Totem Talk: You are the panic button

Totem Talk is the column for shamans. Matthew Rossi has, between his orc and his draenei, logged no less than sixteen Tempest Keep runs over the holidays. He got some loot (yay new 2.6 speed main hand fist weapon yay), which he assumes means that Blizzard doesn't think he was a bad boy this year. EIther that, or their naughty/nice algorithm isn't as sophisticated as we were all led to believe.
Howdy again and welcome to Totem Talk. I promise I haven't forgotten about the leveling guide again. But like I said in the header, I've been running a lot of instances on my shammies lately and I thought some of the experinces I've had over the week were worth a column.
First off, I'm still sad to report that enhancement shamans only get invited along on a PuG if the group is desperate for a fourth or fifth man or if someone you know is putting the run together. Someone you know could be you yourself, I'm not super-fast to judge, but I did find that once I did a few runs with people they would start asking me back, which is nice. Since enhancement is such a good spec for soloing, it's been hard to jog myself into the instance mode with the squiddie.
Meanwhile, resto shamans still get deluged in requests to heal runs. So that hasn't changed. The orc wasn't even logged on when I got asked to switch faces and heal Botanica and Arcatraz. One thing I've decided, based on all these runs, is that as a shaman you basically have a plethora of abilities to help restore a run that's about to hit the skids.
The first run I'll discuss is a mechanar run I did with an elemental shaman (who really only came in for the last fight, before that we had a shadow priest), a beautiful and wise hunter who keeps bringing me on runs, (hi honey) a paladin tank and a priest healing. Even with only the hunter for CC, we were doing pretty well until on Capacitus our tank went down due to a miscommunication on the fight and in short order it was down to me, our healer and our hunter. I immediately went into emergency healing mode as I couldn't get into melee range without blowing myself up, and then a missed heal cost us the hunter's DPS and Capacitus charged our healer with less than 1% health.
To the rescue? Earth Elemental Totem! He picked up Capacitus on the staircase and received the last of my mana in a few frenzied heals while the healer frantically hit the Smite button. EE totem and those smites delivered just enough damage to put the Mechano-Lord on the floor. It wasn't EE totem's last tanking appearance in the instance, either, as he also ended up tanking the adds on Pathaleon. Quite honestly if not for EE totem we would have been flying back and trying again. (Well, I would probably have ankhed.) Fire Elemental Totem also made an appearance on the Nethermancer fight, mainly to confuse folks who saw three fire elementals instead of two and thought we'd somehow stumbled into the heroic fight by mistake. It IS funny to see a fire elemental whacking Septhrea in the back while she chases down your tank. Even she looked confused.
Another run save provided by shaman special abilities came during my healing run in Arc last night, when another miscommunication on Ventrilio this time (I said not to go into the room, he didn't hear the word 'not' and went into the room) ended up with our tank having three of the invisible succubi agging in a chain in addition to the mob we were trying to pull. As you might expect, I ended up having to overheal, leading to a whip party starring me and three now painfully visible succubi. The mage and I both ate death before they went back to hassle the tank, but thanks to my shaman inability to stay dead, a timely fire elemental totem combined with Bloodlust to make the feral druid unto a living engine of destruction (best part is, slap an earth shield on him and you don't even have to heal him anymore) and a mana tide to get me back into healing ranges of mana, and we pulled it out.
The shaman is possibly the truest 'hybrid' in the sense that we can do a lot of things with the fit hits the shan. (That's a deliberate typo.) On another run, I found myself shock-tanking the succubi when our tank got potted fast due to an unfortunate lack of healer mana combined with an unexpected add. Now, a shaman is not a good first, second or third choice for a tank. But shock tanking or shock kiting when you can't stand up to the punishment a mob puts out can work as an emergency solution, especially if you're one of those shamans who happens to be carrying a shield around. (Sadly, my enhancement shaman doesn't have a shield at all.) I once managed to shock kite the main tank of a Sethekk Halls run all the way back to the front door when he became temporarily hostile due to an unfortunate MC totem that was inside the wall and thus, out of our ability to kill it. By the way, I want one of those totems. Shamans need CC, give us an MC totem!
This has been my obligatory 'give shamans CC' portion of the column. Back to our regularly scheduled post, already in progess.
With our various totems including the totem minions, our ability to vastly increase the party's damage with Bloodlust/Heroism, our remarkable ability to say "You were dead! Oh, you got better?" and our unusual hybrid attritbutes like high armor and reasonably high threat abilities to help steal aggro when necessary, shamans are a toolkit for an instance run. It's not a question of what we can do, it's a question of what we're needed to do at the moment. Combined with our ability to buff the capacities of the various members of the group (having a feral druid, a hunter and a warrior in your group means you can drop GoA and Strength of Earth, with the most benefit being to the druid but hitting the hunter and warrior with solid buffs as well... don't forget that the hunter's pet is buffed as well) and shamans stand out as not the highest damage class, nor the hybrid class that is best at mastering specific roles, but rather as the hybrid that is most capable of plugging whatever hole is leaking your group's chances for success. Doing Steam Vaults and feeling a little underpowered to DPS down the tanks? Here comes bloodlust and a fire elemental. Have to keep a few adds tied up until the tank can come get them? Hello, my friendly earth elemental. What's that, you want that mob slowed down and run away from the healer? We can do that.
And you haven't lived until you've seen the look on Pathaleon's face when the first Heroism runs out and another one starts right up. He went down like a submarine.
I guess what I'm saying is, don't think of yourself as limited to a single role. You're there to DPS or heal, yes, but keep your head and your variety of abilities in mind while doing so. The greatest gift a shaman brings to his groups is his flexibility, so keep your eye on moments to make use of it. Next week, we'll start a new year by leveling to 70 in Outland.
Filed under: Orcs, Shaman, Analysis / Opinion, Instances, Draenei, (Shaman) Totem Talk






Reader Comments (Page 1 of 1)
Callandra Dec 27th 2007 11:20AM
I feel like retri-paladins and DPS cats offer the same sort of benefits, but rarely do I see either, especially the former, do this.
What comes to mind is me healing the 2nd boss of BF as retri when the priest died...switch to healing mace/shield, toss on wisdom and begin the healing.
The flexibility of a hybrid class is only put to good use in the hands of an experienced player.
How many times have I seen druids/pallies/spriests not healing a comrade when they are losing a 1v1 battle? Too many for sure.
p3ngu11 Dec 27th 2007 11:21AM
people don't want enhancement shaman (or elemental) because most of them don't actually know how to play, kind of like hunters (my main), ret paladins, and moonkin druids.
it's not hard to level to 70
it is hard to properly gear an offspec and play them well in a group environment
Snailking Dec 27th 2007 12:21PM
My biggest complaint about the general populace of WoW is the perception that "since you have a heal spell that's what you will do from now on". It's like healing is the only thing a hybrid can possibly be good at.
Having played hybrids I totally appreciate the breadth of their contributions to a group. But when my group is LF1M and I say "let's grab that sham and go", they say no. Sigh.
Scoottie Dec 27th 2007 12:47PM
One shattered halls run our MT kept disconnecting and my Earth Elemental tanked half the instance and 2 bosses.
crushingbelial Dec 27th 2007 1:08PM
That must have been one hell of a long Shattered Halls run for an Earth Elemental cooldown.
Fizzle Dec 27th 2007 1:49PM
More enhancement shaman hate. :(
/sigh
mcclary Dec 27th 2007 1:55PM
This column makes me looks forward to Thursdays!
-lvling 31 shaman alt
Jinintaanik Dec 27th 2007 2:29PM
I like to think of hybrid classes as Swiss Army knives. They seem to have a tool for every job. The utility and flexibility of a hybrid class is great, but each tool shouldn't be as strong as the dedicated tool for the job. I have a guildmate (ret pally) who drives me nuts when he acts like he can out-tank a Prot Warrior, out-DPS a Fire Mage, AND out-heal a Holy Priest all at the same time.
zakhan Dec 27th 2007 3:28PM
I don't know a whole lot about shamans but evertime there's been an enhancement shaman in a 5man I was tanking on my paladin things seemed to go a lot easier than usual. I did a BM run a few days ago and our shaman took out the adds, helped dps on the boss and made sure we had totems at all times and his gear wasn't all that good too boot.
There isn't a lot of alliance enhancement shamans on my server though, but they sure are one of the classes I love to have standing next to me in a 5 man.
T-4 Dec 27th 2007 3:42PM
I completely agree. The biggest strength hybrids have is being a hybrid. I also agree that a lot of players that are specced one way will remain in that style even when the need arises for another style of play the class is capable of. That's what gives Enhance shamans a bad name, imo.
SaintStryfe Dec 28th 2007 10:36AM
the problem is many people think that because ENH Shaman CAN throw a heal, that it's a GOOD heal.
You don't ask a DPS warrior to drop his DPSing to put bandages on, do you?
Because an average heal for me is about the amount of a Heavy Netherweave bandage, and is about the same time to apply. (of course, a crit heal can be a lot more)
Not an excuse - in a real world, that DPS warrior SHOULD if he's needed. But no one gets down on him for not doing it. An ENH Shaman does get crapped on though.
Treat ENH Shaman like party-buffing DPSers, not broken healbots.
Carpe Noctem Dec 27th 2007 4:28PM
As an enhancement shaman, I'm currently invited to 25-mans, Kara, Zul'aman and my DPS is greatly appreciated. I usually slap on my PvP gear and end up on top of the DPS meters and since I have enough bag space, I can carry my healing set and lend a hand if necessary. I've been fortunate enough to have guilds that understand and support my stubborn decison to play and gear up an offspec.
Dave Dec 27th 2007 8:57PM
Non-CC'ing DPS classes are universally ignored unless people are desperate to fill a hole in a small group mostly because almost all of the 5-man instances have too many spots where reliable CC makes the entire run smoother.
Since there's rarely a shortage of shadow priests, mages, rogues, warlocks and hunters... what's the incentive for anyone to bring a DPS warrior, Ret paladin, or non-healing shaman/druid along? Not much! Yes, you may be able to deal sick amounts of damage, but rarely are 5-man's a question of DPS, they're usually about control and organization. If you're trying to get into 5-man groups, you need a 5-man spec. That's just how it goes, no amount of "but I wanna be blah blah blah" will change it.
If you're going to play a less useful spec (and be honest with yourself, DPS is DPS is DPS, no matter how you deliver it, in a 5-man) then don't be surprised when you're invited to do less things as your less useful spec. Wrong or not, I don't think that most of the things that any DPS class brings over another really matter in the relatively short duration of a 5-man fight, until it comes to being able to CC things. And since many groups start out with at least one non-CC DPS class hanging out with a tank or healer... well you're really just limiting your opportunities. As a warrior, I spec prot simply because I know it'll get me into groups without a lot of negotiation or begging or knowing the right people or whatever. Would I like to sit back and just whoop ass sometimes? Yeah probably... but I don't like wasting my time not getting in groups so I suck it up and play the useful Warrior spec. I think you basically lose the right to bitch about your spec not getting in small groups when you decide to spec in something that's less useful than the others.
Angus Dec 29th 2007 12:08PM
Your post is so full of idiocy it isn't funny.
The real problem with heroics is that Prot warrior suck for them but insist they are the best tanks. Tankadins and Bears are much better and need less CC. 1-2 CC will do the job with bears and a tankadin needs 0. For raids that "Off-spec" is making the melee group likely 10-20% better in DPS thanks to an Enhance Shaman's buffs. Any other class can say their inclusion in the correctly made group makes the entire group function that much better? Maybe Shadow Priests, another off-spec.
Grow the hell up. This game has more than 1 tree in every class because those other trees have stuff to offer. Hell, Shaman were always a caster DPS. So technically they shouldn't even be healers. But heaven forbid a person with a heal do anything else. They might take away a warrior's job.
Rob Dec 27th 2007 11:48PM
When I play my warrior and tank instances I won't pug with an enh. shaman. Enhancement shaman tend to be the worse group players you can find. I am aware that there are exceptions to my statement but as a general rule in pugs its the truth. If a shaman isn't resto then he/she has no place in a group I'm tanking, unless we happened to be in the same guild.
The few times I deviated from my stance on not pugging with an enh. shaman they always justify my position by opening up pulls with shocks and chain lightening, refusing to drop totems that benefit the group so they can drop totems that buff themselves or they drop totems that pulls adds and break CC. I only ask once for cooperation and explain why and in every case they ignored my request and I dropped group.
The worse part is that I have a L70 resto shaman, I know the class and I played enhancement and elemental so I know the pain of being excluded from runs. Non-Resto Shaman need to see themselves from the perspective of tanks and healers and stop whining. You have a viable build for grouping. Its called Restoration. Until blizzard fixes the shaman class either spec resto, live in BGs or re-roll. Those are your only choices....pick one.
SaintStryfe Dec 28th 2007 10:31AM
BS from the two above posters.
My guild leader, who has taken since I joined the guild to ask me to join in as an ENH shaman when ever he runs instances (we're a PVP guild, so you see how much I hate myself, a PVP ENH Shaman). Why? Because losing the CC is worth it to him, to have his DPS'ers get Windfury Totem. And our results have generally shown him correct.
One funny story from our last Heroic: First boss of Botanica (I think it was... bah. Not important to the story.) mindcontrols me. I run up to the healer and promptly get a Windfury TRIPLECRIT (that was easily one of the highest WF crits I've ever laid down) that downs her in one hit.
Usually that would be a wipe, right? nope, as soon as I'm in control, I start throwing heals, dropping mana totem to keep myself in mana, and fire totems to do some DPS. I traded with our paladin when I ran out and needed to SR some more Mana up. It was a shave, and only myself and the warrior tank were standing at the end, but we didn't wipe, and were able to beat the boss.
Extremely fun run, and I still get teased to this day that my best hit of that night was against my own healer.