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1-21-2008 @ 4:41PM
For some reason, Blizz decided that the PVE and PVP games would require different gear. That's what this comes down to. You can use your PVP gear to raid, but you sure cannot use your raid gear to PVP.So know players need two gear sets (and Druids even more) to enjoy (and not be an EZkill) both sides of the game.Sounds like a big time-sink to me.I hate resilience. Ruined level 70 PVP for me.
1-21-2008 @ 4:55PM
I hate resillience for other reasons:1) If you are in a small battlegroup (like EU-Ruin, 4 servers and only 2 are PvP!!), it's hard like hell to start arenas: the probability of you, freshman with 1500 rating, encountering a 2000+ rating team is too much. You almost have to crawl and pray very hard to reach 1600. The guilty stat? Resillience. Try winning a 400+ resillience geared warlock in your debute arena match... not funny at all.2) PvE-earned items with resillience... that cloak earned by badges is ok in my opinion. Mana-Etched Regalia... is not ok. A socket bonus of resillience on a Dungeon 3 item? Blizzard, what the hell were you thinking? And Timelapse Shard is the worst of them all: so... you reduce instantanly your threat with the use of this item... and the equip bonus is resillience? WTF? It would make sense if the use was removing impairing effects, or the equip was a passive threat reduction (like 5%). But NO, it had to be such an akward pairing of effects... it condemns both PvE'ers and PvP'ers.So in resume: resillience as it is now is bad, a little nerf and rework of items is good.
1-21-2008 @ 4:56PM
They did it because people didn't like that endgame raiders (T3 at the time) could go into PvP and steamroll everybody by virtue of having T3.Thats not really true anymore, T6 won't have you totally dominate everybody in PvP. Its a good thing, I think.
1-21-2008 @ 5:06PM
***Thats not really true anymore, T6 won't have you totally dominate everybody in PvP. Its a good thing, I think.***I have to disagree. Raiding gear is harder to get that Arena gear. And you get the raiding gear for what: to raid more? It won’t do you much good against arena gear in PVP. It used to be you put in all the blood sweat and tears of raiding to get great gear to PVP and raid in. Now you just grind away for the PVP gear, kind of like mining for motes.
1-21-2008 @ 5:08PM
Much like you cannot raid as soon as you hit 70 you cannot pvp well either. You want to do well in a facet of the game gotta get geared up. Put in the time and it happens. As far as raiding you may be able to get by in low end raids with pvp gear but you will always do worse then someone who is pve geared. DPS also is the only class that its forgiving enough. PVP tank = dead tank and i don't want any pvp healers on my MT in TK.
1-21-2008 @ 5:18PM
It would be interesting to know which classes can raid with PvP gear. While PvP gear is a mediocre start, it doesn't replace PvE gear.* Tanks: Sorry, no PvP gear tailored for tanks.* Healers: Although there are Healing PvP gear, these tend to perform too poorly when compared with high level dungeon blues.* DPS: Some pieces might be ok to raid with, but a full set isn't quite useful because it lacks staying power.The only exception from this are the weapons, which, aside from Resilience, can be useful for both PvP and PvE. But then, weapons aren't a full set of PvP items.As Tridus said, it's a good thing that gear is available for both ventures. Whoever likes to PvP, can PvP without the pressure of going thru a raid. Whoever likes to raid, can raid without much pressure of queueing up for BG.
1-21-2008 @ 5:22PM
not only does it ruin PVPing for people who don't have enough time to be a full time raider and pvper but it forces people to spec a certain way in order to be successful in it as well. Since heavily crit based specs (enhancement shaman, mutilate rogues, even fire mages to an extent) are all gimped in pvp due to resilience.So while you could be whatever spec you wanted in PVP pre BC and forced to be a specific spec in raiding it's now flipped where you have to be a specific spec in PVP and raiding is much less spec required. It really needs to be fixed.
1-22-2008 @ 4:29AM
Unless you're on an odd spec like survival for hunters you can't raid in your PvP gear. The stats on PvP gear is actually worse for raiding than the stats on PvE gear is for PvP.And stop whining about resilience. In season 2 a hunter/priest combo made it to a 1850 raiting by fighting naked proving how overrated the impact of resilience is.
1-22-2008 @ 7:48AM
I don't like resil for this reason: I'm a rogue. It killed most of our builds. Also, if you look at resil, it could theoretically be good for a tank, couldn't it? Especially on boss fights where you might be hit for 85% of your health even in PvE gear.
1-22-2008 @ 11:54AM
@ Tridus:and I suppose everyone was in tier 3, the fact is the playing field is less level now ten before.You could at least start pvp and expect to be able to handle yourself against most teams as most were PuGs now, it doesn't matter starting out youwil get owned as everyone has high resilience and you don't. Also, DPS clothies have it worst of all. They chose a toon that is suppose to be able to kill stuff fast with the trade off that if you don't, you die. With resilience that is a near impossibility. Fact is all resilience did was give more mitigation to warriors pallys and druids (who already have the highest mitigation) and severley nerf the burst damage of the least defensive classes. So high health/armour/defense classes got a huge buff, while high crit/burst damage got thier ability to damage nerfed without a significant trade off in mitigation. This means warriors/druids own pvp, everyone else reroll I guess if you wanna pvp.
1-27-2008 @ 4:08PM
What class are you at 70?
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