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1-24-2008 @ 4:46PM
I've played since Beta. I started a new warrior on a different server a few weeks ago. He's already 55 and I'm a pretty casual player these days. I agree with #1. Leveling in WoW is now like leveling in a classic console RPG. You are in an area just long enough to quest the area and then you're onto the next zone. You don't feel like your grinding that area into the ground. And on the money issue, I think the problem is professions. None of the standard classic professions (blacksmithing, leatherworking, tailoring) can keep up and our blatant money sinks. It takes more grinding work to level these up than it takes to just farm ore and skins, sell on the auction house, and buy new equipment at the auction house. Every new character I make now is a Miner/Skinner and my warrior had over 200G by the time I hit 40. At 55 I only have 350G but that is way closer to 900G then the first level 60 character I made way back when going the blacksmith route. And the monetary gains only increase exponentially the higher level you get.
1-25-2008 @ 10:47AM
I couldn't agree more. The Crafting Professions have turned into BoP-only professions. If it doesn't have a BoP item you want for your class/spec, there is no point in doing it. You can't sell your items for profit in the AH anymore unless the recipe was a rare drop, and even then, you have to farm like a fiend for those mats.Gathering skills like Mining, Skinning and Herbalism are indeed the way to go. Make your money, buy your stuff from the AH/a friendly crafter.The only exception to this btw is Engineering, because you can make those Mote extractors. That, coupled with Mining, gives you easy access to Motes/Primals in outland, whic has we all know are the real endgame currency.
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