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1-21-2008 @ 4:55PM
I hate resillience for other reasons:1) If you are in a small battlegroup (like EU-Ruin, 4 servers and only 2 are PvP!!), it's hard like hell to start arenas: the probability of you, freshman with 1500 rating, encountering a 2000+ rating team is too much. You almost have to crawl and pray very hard to reach 1600. The guilty stat? Resillience. Try winning a 400+ resillience geared warlock in your debute arena match... not funny at all.2) PvE-earned items with resillience... that cloak earned by badges is ok in my opinion. Mana-Etched Regalia... is not ok. A socket bonus of resillience on a Dungeon 3 item? Blizzard, what the hell were you thinking? And Timelapse Shard is the worst of them all: so... you reduce instantanly your threat with the use of this item... and the equip bonus is resillience? WTF? It would make sense if the use was removing impairing effects, or the equip was a passive threat reduction (like 5%). But NO, it had to be such an akward pairing of effects... it condemns both PvE'ers and PvP'ers.So in resume: resillience as it is now is bad, a little nerf and rework of items is good.
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