Every Thursday, V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas. He also dabbles in the dark arts in Blood Pact.
Aye, it's that time of the year again, as one year draws to a close, and a brand new year beckons. Have you made your New Year's resolution? Granted, resolutions have a knack of getting forgotten by the second week of the new year but I guess they do set the tone for what you'll like to achieve, at the very least.
Here in Blood Sport, even seasoned gladiators make resolutions for the new year. After all, one of the most important things in any competitive endeavor is to set goals for yourself and your team. What is your goal for the new year? Get four pieces of the Vengeful Gladiator set? Hit 2000 in team rating? Shoot for the 'Vengeful Gladiator' title for Season 3?
Whatever your goals, setting some is absolutely a must. Unlike some trivial PvE encounters where you can cruise (good opportunity to be well fed as you play), every Arena match absolutely demands your 'A' game as you progress.
My resolutions as a humble Arena PvP columnist:
- To see all classes enjoy good representation in the various brackets.
- To have Blizzard come up with PvP-specific armor models, instead of recoloring existing PvE ones.
- To kick ass, chew bubblegum and get Green Fire!!
Notwithstanding the fact that I tabulated these numbers today instead of Christmas Day, we see some interesting movement from last week's numbers (see below). Priests and druids seem to emerge as preferred healers to pallies in smaller brackets. Either that or paladins are taking a break from Arenas this holiday season.
Hunters improved on their 5% representation in the 5v5s from last week, which is good news considering that they never broke 5% in any bracket in earlier weeks. We see warriors, priests and warlocks enjoying even representation across the brackets.
Druids dominate the 2v2s in this week's numbers, with an overwhelming majority of resto druids. Only 2% of druids in high-ranking teams are ferals.