Battle Bites: Preparing for Battle

Always have a mental checklist for buffs when entering an Arena or Battleground; before a match begins, players receive a buff called Arena Preparation or Preparation which reduces the cost of all spells and abilities by 100%. This period allows you to buff yourself and, ideally, your entire team as well. Note that although the spells are free, they still consume reagents in Battlegrounds (but not Arenas) so be mindful of your stocks. It's always good practice to have full stacks of reagents, so remember to replenish now and again between battles. If you're a Mage or Warlock, your teammates will be extremely grateful if you throw up a Ritual of Refreshment or Ritual of Souls. Extend courtesy to your fellow players and be sure not to take more than Conjured Manna Biscuits than you actually need!
In Battlegrounds, dying is a good opportunity to refresh oneself for the fight. When running low on health and/or mana, don't rule out the option of dying to top yourself up, specially if there's a nearby Graveyard under your faction's control. Right after you rezz, you receive a 6-second buff called Spirit Heal, which reduces the cost of all spells by 100%. Considering global cooldowns, you can cast maybe up to three buffs for free before heading back into the fray. Remember to cast your most expensive buff first, and stack as many self-buffs as you can to provide a buffer for dispel abilities. Preparation pays off, or in this case, costs nothing!
Battle Bites is a short feature that gives out weekly tips for PvP. Have fun storming the castle!
Filed under: Analysis / Opinion, PvP






Reader Comments (Page 1 of 1)
Tharina Jan 24th 2008 5:26PM
" I once PvP'd for almost 15 hours straight"
that's not good for you man, learn to take breaks.
andrew Jan 24th 2008 5:28PM
Is that Spirit Heal buff a new addition?
I never got that before..
Although its been a few weeks since i PVP'd
andrew Jan 24th 2008 5:29PM
Is that Spirit Heal buff a new addition?
I never got that before..
Although its been a few weeks since i PVP'd
DaleMox Jan 24th 2008 5:32PM
I remember once a guild-mate who said on gchat (note he was on his way to r13) "I don't get it why am I losing all these duels" Turns out he had been pvping so much without repairing he was playing with a bunch of broken gear :)
Also for any warlocks out there, note that you can cast conjure healthstone and demon armor in those 6 seconds of "spirit heal" which makes for nice preparation in bgs (my opponents must of thought I was always drinking health pots because I normally had a healthstone up when I attacked).
IMO they should add a very high hp/mp gain in the 'spirit heal' buff for pw:sta and arcane int.
Thander Jan 24th 2008 7:11PM
Unfortunately, Spirit Heal doesn't work with Warrior shouts. Warriors are the only class that get no benefit from Spirit Heal. Well, maybe rogues too. Not sure what buffs they have.
mth Jan 24th 2008 7:21PM
I hate to show my age AND my geekness at the same time, but Earth's Green Lantern's oath starts with "In BRIGHTEST day, in blackest night...."
Calybos Jan 25th 2008 8:18AM
I was hoping I wasn't the only one to notice that.
Besides, the animated JLA cartoon probably introduced younger players to the oath anyway.
Smelly Jan 25th 2008 5:37AM
Buffing in Arena does consume a reagent.
And the comment of "PvP entails cost" is so highly overstated. Raiding and/or instancing costs far exceed PvP costs.
Morthagrid Jan 25th 2008 7:00AM
PVP may not be as expensive as PVE in terms of cost - but in pve the amount of money and trade goods you can make far exceed that of PVP. So i'd say it's on a par - in fact better to PVE and suffer the costs than PVP and earn a repair bill only.