 20 Enriched Manna Biscuits from your local Argent Dawn representative. Doing Strat and quests in EPL should help you get up to friendly with them. Then, once you have all your ingredients, head back to Grimand, who will give you the barding and punt you back to Shadowbreaker for the next step.
Shadowbreaker will tell you you need to soothe an ancient equine spirit in Dire Maul. But first, you need some horse feed. He'll send you to Merideth Carlson, the extremely insane horse trainer in Southshore. Carlson wants 20 Enriched Manna Biscuits to make a special feed for your horse, and also 50 gold because she's angry at you for ... some ... reason. If you followed my suggestion in the previous paragraph, you should have the manna biscuits. Running out of money? Go quest in Outland for a while, then come back.
Now it's on to Dire Maul! You can duo this part, although it'll probably be easier if you have three or more people. Enter Dire Maul West and head west until you see a big, arena-like dip. Inside is Tendris Warpwood, a huge tree elemental. Before you attack him, kill all the Ironbark Protectors in the area! Kill him however you can. When you're done, the Ancient Equine Spirit will appear. Give him the horse feed, and he'll let you put the barding on his back and bless it.
Head back to Stormwind and Shadowbreaker, but before you go into the Cathedral District, stop at the AH and pick up a Pristine Black Diamond and an Azerothian Diamond. You'll need them for the next part of the quest. Combined, they should cost from 15-25g. No more money, I promise! Go to Shadowbreaker, tell him you've gotten the barding blessed, and he'll ask you for the diamonds. Hand them over, and he'll make you a Divination Scryer for the final quest -- Judgement and Redemption. You need to go to Scholomance, summon a Death Knight, and free your horse from his control.
First off, get your group together. You'll need a regular 5-man Scholo group, with the exception that it'll be a lot easier if you have another pally and a priest in there. It shouldn't be too tough to find another pally who needs this done. Make your way through Scholomance and head to Rattlegore's basement room. Kill Rattlegore and clear the room. Move your party towards the corner by the door. When you're ready, go to the opposite corner and place the Scryer on the floor.
Several waves of mobs will spawn before the final boss. You need to use a certain max-rank judgement on each of the waves to kill them. The judgement you use should be the opposite of what the mob represents. According to WoWWiki, the code is:
-
Banal Spirits and Aspect of Banality: Judge Wisdom
-
Malicious Spirits and Aspect of Malice: Judge Justice
-
Corrupted Spirits and Aspect of Corruption: Judge Righteousness
-
Shadowy Spirits and Aspect of Shadow: Judge Light
Use the judgements when all the mobs are grouped up for maximum damage/stuns. After each wave, you'll face the aspect of that wave. If you have a priest in your group, shackle the aspect while you regen your mana. Eight waves in, you'll face Death Knight Darkreaver, the man who has imprisoned your future mount. Watch out -- he mind controls. Other than that, he won't be that difficult, and you'll receive the Charger's Lost Soul. Cast a spell to redeem the soul, and presto! You have your mount!
Blood Elves, don't fret -- in two weeks, we'll be covering your epic mount quest. Hang tight until then!
Filed under: Paladin, How-tos, Quests, Features, Mounts, (Paladin) The Light and How to Swing It







Reader Comments (Page 1 of 2)
Philaster Feb 27th 2008 2:01AM
Thanks for the guide, I just completed this a few weeks ago when my Pally was 61 and your guide was invaluable. I really do feel though that Blizzard has not thought this through at all. The changes made to the game with BC have made this the most difficult and frustrating quest I've ever had to do. Not because of the instance but because of the fact that on my server (Thaurissan) no one - absolutely no one - does these instances any more. Five days looking for a group for Stratholme so that I could spend 15 mins (yes the boxes do sparkle if you have the quest) getting what I needed! Either the rewards from these instances needs to be improved to get players back in there, or the quest should be shifted to Outlands.
Emma Marie Dec 18th 2007 12:36PM
Barding is armor for horses.
Richard Dec 18th 2007 12:41PM
Barding:
n. A piece of armor used to protect or ornament a horse.
Richard Dec 18th 2007 12:42PM
Damn, Emma beat me to it.
turkeyspit Dec 18th 2007 12:47PM
Status is the only reason to even bother with this quest, because after all the effort and $$ put forth to get the mats/quest goals, it would be cheaper and easier to just buy your epic mount.
Blizzard seriously needs to revamp this quest, or make it more worthwhile for an Alliance Pally to persue it.
IMO, they should get rid of Aura of Crusader and just make it a buff given off by your Charger; that alone will make going after your Mount worthwhile.
LFD Dec 18th 2007 12:48PM
Thank you for the guide, my pally just hit 56 and will be begging some guildies for help with these quests.
Kartre Dec 18th 2007 12:49PM
I did this questline for my paladin a few weeks ago, after the 2.3 patch. I'm not completely sure about this, but it seemed that while in Stratholme, boxes containing the holy water would sparkle (since they contained quest items) while trapped ones would not.
Charles Dec 18th 2007 1:34PM
Yeah, it is the same with all quest where you must select between many similar items.
EX: The treasure boxes around the Naga in Shadowmoon for the Cypher of Damnation and the book in the Town Hall in WPL.
Richard Dec 18th 2007 1:36PM
Yes, you're right. If you have a quest requiring the item, the crates with holy water will sparkle. No sparkle = no holy water.
(There's a similar chain in SMV - I think it's part of the Cipher of Damnation chain - where you have to loot Coilskar Chests for an item - the chests with the item sparkle, the ones without do not.)
WTG Blizz... I'm sure this is unintended. But certainly a small time-saver.
Richard Dec 18th 2007 1:36PM
God, I can't win today. Charles beat me to this one, too. :/
robotrock Dec 18th 2007 12:49PM
Blizz favoring horde? nevarrr
Callandra Dec 18th 2007 12:52PM
My paladin is level 64 and still hasn't done this quest. I have all the pieces and am on the final step to head into Scholomance.
How hard would it be to solo this portion? Doable with 64 paladin, 65 mage and 70 mage?
Starlin Dec 18th 2007 12:59PM
Definitely doable. I did it at 62 with a 61 hunter and a 66 warrior. Using the proper judgments makes it a breeze.
It's extremely fulfilling to get your charger after all the work that goes into it. It's one of the best quest chains in the game and lots of fun.
Matrim Dec 18th 2007 12:52PM
I've done the Blood Elf Mount quest and I can tell you, its almost comical as to how easy it is. Still, the best part was beating the bloody hell out of Paladin ghosts in Tier 2 armor in a burning cathedral!
But then again, the Horde Onyxia attument is weeks longer than the Alliances.
Zalitar Dec 18th 2007 1:04PM
I am SOOO glad I roll Druid. I mean, granted, I had to spend way less time and money getting my epic mount, but when it was time for me to fly Blizzard made it up to me.
Verit Dec 19th 2007 1:09PM
My alt is a druid, but my main is a warlock. It was actually a lot of fun to do the warlock epic mount quest (which is the same for both factions).
When I got epic flight training for my Druid - that questline (for swift flight form) was similar and equally fun.
Girl Meets WoW Dec 18th 2007 1:06PM
It's funny how things change as WoW ages. Back in the day, everyone QQed over how Blizzard handed pallies and warlocks their mounts on a silver platter. (The term "welfare epics" hadn't been coined yet, but if it had, you know "welfare epic mounts" would've been in play.) These days it takes at least as much gold and far more effort to get the class-specific mount than to just buy the regular one.
jaxson_bateman Dec 18th 2007 1:13PM
Yeah, as people have said, the Blood Elf one is waaay easier. I solo'd my whole quest line at about 62 or 63. Just helped a guildy do the Strath part the other day, and it's comical how quickly the Judgement ghosts fall to consecration.
Back in the day the Alliance one wasn't too bad. It was never hard to find a group for DM:W, Strath or Scholo, and the final part in Scholo was fine - as long as you weren't the only healer (as you needed to be focusing on judgements). I haven't tried it after BC, but I'm levelling a humie pally on my current server (Dath'Remar US) so I'll be keen to see how doable it is. I'd imagine at 70 the whole thing is quite soloable.
The problem though, is cash. I can't remember how much the BE one cost exactly, but looking over the list of ally mats it looks like it'd be quite expensive these days. Actually, I do remember that the BE one required 5 or 6 Dark Runes, and they can sell upwards of 30g on the Horde AH. So if you're looking to get the cheapest mount possible, buying a faction mount is the way to go. That said, if you ever decide to go back and do your paladin mount quest - which you will - your lv 60 mount training costs will have been wasted.
However, the chargers for both factions are kick ass, and totally beat the look of the human horses. Undead horses on the other hand... >=)
Boonie Dec 18th 2007 1:48PM
Dath Remar is an Oceanic server.
jaxson_bateman Dec 18th 2007 1:53PM
Generally, servers are split into the US and EU servers. It's true that Dath has an oceanic player base and is classed as oceanic on login, it's in the US group of servers as opposed to the EU group.