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1-10-2008 @ 7:58PM
ENH's big problem is we still can't close gaps like Warrior, Rogues and DPS Druids can. if we're feared, we're sent running one direction, then have to run back to our targets, with pets, elementals and such on biting us, dots dinging, ect.I think a talent that had a DoT limiting effecs (maybe adding natural Resiliance, or rapping up existing resiliance) , and a way to break CC (or what i'd perfer, everyone's CC getting pulled back). I like that idea of Natural Resilience...Elemental Embrace (3)Must have 45 points in EnhancementIncreases Resilience by 15/20/25 percent.Say hello to a nearly ultimate PVP talent. And for Anti-CC:Shamantic Clarity (2)Must have 45 Points in EnhancementRemove a movement impairing, fear or confusion effect. 5 minute cool down.Remove a movement impairing, fear or confusion effect. 2.5 minute cool down.I know, far too overpowered, Locks will whine, Hunters will whine, and we can't annoy either of them can we.... sheesh.
1-10-2008 @ 8:08PM
I'd love to have some sort of CC that would let me fight multiple mobs effectively. Right now I usually just have to run if there's more than one mob pulling towards me because I know I'll most likely be dead or close to it before I can start on the next guy.
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