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1-09-2008 @ 4:06PM
IMO, tabletop and pen/paper/dice games are two separate genres. Tabletop means you HAVE to use a table to play, ie: Warhammer, Battletech, etc, with figurines and maps or pieces. Like a board game. Also, card-based games fall into this category. It's pretty difficult to play these games on anything BUT a tabletop or other sort of elevated surface with chairs, etc. Clearly, you don't need that with a pen and paper RPG as you can throw dice anywhere and you don't need a physical representation of anything at all other than your character sheet, which does not require a table. Kinda nitpicky perhaps, but it's a personal preference on the terminology I suppose.I think a WoW game would be better suited AS a tabletop Warhammer style game, rather than a D20. The game itself is more or less able to be represented easily that way. You typically take a certain amount of points (ie: a 40-man raid) to a specific encounter, and that sort of thing could translate the same so you'd have a raider side and an encounter side and someone would play the part of Onyxia, or the Molten Core, or Tempest Keep, etc where you'd have large amounts of cheap trash to kill with a handful of expensive command units on the encounter side. Of course, this will never ever happen, but it'd be really nice to see at some point and probably a load of fun to be able to customize your Horde army with platoons of Fire mages and Beastmaster hunters while your friend can make his full of Shadow Priests and such if he wants. Or a real "PVP" battle with your Horde army vs someone else's Alliance army. You'd even have to try and keep up with 2 or 3 full sets of armies, one for each faction and an NPC faction as well, which would be nothing but a huge cash cow for the company behind the game.Too bad games workshop would nevereverever do it... even though tabletop RPG's have hit the skids and this could be a huge cash cow that might attract a ton of people.
1-09-2008 @ 4:16PM
They did that already, to an extent. Its called Warcraft 1, 2 and 3:)
1-09-2008 @ 10:52PM
The reason they wouldn't compete with Warhammer would be fear of getting sued. Warcraft 1 was originally a Warhammer game done as a demo, but the guys at GW (genius that they are) didn't see enough money in it, so Blizzard made up a new back story. That is why the WC1 Orcs are pretty much just mindless brutes like Warhammer Orcs, and look identical.This is why it is terribly amusing to see noobs saying Warhammer Online is ripping off WoW.
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